Search found 12 matches
- Tue Jan 02, 2007 11:56 am
- Forum: PlayStation 2 Port
- Topic: Broken Sword 1 & 2 on DVD
- Replies: 1
- Views: 5899
- Wed Nov 15, 2006 3:16 pm
- Forum: PlayStation 2 Port
- Topic: Indiana Jones and the last Crusade (FM-Towns) not launching
- Replies: 3
- Views: 9503
- Sun Oct 08, 2006 6:58 pm
- Forum: PlayStation 2 Port
- Topic: ScummVM 0.9.1 RC1
- Replies: 36
- Views: 115803
- Tue Aug 29, 2006 7:21 pm
- Forum: PlayStation 2 Port
- Topic: How to get Broken Sword 2 to work on PS2 Scumm
- Replies: 6
- Views: 18224
From the directory where you start Broken Sword from, create three folders named CLUSTERS MUSIC SPEECH and copy all appropriate files from your first CD to these directories. Rename the file speech.clu in speech directory to speech1.clu Now copy all appropriate files from your second CD to the direc...
- Tue Aug 29, 2006 6:32 pm
- Forum: PlayStation 2 Port
- Topic: PS2: IOMANX.IRX problems
- Replies: 7
- Views: 14348
- Wed Jul 12, 2006 6:29 pm
- Forum: PlayStation 2 Port
- Topic: Will it work on a CD?
- Replies: 2
- Views: 6890
Burning the files to a DVD or CD makes no difference at all. LeChuck made a fantastic tutorial for burning a PS2 DVD (See Tutorial: How To Create A ScummVM PS2 DVD) which also can be used to burn a CD. There is only one important thing to adhere strictly to: Use a 100% ISO 9660 Mode 1 compatible CD ...
- Sun Jul 09, 2006 10:42 pm
- Forum: PlayStation 2 Port
- Topic: How to get Broken Sword 2 to work on PS2 Scumm
- Replies: 6
- Views: 18224
- Fri Apr 21, 2006 10:54 pm
- Forum: PlayStation 2 Port
- Topic: Indiana Jones and the last Crusade (FM-Towns) not launching
- Replies: 3
- Views: 9503
Indiana Jones and the last Crusade (FM-Towns) not launching
Anybody here who has successfully launched Indiana Jones and the last Crusade FM-Towns version with the PS2 port (ScummVM 0.8.2, Feb 6 2006 16:34:02)? For me, after starting the game the screen just becomes black. Resetting the PS2 can be done normally, thus it's no black screen of death. When launc...
- Wed Nov 23, 2005 7:23 pm
- Forum: PlayStation 2 Port
- Topic: PS2: ScummVM 0.8.0 RC3
- Replies: 103
- Views: 207759
Have you tried compressing the music and speech files from COMI, using the compress_scumm_bun tool, and then playing the game from a cd or dvd disk? Theorically, according to these things you said, it should at least help, if not solving the problem. I have just compressed my audio files from COMI ...
- Wed Nov 23, 2005 4:00 pm
- Forum: PlayStation 2 Port
- Topic: PS2: ScummVM 0.8.0 RC3
- Replies: 103
- Views: 207759
To the problem regarding the cannon in COMI, I can fully agree to Rootboy. You can move the cannon only after you fired a cannonball and just for a few pixels to the left or right. I tried it on a SCPH-39004 (good old one) and on a SCPH-70004 Slim PS2. The same COMI datafiles I used for the PS2 vers...
- Tue Nov 22, 2005 9:06 pm
- Forum: PlayStation 2 Port
- Topic: PS2: ScummVM 0.8.0 RC3
- Replies: 103
- Views: 207759
I am using the original pad and yes, i tried to hold it to the right for about 15-20 seconds. Also tried to re-insert the pad while ScummVM is running (thought re-calibrating would solve this) but sadly it doesn't. Maybe interesting:While in this screen, when I open the menu (Start button) the curso...
- Tue Nov 22, 2005 8:52 pm
- Forum: PlayStation 2 Port
- Topic: PS2: ScummVM 0.8.0 RC3
- Replies: 103
- Views: 207759