Hi agentq,
i read about a new libcartreset today that can reset all SuperCards, all M3 and EZ-Flash IV devices and the hacked GBAMP. Perhaps it can be of use for you in a future release.
Regards,
Eric
Search found 21 matches
- Fri Nov 03, 2006 9:01 pm
- Forum: Nintendo DS Port
- Topic: Max Media Dock ini Corruption
- Replies: 4
- Views: 6149
- Mon Oct 23, 2006 6:42 pm
- Forum: Nintendo DS Port
- Topic: The "thank you" agentq thread
- Replies: 20
- Views: 24790
- Mon Oct 23, 2006 6:28 pm
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta6 released for testing!
- Replies: 56
- Views: 114060
- Mon Oct 23, 2006 6:27 pm
- Forum: Nintendo DS Port
- Topic: Monkey Island Music
- Replies: 17
- Views: 22176
Yes it its, as well as for Maniac Mansion. But these remakes are not open source and do not use the scumm engine. So there will be no way to run them on the nintendo ds.Muyfa666 wrote:And for Zak, there is a remake that has better graphics than the original ega version, even if it's not the FM-Towns quality.
- Sun Oct 22, 2006 2:34 pm
- Forum: Nintendo DS Port
- Topic: Monkey Island Music
- Replies: 17
- Views: 22176
The sound of the CD version of monkey island is far superiour to the adlib sound of the floppy version. And there is also no 256 color floppy version of zak but the fmtowns one with cd audio sound.Muyfa666 wrote:You would be better off with the 256-color floppy version for DS. Not so hard to get it going.
- Sun Oct 22, 2006 11:41 am
- Forum: Nintendo DS Port
- Topic: Monkey Island Music
- Replies: 17
- Views: 22176
- Thu Oct 19, 2006 8:52 pm
- Forum: Nintendo DS Port
- Topic: SCSD / M3SD test version. Please download and post results!
- Replies: 41
- Views: 49561
- Tue Oct 17, 2006 5:53 pm
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta5 released for testing!
- Replies: 48
- Views: 52170
- Sat Oct 14, 2006 5:06 pm
- Forum: Nintendo DS Port
- Topic: Buy agentq an M3 Lite
- Replies: 17
- Views: 20572
- Fri Oct 13, 2006 11:59 pm
- Forum: Nintendo DS Port
- Topic: New test version - For all card readers
- Replies: 31
- Views: 33704
So since it's only the M3 which can't be detected properly, I will be implementing a button press to enable M3 detection. It will then attempt to save the setting in SRAM, so once you've booted up with the button press it should remember the setting, and you shouldn't need to hold the button on boo...
- Wed Oct 11, 2006 9:47 am
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta4 released for testing!
- Replies: 76
- Views: 71988
tlv, I won't be making different releases for different cards. I've already got six different executables, and the thought of having to build and maintain twelve different versions is just too scary to contemplate. I perfectly understand that. Handling with different release versions (gray, blue, g...
- Wed Oct 11, 2006 8:14 am
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta4 released for testing!
- Replies: 76
- Views: 71988
- Tue Oct 10, 2006 7:32 pm
- Forum: Nintendo DS Port
- Topic: M3 Test Build - Download it and post your results
- Replies: 24
- Views: 27162
- Tue Oct 10, 2006 7:05 pm
- Forum: Nintendo DS Port
- Topic: M3 Test Build - Download it and post your results
- Replies: 24
- Views: 27162
- Mon Oct 09, 2006 8:57 pm
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta3 released for testing!
- Replies: 65
- Views: 62893
I don't see how having code compiled in to an executable but not run could break another piece of code. There are three versions of the libfatdragon driver in the libfatdragon_src.zip (link above). The green release should work with most (all?) M3 adapter versions according to the FAQ of dsorganize...