For Dreamweb (I tried English and French CD versions provided by scummvm), when game option "Enable text to speech for subtitles" is activated, then speech is disabled.
If this is normal behaviour I think the option naming isn't quite right as I thought it would be the other way around.
Search found 11 matches
- Mon May 20, 2024 10:39 am
- Forum: Help and Support
- Topic: Dreamweb speech disabled when (I think) it shouldn't
- Replies: 0
- Views: 4235
- Fri Jan 12, 2024 5:12 pm
- Forum: Help and Support
- Topic: Problem unpacking syberia games
- Replies: 7
- Views: 8042
Re: Problem unpacking syberia games
Thanks for the reply.
Well time will tell, it's already nice to have access to these games on the engine.
Well time will tell, it's already nice to have access to these games on the engine.
- Tue Jan 09, 2024 11:13 pm
- Forum: Help and Support
- Topic: Problem unpacking syberia games
- Replies: 7
- Views: 8042
Re: Problem unpacking syberia games
Well it worked indeed with linux for windows, a handy tool I might have use for in the future. I also tried out 7zip and it seems to do the job fine, as long as you rename 'Scripts' to 'something.cpio.gz'. And that's much faster than the previous method. Also, I didn't encounter an error about data ...
- Mon Jan 08, 2024 5:50 pm
- Forum: Help and Support
- Topic: Problem unpacking syberia games
- Replies: 7
- Views: 8042
Re: Problem unpacking syberia games
I didn't know about linux for windows.
I'll dig into that in a few days, thank you for the tip.
I'll dig into that in a few days, thank you for the tip.
- Mon Jan 08, 2024 1:21 pm
- Forum: Help and Support
- Topic: Problem unpacking syberia games
- Replies: 7
- Views: 8042
Problem unpacking syberia games
Hello, just bought both Syberia games on gog and I'd like to try them out in Scummvm on Windows 10. Following the wiki I downloaded unarWindows and the mac installers for these games. But when I try unar syberia_en_2.0.0.1.pkg nothing much happens, it just hangs for a couple seconds before displayin...
- Sun Dec 31, 2023 6:17 pm
- Forum: Help and Support
- Topic: Bug? in Monkey Island 1 EGA with Scummvm 2.8.0
- Replies: 8
- Views: 7568
Re: Bug? in Monkey Island 1 EGA with Scummvm 2.8.0
Great news ! I'm glad I could help a bit.
- Sun Dec 31, 2023 11:53 am
- Forum: Help and Support
- Topic: Bug? in Monkey Island 1 EGA with Scummvm 2.8.0
- Replies: 8
- Views: 7568
Re: Bug? in Monkey Island 1 EGA with Scummvm 2.8.0
Yes, windows 10 x64
Btw, I'm testing the French version of the game, dunno if the English one also has the problem.
Btw, I'm testing the French version of the game, dunno if the English one also has the problem.
- Sun Dec 31, 2023 9:54 am
- Forum: Help and Support
- Topic: Bug? in Monkey Island 1 EGA with Scummvm 2.8.0
- Replies: 8
- Views: 7568
Bug? in Monkey Island 1 EGA with Scummvm 2.8.0
Hello, I encountered a problem with latest version of Scummvm. Just at the beginning of Monkey Island 1 EGA when you have to use the Dial a Pirate wheel, the input is VERY easily doubled. Actually after many tries, and letting the keys down as swiftly as possible, I couldn't manage to enter the code...
- Sat Jul 22, 2023 12:45 pm
- Forum: Help and Support
- Topic: Prevent automatic window resizing, and set grouping series
- Replies: 2
- Views: 5757
Re: Prevent automatic window resizing, and set grouping series
Thanks for the reply, I'm using opengl renderer and stetching is set to adapt to the window. It works with most games. Only a few refuse and instead force a small window size on start, which can be then be dragged to resize. I usually don't need scalers but I found another workaround with normal sca...
- Thu Jul 20, 2023 2:55 pm
- Forum: Help and Support
- Topic: Prevent automatic window resizing, and set grouping series
- Replies: 2
- Views: 5757
Prevent automatic window resizing, and set grouping series
Hello, some games (the Gobliiins series for instance) force the game window size when started. It's a bit of pain having to manually resize every time I play. I really can't find a way to prevent that. A workaround is to set fullscreen but that's not what I want. Any solution ? Edit : Btw, the CD ve...
- Thu Aug 11, 2022 6:09 pm
- Forum: General Discussion
- Topic: Lure of the Temptress loadings whith mt32 music
- Replies: 0
- Views: 19259
Lure of the Temptress loadings whith mt32 music
Hello, I have a slight problem with Lure of the Temptress, when 'audio' is set to adlib or fluidsynth it all works normally (I think). But with MT-32, the game sometimes loads for 10 seconds at some points, displaying a blinking blue music note at the bottom left. One occurrence is at the very begin...