Search found 16 matches

by hooby3dfx
Tue Mar 10, 2015 3:36 am
Forum: General Discussion
Topic: Emscripten
Replies: 4
Views: 11250

Re: Emscripten

so i attempted to compile residual with emscripten this weekend and failed. any tips? first issue: trying to do it in windows. ;p (needless to say after awhile i decided doing it would be better on mac). on the configure script i had to use the --host flag with something to avoid compiling osx speci...
by hooby3dfx
Fri Mar 06, 2015 6:17 am
Forum: General Discussion
Topic: Emscripten
Replies: 4
Views: 11250

Re: Emscripten

awesome! any luck?
by hooby3dfx
Wed Feb 18, 2015 3:27 am
Forum: General Discussion
Topic: Emscripten
Replies: 4
Views: 11250

Emscripten

just wondering if anyone has looked into Emscripten for residual.
http://kripken.github.io/emscripten-site/

scummvm: http://clb.demon.fi/html5scummvm/
https://github.com/juj/emscripten-scummvm
by hooby3dfx
Tue Feb 17, 2015 3:56 am
Forum: General Discussion
Topic: Android porting thread.
Replies: 211
Views: 703279

Re:

hello meisterfuu, I noticed you cloned my repo :) Assuming you have checked out the source code and are currently in that directory: $ mkdir build $ cd build $ export ANDROID_SDK=(path to the android SDK) $ export ANDROID_NDK=(path to the android NDK) $ ../configure --host=android-v7a --backend=and...
by hooby3dfx
Tue Feb 17, 2015 3:07 am
Forum: General Discussion
Topic: Guide: Compiling ResidualVM on Windows
Replies: 19
Views: 40709

Re: Guide: Compiling ResidualVM on Windows

Next adventure: I attempted to play Monkey Island and realized that there was no music due to lack of libmad. I found some precompiled versions of it for mingw but none of them were compatible. Eventually compiled it myself today - had to do make these 2 changes to its configure script: 1. delete th...
by hooby3dfx
Tue Feb 17, 2015 1:41 am
Forum: General Discussion
Topic: Android porting thread.
Replies: 211
Views: 703279

Re: Android porting thread.

no need for usb.

ouya added an awesome feature to upload and install apks remotely via a web interface.

from the main screen just go to 'make' and then 'upload' and follow instructions.
by hooby3dfx
Mon Feb 16, 2015 12:41 am
Forum: General Discussion
Topic: Guide: Compiling ResidualVM on Windows
Replies: 19
Views: 40709

Re: Guide: Compiling ResidualVM on Windows

:D Final note: I noticed that none of the stdout was appearing on the command line. For example residualvm -h would print nothing. The fix was to remove -mwindows option from sdl-config (as noted here: http://echelog.com/logs/browse/scummvm/1233961200). For me this was line 47/48 of sdl-config (for ...
by hooby3dfx
Sun Feb 15, 2015 6:27 pm
Forum: General Discussion
Topic: Myst 3 Xbox data
Replies: 5
Views: 11744

Re: Myst 3 Xbox data

Do the files/folders need to be restructured at all or will the detection work with a direct extract of the data?
by hooby3dfx
Sun Feb 15, 2015 5:19 pm
Forum: General Discussion
Topic: Project IDE?
Replies: 1
Views: 7477

Project IDE?

Question for developers: Do any of you use an IDE for the all of the c++ sources? If so, which one? Or just like emacs?

Are there any popular choices for ScummVM?

I have used eclipse quite a bit but going forward want to avoid it. I guess I should give VS a try...
by hooby3dfx
Sun Feb 15, 2015 6:27 am
Forum: General Discussion
Topic: Guide: Compiling ResidualVM on Windows
Replies: 19
Views: 40709

Re: Guide: Compiling ResidualVM on Windows

2015 update! I am attempting to build in Windows and want to document my progress thus far. Have run in to a ton of issues during first attempt. Here's what I did (definitely a lot of mistakes): 1. Started with this MinGW install: http://nuwen.net/mingw.html That includes a few of the libs and so it...
by hooby3dfx
Tue Feb 10, 2015 3:34 am
Forum: General Discussion
Topic: Myst 3 Xbox data
Replies: 5
Views: 11744

Re: Myst 3 Xbox data

Oh great!

I would love to help test, maybe I can in the next couple weeks.

Any tips for extracting the game data?
Also, any plans for gamepad support?

Thanks.
by hooby3dfx
Mon Feb 09, 2015 6:02 am
Forum: General Discussion
Topic: Myst 3 Xbox data
Replies: 5
Views: 11744

Myst 3 Xbox data

Is it possible/has anyone ever tried to use data from the Xbox port with Residual?
by hooby3dfx
Wed Apr 23, 2014 1:28 am
Forum: General Discussion
Topic: TWIN engine (was poll)
Replies: 52
Views: 93207

Re: TWIN engine (was poll)

Bump/check in.

Is LBA support 'officially' being added? Just curious.

Found this: http://forum.magicball.net/showthread.php?t=17156
and
https://github.com/klusark/twin
by hooby3dfx
Mon Mar 31, 2014 2:18 am
Forum: General Discussion
Topic: Android porting thread.
Replies: 211
Views: 703279

03-30 22:11:46.071: E/Trace(14177): error opening trace file: No such file or directory (2) 03-30 22:11:46.141: E/dalvikvm(14177): dlopen("libresidualvm.so") failed: Cannot load library: load_library(linker.cpp:750): library "libresidualvm.so" not found 03-30 22:11:46.141: W/dalv...
by hooby3dfx
Sat Mar 29, 2014 10:28 pm
Forum: General Discussion
Topic: Android porting thread.
Replies: 211
Views: 703279

Also crashing on launch. I'll get logs soon.
HTC DNA stock 4.2