Search found 437 matches
- Tue Aug 27, 2024 10:21 am
- Forum: General Discussion
- Topic: Getting multiple game profiles to read from the same save files
- Replies: 3
- Views: 973
Re: Getting multiple game profiles to read from the same save files
The original SCUMM DOS executables handle this by just stopping the music until a new music is about to play when loading a savegame made with different sound settings. On rare occasions, this can result in a deadlock indeed. One example is the coffin lift on Scabb Island where the script waits for ...
- Sun Jul 28, 2024 10:03 pm
- Forum: The Junkyard
- Topic: Leisure Suit Larry 1: In the Land of the Lounge Lizards VGA talkie
- Replies: 8
- Views: 4162
Re: Leisure Suit Larry 1: In the Land of the Lounge Lizards VGA talkie
I haven't played Reloaded (it seems the Linux version is no longer available, since Steam stopped selling it?) I didn't even know there was a Linux version. I have the GOG version, which runs perfectly fine with Wine. According to https://www.pcgamingwiki.com/wiki/Leisure_Suit_Larry_in_the_Land_of_...
- Sat Jun 22, 2024 7:44 am
- Forum: The Junkyard
- Topic: Is there an option to disable in-game achievements in ScummVM 2.8.1?
- Replies: 10
- Views: 3874
Re: Is there an option to disable in-game achievements in ScummVM 2.8.1?
I didn't know such old games even support achievements. Is there a list of all ScummVM games which have achievements?
- Sat May 04, 2024 9:59 pm
- Forum: General Discussion
- Topic: EcoQuest: is the CD version talkie?
- Replies: 8
- Views: 2428
Re: EcoQuest: is the CD version talkie?
I wouldn't rely on that alone. Some game CDs come filled with a lot of demos for other games.
Asking the seller for specific files certainly is the way to go. And hope he has a drive handy to check that, which is not that common anymore, unfortunately.
- Sat May 04, 2024 3:29 pm
- Forum: General Discussion
- Topic: Leisure Suit Larry Talkie Versions
- Replies: 10
- Views: 4209
Re: Leisure Suit Larry Talkie Versions
Pretty sure LSL Reloaded wasn't a 1:1 remake so that wouldn't work. Are you sure, there is something missing? It was funded at Kickstarter. The initial goal was a remake of the remake. Additional content was advertised as stretch goals, from which one was funded. Thus there is additional content re...
- Thu Mar 28, 2024 10:04 pm
- Forum: The Junkyard
- Topic: *sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled from github by author)
- Replies: 163
- Views: 391000
Re: *UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)
I played with ComfyUI. This took a lot of tweaking. This image was then upscaled and further enhanced from 1024x768 to 1440x1080 Full HD with Topaz Photo AI.
- Tue Mar 05, 2024 4:26 pm
- Forum: General Discussion
- Topic: Indiana Jones and the Last Crusade: Explain this mistery to me
- Replies: 24
- Views: 7728
Re: Indiana Jones and the Last Crusade: Explain this mistery to me
Most likely that. The thread starter has no mouse icon, which means, he didn't bought the game on Steam.
- Sun Sep 10, 2023 11:26 pm
- Forum: The Junkyard
- Topic: POP!inally a fix for those broken beginnings of sentences in Daedalic adventures.
- Replies: 0
- Views: 125860
POP!inally a fix for those broken beginnings of sentences in Daedalic adventures.
I created two patches for this reason, mainly to stop this annoying audio bug in those games. You know what I mean, when you hear sentences like: POP!"u hast hier aber nichts zu sagen!". (Deponia 1 German, tutorial intro) The first one is a special case patch for Deponia 1 for Windows on G...
- Wed Jun 14, 2023 6:48 am
- Forum: General Discussion
- Topic: Monkey Island 2 MT-32
- Replies: 2
- Views: 6982
Re: Monkey Island 2 MT-32
In GS mode, ScummVM would send some generic sysex to set reverb and chorus. And it translates the MT-32 tracks to GM. The MT-32 specific sysex are not used, since there is no MT-32 which would understand them. SC55 and MT-32 work very differently and you can't simply convert the sysex which reprogra...
- Thu Aug 25, 2022 5:19 pm
- Forum: General Discussion
- Topic: Loom & Indy3 PC EGA, What's the difference between versions A, B & C?
- Replies: 10
- Views: 7372
Re: Loom & Indy3 PC EGA, What's the difference between versions A, B & C?
I found another dead end in Monkey 1 after feeding all the bananas to the monkey: - park the boat at the shore near the volcano. - lure the monkey to the volcano and leave with the boat. - park the boat at the north shore and walk to the volcano from there. The monkey will teleport to Guybrush, and ...
- Sun Aug 14, 2022 9:23 am
- Forum: General Discussion
- Topic: Loom & Indy3 PC EGA, What's the difference between versions A, B & C?
- Replies: 10
- Views: 7372
Re: Loom & Indy3 PC EGA, What's the difference between versions A, B & C?
Monkey Island 1: the English VGA floppy release (as appears in the LRG Anthology) fixes the Jolly Roger continuity error in Part 2, but my French VGA floppy release doesn't. That's interesting. I've never seen it officially fixed. The continuity error is still present in the enhanced CD, which I fi...
- Mon Jul 18, 2022 10:01 am
- Forum: General Discussion
- Topic: Loom & Indy3 PC EGA, What's the difference between versions A, B & C?
- Replies: 10
- Views: 7372
Re: Loom & Indy3 PC EGA, What's the difference between versions A, B & C?
AfaIk, they mainly differ in the index file. There is a table telling the game which room is on which disk. Thus, releases with different numbers of disks have different index files. Games up do Monkey 1 used to be played directly from the floppies without an installation or the need for a hard driv...
- Wed Jul 13, 2022 2:16 pm
- Forum: Help and Support
- Topic: Possible Bug In Secret Of Monkey Island
- Replies: 4
- Views: 2721
Re: Possible Bug In Secret Of Monkey Island
Far before the talkie even existed, I heard of people getting trapped in the caverns, but never encountered that for myself. I have no idea what would cause this. Seems a very rare thing.
- Sun Feb 27, 2022 7:59 pm
- Forum: General Discussion
- Topic: Screenshots' languages and platforms all mixed up
- Replies: 1
- Views: 1963
Screenshots' languages and platforms all mixed up
For some reason, the majority of the screenshots on this site have the wrong language and/or the wrong platform in their titles.
- Thu Nov 04, 2021 11:53 pm
- Forum: General Discussion
- Topic: We need to talk about Spiffy.
- Replies: 17
- Views: 11066
Re: We need to talk about Spiffy.
The Arf-arf text should've been a giveaway. Not necessarily. While it seems unusual, there is at least one occasion where something is said with that font. It is when Guybrush says "Acck!" and then continues with "gophers!" in the normal font during the first self playing sequen...