Search found 8 matches

by Harakiri
Thu Jul 12, 2012 11:05 pm
Forum: Android Port
Topic: LoL - Cursor Controls on Android Smartphones with QWERTY
Replies: 4
Views: 3089

Its great that there is something like this planned! However, Is it currently possible to hardcode the settings in the LoL engine so that i could compile an apk myself ? If so, could you tell me in which source file i could possible make the hack ? Thanks Edit: Found a solution! this port http://and...
by Harakiri
Thu Jul 12, 2012 3:33 pm
Forum: Android Port
Topic: LoL - Cursor Controls on Android Smartphones with QWERTY
Replies: 4
Views: 3089

LoL - Cursor Controls on Android Smartphones with QWERTY

Is it possible to tell scummvm to map the numeric keypad controls to normal cursor keys for Lands of Lore? (left,right,up,down) It would be a breeze to control the game with the cursor and touch input - on the PC you have a numeric keypad - on a android device with QWERTY you could map any free key ...
by Harakiri
Fri Jul 06, 2012 1:34 am
Forum: Android Port
Topic: Tablet Better Alternative Controls?
Replies: 2
Views: 4716

Ahh yes, wonderful - thats what i was looking for thanks. Hidden in the midi options, who would have thought!
by Harakiri
Fri Jul 06, 2012 12:51 am
Forum: Android Port
Topic: Tablet Better Alternative Controls?
Replies: 2
Views: 4716

Tablet Better Alternative Controls?

Hi, im wondering - is there another scummvm version with an alternative input method? I just tried 1.4.1 on the galaxy pad 2 and im looking for something like this: 1. You dont have to "drag" the cursor -where ever you tap - the mouse cursor automatically goes! 2. You can just tap on the a...
by Harakiri
Wed Oct 13, 2010 11:09 pm
Forum: General Discussion
Topic: Problems with some old Lucas Arts games
Replies: 6
Views: 4907

happends again in SVN 1.3.0 with indy atlanis =/
by Harakiri
Thu Feb 19, 2009 10:31 pm
Forum: Android Port
Topic: Android rocks \m/
Replies: 25
Views: 55988

Android is simply a Linux distro with a Trademark isn't it? Surely you could just setup up some nice C interpreters and get the Linux SVM running/source built? No, it is not. If it was that simple, don't you believe we'd already have a port? We are not *that* stupid :). Read up on e.g. Wikipedia wh...
by Harakiri
Sun Dec 16, 2007 6:12 pm
Forum: General Discussion
Topic: What can I use to play Grim Fandago?
Replies: 9
Views: 10144

JohnnyWalker2001 wrote:There's still no solution to running the game with an 8800 AFAIK :(
there is - i have the 8800 - just startup dxdiag and disable direct draw
by Harakiri
Wed Oct 11, 2006 9:23 pm
Forum: Nintendo DS Port
Topic: Version 0.9.1beta4 released for testing!
Replies: 76
Views: 71946

M3 Mini SD

Starting now also works for A, no longer hangs at creating ini file.

Games :

Indy 3 works
MI 1 does not - just black screen
MI 1 (Audio Version with Mp3s) does not either - hangs at start screen