Search found 7 matches
- Thu Jun 12, 2014 1:18 pm
- Forum: General Discussion
- Topic: Mouse interface for Grim Fandango (Fan made mod)
- Replies: 118
- Views: 310237
Re: Mouse interface for Grim Fandango (Fan made mod)
I still cannot get it to run in Snow Leopard(Instant crash). Yeah, this problem popped up a number of times. The issue is almost certainly related to the way I build the residualvm OSX release bundle (and its SDL, zlib library dependencies). I tried out a few different things, which fixed the issue...
- Thu Apr 24, 2014 5:36 pm
- Forum: General Discussion
- Topic: Mouse interface for Grim Fandango (Fan made mod)
- Replies: 118
- Views: 310237
Re: Mouse interface for Grim Fandango (Fan made mod)
Hehe... ok... I'll create a github account and try to make a fork and pull request
Edit:Ok, I did a pull request to tobiaspfaff's github.
Edit:Ok, I did a pull request to tobiaspfaff's github.
- Fri Apr 18, 2014 7:19 pm
- Forum: General Discussion
- Topic: Mouse interface for Grim Fandango (Fan made mod)
- Replies: 118
- Views: 310237
Re: Mouse interface for Grim Fandango (Fan made mod)
Hi! I'm loving this mod... Thanks a lot! I have modified it a bit, to use it along with increasing the viewport resolution... But I'm not used to GIT so I don't know if I should or how to upload any change to the code, so... those are my changes: OPENGL.CPP void GfxOpenGL::getBoundingBoxPos(const Me...
- Thu Apr 10, 2014 7:07 am
- Forum: Grim Fandango Deluxe
- Topic: Increasing GF's Resolution...
- Replies: 20
- Views: 55481
We have thought about doing that in the past, but currently there are still too many issues with using a non-standard resolution that we do not want to give any indication that we support it. The most notable bug that will have to be fixed before we add this option is that our software renderer cur...
- Wed Apr 09, 2014 9:00 am
- Forum: Grim Fandango Deluxe
- Topic: Increasing GF's Resolution...
- Replies: 20
- Views: 55481
Hi! Did you just increase the resolution values at gfx_base? or have you upscaled all the pixel screen-relative positions (like in the class TextObject)? Screen resolution options would be better inside the configuration ini. That seems easy enough... at gfx_base childs' constructor call. if (ConfMa...
- Mon Apr 07, 2014 5:46 pm
- Forum: General Discussion
- Topic: Mouse interface for Grim Fandango (Fan made mod)
- Replies: 118
- Views: 310237
- Fri Mar 14, 2014 10:09 pm
- Forum: General Discussion
- Topic: Mouse interface for Grim Fandango (Fan made mod)
- Replies: 118
- Views: 310237
Is the mac bin Snow Leopard compatible? ResidualVM runs on my machine but Grim Mouse isn't :? I tried compiling from the last git pull, but I dont have too much experience with this so it seems I couldn't do it right hehe I must have missed a lib or something :? ... But anyway, THANKS a lot for this...