Search found 22 matches

by tomimt
Fri Oct 07, 2022 4:48 am
Forum: The Junkyard
Topic: King's Quest IV VGA Talkie
Replies: 0
Views: 26303

King's Quest IV VGA Talkie

I just stumbled upon this little project. Jerzy Grzechnik is doing a version of King's Quest IV running on Myles' altered ScummVM capable of using custom backgrounds, sound etc. with the original Sierra games. Jerry is using backgrounds from several different King's Quest IV remake projects and has ...
by tomimt
Fri Aug 27, 2021 2:02 pm
Forum: General Discussion
Topic: Sierra games don't allow speech and text at the same time.
Replies: 75
Views: 79435

Re: Sierra games don't allow speech and text at the same time.

KQ5CD will never have speech+text because there is no text in the game files. "Never" is a strong word. Potentially, there could be a fan made project to add subtitles for it, especially since there is text in the floppy version. I have no idea if there are dialogue changes in the CD vers...
by tomimt
Wed May 26, 2021 1:55 pm
Forum: The Junkyard
Topic: *sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled from github by author)
Replies: 163
Views: 388592

Re: *UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)

invwar wrote: Sat May 22, 2021 11:04 am
Ahh, OK. So its likely Youtube created all the artifacts.
It is possible. I have some uncompressed frames on my blog: https://bit.ly/3enlLY6
beware, the blog entry is image-heavy, so it might take a bit to load.
by tomimt
Sun May 16, 2021 1:09 pm
Forum: The Junkyard
Topic: *sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled from github by author)
Replies: 163
Views: 388592

Re: *UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)

invwar wrote: Sat May 15, 2021 2:18 pm For Broken Sword, I would recommend to use the Director's Cut videos as source. The videos are completely recoded from the original source and thus have way less artifacts, which should especially benefit at the explosion and the balloons.

I actually used the DC video for the upscale.
by tomimt
Wed May 12, 2021 9:45 am
Forum: The Junkyard
Topic: *sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled from github by author)
Replies: 163
Views: 388592

Re: *UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)

Here are some results I got upscaling LSL7 Love For Sail (link goes to my Blogger blog, it's pretty image-heavy, so be warned) https://bit.ly/2SOdNyZ Out of all the upscale tests I've done, I'd say LSL7 could work the best as an ESRGAN upscaled version. The graphics scale up nicely thanks to the sty...
by tomimt
Tue May 11, 2021 10:22 am
Forum: The Junkyard
Topic: *sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled from github by author)
Replies: 163
Views: 388592

Re: *UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)

I've been playing a lot with ESRGAN lately and decided to give a go with Larry's acid trip cinematic from LSL7. The end result is pretty good. https://www.youtube.com/watch?v=8l8ZYBaBWvc&ab_channel=TheTomimt This isn't Sierra related, but as the result was pretty damned good, I'll post this upsc...
by tomimt
Sat Feb 06, 2021 11:18 pm
Forum: The Junkyard
Topic: *sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled from github by author)
Replies: 163
Views: 388592

Re: *UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)

just out of interest, here's a couple of ESRGAN upscales I did of The Secret of Monkey Island. Guybrush especially turned out pretty nice. Edit, for those who don't want to click Twitter links, here's my Blogger blog post with the Monkey Island upscales: https://bit.ly/3aHDgiD https://twitter.com/to...
by tomimt
Sat Feb 06, 2021 11:21 am
Forum: The Junkyard
Topic: *sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled from github by author)
Replies: 163
Views: 388592

Re: *UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)

That could turn out to be something truly special. Perhaps even avant-garde.
by tomimt
Sat Feb 06, 2021 9:28 am
Forum: The Junkyard
Topic: *sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled from github by author)
Replies: 163
Views: 388592

Re: *UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)

I'm sure Monkey Island-series has more than enough fans who would be willing to go and re-draw the backgrounds if just given the change of actually implementing them to the game.
by tomimt
Thu Feb 04, 2021 11:25 am
Forum: The Junkyard
Topic: *sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled from github by author)
Replies: 163
Views: 388592

Re: *UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)

If someone wants to play around with my Colone's Bequest HR mod, here's a link to my Blogger blog: https://bit.ly/3tp8Nyv
by tomimt
Tue Feb 02, 2021 6:15 pm
Forum: The Junkyard
Topic: *sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled from github by author)
Replies: 163
Views: 388592

Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

dariwonka wrote: Tue Feb 02, 2021 5:05 pm A bit of Lucas arts please! :)
This particular upscale mod works only on Sierra SCI engine. But considering how nicely this is evolving, I wouldn't be surprised if someone would take the task of doing something similar for Lucas Arts games.
by tomimt
Tue Feb 02, 2021 10:52 am
Forum: The Junkyard
Topic: *sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled from github by author)
Replies: 163
Views: 388592

Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

It just accord to me, has anyone toyed around with AI sound cleaning? In most of the Sierra games, the voice audio is extremely compressed, so it would be interesting if at least some of the compressions hisses, crackles and pops could be cleaned out.
by tomimt
Mon Feb 01, 2021 10:17 am
Forum: The Junkyard
Topic: *sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled from github by author)
Replies: 163
Views: 388592

Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Here's a small Dagger of Amon Ra test.

https://www.youtube.com/watch?v=CgsvFsT ... =TheTomimt

Sadly enough, it seems using high-resolution art on Dagger of Amon Ra is still pretty unstable, so I can't really show more than one screen.