Search found 13 matches
- Wed Jan 15, 2014 10:25 am
- Forum: General Discussion
- Topic: Android porting thread.
- Replies: 211
- Views: 703428
- Tue Oct 22, 2013 8:38 pm
- Forum: General Discussion
- Topic: Running ResidualVM on a Raspberry Pi
- Replies: 22
- Views: 38074
The RPi is not the problem, lack of time is. Fair enough. I don't have the skill to do what's required but I figured it might help you to do something I can't. As noted in another thread, I'll have more serious time for residualvm in the beginning of 2014, until then i'm just fixing smallish issues...
- Tue Oct 22, 2013 8:19 pm
- Forum: General Discussion
- Topic: Running ResidualVM on a Raspberry Pi
- Replies: 22
- Views: 38074
- Tue Oct 22, 2013 6:05 pm
- Forum: General Discussion
- Topic: Running ResidualVM on a Raspberry Pi
- Replies: 22
- Views: 38074
- Sat Sep 21, 2013 3:57 pm
- Forum: General Discussion
- Topic: Running ResidualVM on a Raspberry Pi
- Replies: 22
- Views: 38074
After trying a few other things and talking to Botje on IRC it looks like we've hit a bit of a wall. To summarise apparently in order to work OpenGL ES needs to be used on the SDL backend. Surfaces SDL needs to be rewritten to use OpenGL ES calls instead of OpenGL. I'm not sure what all that means b...
- Sat Sep 21, 2013 1:22 pm
- Forum: General Discussion
- Topic: Running ResidualVM on a Raspberry Pi
- Replies: 22
- Views: 38074
- Sat Sep 21, 2013 3:40 am
- Forum: General Discussion
- Topic: Running ResidualVM on a Raspberry Pi
- Replies: 22
- Views: 38074
After tinkering with my repos to get around the whole forcing packages to install I tried again. In the two config files OpenGL, GLES2, and OpenGL_shaders were enabled. Sadly it didn't work out . So I ran the make again, this time with verbose output (that's not the full output, it was too big, the ...
- Fri Sep 20, 2013 8:14 pm
- Forum: General Discussion
- Topic: Running ResidualVM on a Raspberry Pi
- Replies: 22
- Views: 38074
I re-checked the renderer initialization and you _also_ need USE_OPENGL set (again in both config.h and config.mk). Then it will actually try to create the ES2 renderer. If you still get software rendering without a choice, we should meet up on IRC to debug this a bit more interactively. So here's ...
- Fri Sep 20, 2013 6:29 pm
- Forum: General Discussion
- Topic: Running ResidualVM on a Raspberry Pi
- Replies: 22
- Views: 38074
- Fri Sep 20, 2013 3:42 pm
- Forum: General Discussion
- Topic: Running ResidualVM on a Raspberry Pi
- Replies: 22
- Views: 38074
If you configured it correctly the build process should then compile and use engines/grim/gfx_opengl_shaders.o instead of engines/grim/gfx_opengl.o. Here's what the compilation looks like . I can give the output of make -d if it would help. Setting opengles2 like that is probably okay, but you also...
- Thu Sep 19, 2013 11:25 pm
- Forum: General Discussion
- Topic: Running ResidualVM on a Raspberry Pi
- Replies: 22
- Views: 38074
That sounds like it might be a viable way of doing things, Botje! I was trying to get it to compile but kept running into make not knowing where to find gl2.h and later khrplatform.h. Eventually I traced the issue to libgles2-mesa-dev and libegl1-mesa-dev . It didn't want to install due to assorted ...
- Thu Sep 19, 2013 2:11 pm
- Forum: General Discussion
- Topic: Running ResidualVM on a Raspberry Pi
- Replies: 22
- Views: 38074
The hardware accelerated renderer used in ResidualVM uses plain OpenGL, but AFAIK on Raspberry, OpenGL is software emulated, so it's slower that our software renderer. Ooh, interesting stuff. There's a fair bit I don't know about the way the RPi handles stuff. For an acceptable framerate, you'll pr...
- Wed Sep 18, 2013 6:34 pm
- Forum: General Discussion
- Topic: Running ResidualVM on a Raspberry Pi
- Replies: 22
- Views: 38074
Running ResidualVM on a Raspberry Pi
I did a quick search on here and didn't find any other topics so I figured I'd create one ( I also posted on Facebook recently ). I tried compiling ResidualVM to run on my RPi (I think I'm using RaspRazor if memory serves). I was impressed that it compiled just fine and then ran straight away: http:...