![Smile :)](./images/smilies/icon_smile.gif)
Search found 28 matches
- Sat Nov 08, 2008 7:48 am
- Forum: General Discussion
- Topic: Discworld
- Replies: 484
- Views: 517919
- Wed Jul 23, 2008 7:00 pm
- Forum: General Discussion
- Topic: Another Big Testing Season!
- Replies: 60
- Views: 75309
I finished Sam and Max: Hit the Road using the Win32 daily build, today's date. It's a bit glitchy, but nothing that wasn't in the original (bigfoot's back in bumperville, lips not moving (in the circus: moleman's room, pixie's trailer), max's ears (near the flamey guy in the circus, the lobby that ...
- Sun Apr 01, 2007 11:53 am
- Forum: General Discussion
- Topic: Discworld
- Replies: 484
- Views: 517919
progress?
it's april 1st 2007... any recent news involving the support of tinsel?
i think reverse engineering will be needed for now, at least till you receive the source code.
do you need any extra tools that can help you, donations etc. for the developing proccess?
i think reverse engineering will be needed for now, at least till you receive the source code.
do you need any extra tools that can help you, donations etc. for the developing proccess?
- Mon Mar 06, 2006 5:32 pm
- Forum: General Discussion
- Topic: Discworld
- Replies: 484
- Views: 517919
- Thu Jan 26, 2006 6:30 pm
- Forum: General Discussion
- Topic: Discworld
- Replies: 484
- Views: 517919
- Wed Jan 11, 2006 1:34 pm
- Forum: General Discussion
- Topic: NEW LANGUAGE to Monkey ISLAND
- Replies: 12
- Views: 19694
- Wed Jan 11, 2006 1:20 pm
- Forum: The Junkyard
- Topic: DiscWorld Noir
- Replies: 46
- Views: 96896
of course they are indentical, trust me, the whole experience is kind of different, try the windows version on windows 95, or 98, and try through dos mode. try it and please try to eloquently explain it here. i bought discworld 2 in 1996 (it had nice cover - ah, what did i know back then...) and pla...
- Tue Jan 10, 2006 10:51 pm
- Forum: The Junkyard
- Topic: DiscWorld Noir
- Replies: 46
- Views: 96896
- Mon Jan 09, 2006 10:14 am
- Forum: Other Ports
- Topic: GBA port
- Replies: 10
- Views: 20520
- Sun Jan 08, 2006 11:35 am
- Forum: PSP Port
- Topic: maybe stupid question?
- Replies: 3
- Views: 6349
- Sun Jan 08, 2006 11:28 am
- Forum: Dreamcast Port
- Topic: Any news of a Dreamcast' ScummVM port using latest dev...?
- Replies: 8
- Views: 16869
- Sun Jan 08, 2006 11:16 am
- Forum: General Discussion
- Topic: Discworld
- Replies: 484
- Views: 517919
- Sun Jan 08, 2006 11:09 am
- Forum: PlayStation 2 Port
- Topic: ScummVM on PS2 without ModChip
- Replies: 4
- Views: 17585
- Sun Jan 08, 2006 11:04 am
- Forum: General Discussion
- Topic: Beneath a Steel Sky Audio Restoration Project
- Replies: 137
- Views: 226897
- Wed Jan 04, 2006 10:41 pm
- Forum: General Discussion
- Topic: About Donating...
- Replies: 7
- Views: 9968