Search found 405 matches

by JohnnyWalker2001
Sat Oct 10, 2020 1:44 pm
Forum: Grim Fandango Deluxe
Topic: Project Status [Latest release here]
Replies: 4
Views: 28925

Re: Project Status [Latest release here]

New link added
by JohnnyWalker2001
Sat Oct 10, 2020 1:37 pm
Forum: Grim Fandango Deluxe
Topic: ScummVM Merger!
Replies: 6
Views: 13061

ScummVM Merger!

Great news on the ScummVM merger. Makes a lot of sense. But I'm a bit concerned about losing all the work on these forums. They've obviously been dormant for a very long time, but the research into Grim's engine is just as valuable as it ever was!

Will this forum survive? :)

Thanks!
by JohnnyWalker2001
Fri Aug 02, 2019 11:09 pm
Forum: Grim Fandango Deluxe
Topic: The future of Grim Fandango Deluxe
Replies: 14
Views: 49104

Re: The future of Grim Fandango Deluxe

Have to disagree with your assessment of the remastered edition. Newly recorded score, improved sound and FMV quality, massively better controls, and much better 3D. I see it as the best version by far. Can't think of a single way the original is better? The new backgrounds would help improve it eve...
by JohnnyWalker2001
Thu Jul 25, 2019 6:41 pm
Forum: Grim Fandango Deluxe
Topic: The future of Grim Fandango Deluxe
Replies: 14
Views: 49104

Re: The future of Grim Fandango Deluxe

Given the new AI driven upscaling that's taken all our favourite retro games by storm, it would be amazing to add upscaled versions of the backgrounds to Remastered. Is it really so hard to switch them out, do you think?
by JohnnyWalker2001
Thu Jul 25, 2019 6:24 pm
Forum: Grim Fandango Deluxe
Topic: zbm2obj
Replies: 28
Views: 59851

Re: zbm2obj

You know what would be amazing would be have an alpha channel so that the foreground objects don't have harsh lines visible when Manny stands behind them :-/
by JohnnyWalker2001
Tue Mar 07, 2017 6:21 pm
Forum: General Discussion
Topic: antialiasing setting on grimfandango
Replies: 3
Views: 18157

Re: antialiasing setting on grimfandango

velasco's soul wrote:antialiasing work properly on ResidualVM 0.1.1 and antialias videocard option set on "supercampionamento"
antialiasing don't work on latest residualVM.
modify residual.ini not change nothing.
Grim Fandango Remastered may offer a better experience all round.
by JohnnyWalker2001
Sun Oct 23, 2016 10:36 pm
Forum: Grim Fandango Deluxe
Topic: KEY3DO2DAE - Animations Decoder to COLLADA
Replies: 2
Views: 21512

Re: KEY3DO2DAE - Animations Decoder to COLLADA

Oh wow. Thank you Cervian!
by JohnnyWalker2001
Tue Aug 04, 2015 1:34 am
Forum: Grim Fandango Deluxe
Topic: Decode .key files
Replies: 6
Views: 24416

Re: Decode .key files

Wow, nicely done!
by JohnnyWalker2001
Sat Apr 18, 2015 8:41 pm
Forum: Grim Fandango Deluxe
Topic: Widescreen mod
Replies: 112
Views: 197035

Re: Widescreen mod

Maybe you could explain EXACTLY what you're doing and we might be able to spot the problem?
by JohnnyWalker2001
Fri Apr 17, 2015 8:00 pm
Forum: Grim Fandango Deluxe
Topic: Widescreen mod
Replies: 112
Views: 197035

Re: Widescreen mod

ultraneonoirantihero wrote:I've tried the mod on Win 7 64-bit and I still get the same errors as on 32-bit XP. Johnny, did you manage to make it work?
Yep. Works fine for me.
by JohnnyWalker2001
Sat Apr 11, 2015 10:19 pm
Forum: Grim Fandango Deluxe
Topic: Widescreen mod
Replies: 112
Views: 197035

Re: Widescreen mod

Hmm... Opening ZIP:

Warning: skipping "residualvm.exe". The 32-bit CRC stored in the local header for this file is not the same as the 32-bit CRC stored in the central header
by JohnnyWalker2001
Sat Apr 04, 2015 3:35 am
Forum: Grim Fandango Deluxe
Topic: Widescreen mod
Replies: 112
Views: 197035

Re: Widescreen mod

The links are broken, but could it be a colour profile issue in Photoshop?

Edit: Seems like you sorted it out :)
by JohnnyWalker2001
Mon Mar 30, 2015 1:39 am
Forum: Grim Fandango Deluxe
Topic: Widescreen mod
Replies: 112
Views: 197035

Re: Widescreen mod

Brilliant job! They look seamless!
by JohnnyWalker2001
Wed Mar 25, 2015 4:43 pm
Forum: General Discussion
Topic: EFMI gamepad?
Replies: 5
Views: 14795

Re: EFMI gamepad?

I don't see why it wouldn't be.
by JohnnyWalker2001
Wed Mar 25, 2015 3:38 pm
Forum: Grim Fandango Deluxe
Topic: Widescreen mod
Replies: 112
Views: 197035

Re: Widescreen mod

Everything is looking wonderful! I think these new sides are really going to add a to the player experience!