I have another idea for a solution to this.
Have scumm check and arbitrary location in the program for what card it's running on. This could be set with a simple program you could distribute alog with scummvmds.
Don't knw how doable this is, but just a thought.
Search found 8 matches
- Sat Oct 14, 2006 6:11 am
- Forum: Nintendo DS Port
- Topic: New test version - For all card readers
- Replies: 31
- Views: 33731
- Wed Oct 11, 2006 2:50 am
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta4 released for testing!
- Replies: 76
- Views: 72060
- Sun Oct 08, 2006 8:17 pm
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta3 released for testing!
- Replies: 65
- Views: 62973
Here's the contents of the zip file i used: http://img525.imageshack.us/img525/5535/monkeyhy3.jpg I actually deleted track 16 because with it the .nds ended up 34 mb, but The music doesn't play anywhere, so that shouldn't be a problem. And as i said, everything (but saving :( worked perfectly in .61...
- Sun Oct 08, 2006 7:16 pm
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta3 released for testing!
- Replies: 65
- Views: 62973
- Sun Oct 08, 2006 6:55 pm
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta3 released for testing!
- Replies: 65
- Views: 62973
- Sun Oct 08, 2006 3:53 pm
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta3 released for testing!
- Replies: 65
- Views: 62973
- Sat Oct 07, 2006 7:32 pm
- Forum: Nintendo DS Port
- Topic: Version 0.9.1beta3 released for testing!
- Replies: 65
- Views: 62973
Just like beta 2, my ds lite shuts down when starting a game. Using an m3 sd here. I'll try using the zip method and i'll report back. EDIT: It starts with the zip method, but there's no music. Stange, because I'm zipping up the same directory as i used for 0.61, and the music worked then. That's we...
- Thu Oct 05, 2006 2:51 am
- Forum: Nintendo DS Port
- Topic: Suggestions for future versions of Scumm VM DS
- Replies: 48
- Views: 55314