Hi @Raziel,
thanks for providing the dir listings for each game - this matches exactly the files I have on my end. For simplicity, I will keep all the files as you did - just to be safe in that case.
Appreciate your help!!
Search found 10 matches
- Thu Jun 01, 2023 9:23 am
- Forum: Help and Support
- Topic: The Lost Files of Sherlock Holmes games: missing required game files?
- Replies: 5
- Views: 2383
- Wed May 31, 2023 8:08 pm
- Forum: Help and Support
- Topic: The Lost Files of Sherlock Holmes games: missing required game files?
- Replies: 5
- Views: 2383
Re: The Lost Files of Sherlock Holmes games: missing required game files?
Thank you @Raziel & @Praetorian! Must say, I am still a bit lost as in which files are ultimately required for each of the two games, even after reading your posts. :lol: The process to find the required files (and making sure to have the correct ones) for some supported games is - at least for ...
- Tue May 30, 2023 9:16 pm
- Forum: Help and Support
- Topic: The Lost Files of Sherlock Holmes games: missing required game files?
- Replies: 5
- Views: 2383
The Lost Files of Sherlock Holmes games: missing required game files?
Hi all, I recently got my hands on the two Sherlock Holmes adventures, "The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel" & "The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo". When comparing the required game files according to the Wiki https:...
- Mon Apr 03, 2023 2:58 pm
- Forum: Help and Support
- Topic: Game file detection: hash and correct filename needed?
- Replies: 2
- Views: 1490
Re: Game file detection: hash and correct filename needed?
Thanks Thierry! Good to know that I do not need to worry about the naming of the sound file in that case. What I would be interested in is, if the soundfile hash of the Indy 4 Atlantis FM-Towns CD ("INDY4.SOU") and the regular DOS-CD Version of Indy 4 ("MONSTER.SOU") are 100% ide...
- Thu Mar 30, 2023 8:48 pm
- Forum: Help and Support
- Topic: Game file detection: hash and correct filename needed?
- Replies: 2
- Views: 1490
Game file detection: hash and correct filename needed?
Quick question - I always wondered about this: are the required game files detected purely by the (file-) hash or does the naming also play a role? Or is it both (hash value and file name)? The reason I ask is that I was wondering when adding my “Indy 4 Atlantis” FM-Towns CD files: for some reason, ...
- Tue Mar 28, 2023 2:10 pm
- Forum: Help and Support
- Topic: Full Throttle speech not working?
- Replies: 6
- Views: 4630
Re: Full Throttle speech not working?
Understood, many thanks for clarifying & confirming, Praetorian and Thierry! Yes, I have the original files on an .ISO from my original game CDs, so I will continue to use the (sound-) files as mentioned in the Wiki. Consider it solved!
- Mon Mar 27, 2023 9:10 pm
- Forum: Help and Support
- Topic: Full Throttle speech not working?
- Replies: 6
- Views: 4630
Re: Full Throttle speech not working?
Hi all, while still being new to ScummVM, I randomly stumbled on this thread. I’d like to piggyback specifically on the following quote: I suspect the issue you have is related to this change in the 2.6.0 release: New Digital iMUSE engine. Support for re-compressed audio files dropped in Full Thrott...
- Sun Mar 26, 2023 8:35 am
- Forum: Help and Support
- Topic: [Solved] Broken Sword 1+2: game data not found after ScummVM restart
- Replies: 13
- Views: 9174
Re: Broken Sword 1+2: game data not found after ScummVM restart
Update: Solved! Made another test and changed the gamedirectory names to something without blank spaces or dashes (I used the ScummVM game ID as folder name): "Broken Sword - The Shadow of the Templars" to "sword1" and "Broken Sword II - The Smoking Mirror" to "sw...
- Sat Mar 25, 2023 9:17 pm
- Forum: Help and Support
- Topic: [Solved] Broken Sword 1+2: game data not found after ScummVM restart
- Replies: 13
- Views: 9174
Re: Broken Sword 1+2: game data not found after ScummVM restart
Could you please check what "gamepath" is written for your sword1 entry? At least in the past, we had problems with some of the paths with UTF (non-Latin) characters, so check for that in the game path. Thanks Eugene! I checked the path entries for both sword1 and sword2. This is how they...
- Sat Mar 25, 2023 8:29 pm
- Forum: Help and Support
- Topic: [Solved] Broken Sword 1+2: game data not found after ScummVM restart
- Replies: 13
- Views: 9174
[Solved] Broken Sword 1+2: game data not found after ScummVM restart
Hi everyone, new to the forums and new to ScummVM :) (macOS 13.2.1, ScummVM 2.7.0) I have a strange behaviour when trying to play my two favourite childhood games: Broken Sword 1 and 2. My folder structure for Broken Sword 1 (Windows CD) looks like: /gamedir/CLUSTERS/ -> contains all *.CLU and SWORD...