Search found 32 matches

by Kurufinwe
Sat Aug 07, 2010 3:15 pm
Forum: General Discussion
Topic: SCI Pre-Release Testing
Replies: 417
Views: 225608

Kurufinwe Isn't saying 'it's not' completeable a bit much? I can't see much difference in it and calling the person who completed it a liar. Why would somebody do that? I've posted games as completeable because I managed to reach the end. But somebody else could play it and not be able to finish it...
by Kurufinwe
Sat Aug 07, 2010 2:41 pm
Forum: General Discussion
Topic: SCI Pre-Release Testing
Replies: 417
Views: 225608

I see that KQ5 VGA (floppy, English) has been marked as completable in the wiki. It's not. While it seems to share most of its bugs with the EGA version (which I guess makes sense, since they were developed at the same time, contrary to the non-English versions and the CD version), and while the EGA...
by Kurufinwe
Sun Aug 01, 2010 1:56 pm
Forum: General Discussion
Topic: SCI Pre-Release Testing
Replies: 417
Views: 225608

Re: SCI Pre-Release Testing

Game: The Island of Dr. Brain Game Version: Dos, English, v. 1.0 (10.27.92) ScummVM Version: 1.2.0svn51527 Operating System: Mac OS X 10.6 (MacBook 5,2) Problems: A crash in the genetics puzzle (bug 3037835 ); can be avoided by setting difficulty to Novice for this puzzle. Everything else seems to ...
by Kurufinwe
Sun Aug 01, 2010 5:54 am
Forum: General Discussion
Topic: SCI Pre-Release Testing
Replies: 417
Views: 225608

Re: SCI Pre-Release Testing

clone2727 wrote:
Kurufinwe wrote:Game: King's Quest V
Game Version: Floppy, DOS, English
EGA or VGA?
Sorry, VGA. The game version in 0.000.062.
by Kurufinwe
Sat Jul 31, 2010 5:10 pm
Forum: General Discussion
Topic: SCI Pre-Release Testing
Replies: 417
Views: 225608

Re: SCI Pre-Release Testing

I've given the floppy version of KQ5 a try (I like to pretend that the awful CD version never existed). Here are the results: Game: King's Quest V Game Version: Floppy, DOS, English ScummVM Version: 1.2.0svn51527 Operating System: Mac OS X 10.6 (MacBook 5,2) Problems: The game is currently not compl...
by Kurufinwe
Sun Mar 28, 2010 8:00 am
Forum: Help and Support
Topic: SCUMM cant detect Lands of Lore
Replies: 9
Views: 7175

Can't grove12345 just grab a trunk build from the buildbot? Those seem to work fine with Lands of Lore.
by Kurufinwe
Sun Dec 13, 2009 11:32 am
Forum: The Junkyard
Topic: Indiana Jones and the Fate of Atlantis Possible IQ Glitch
Replies: 4
Views: 7384

The list I made* was written based on the floppy version. Possibly the CD version behaves differently. (That'd be an ugly bug if 9 points were missing from that version.) I wrote that list ages ago, so my memories might be fuzzy (and I don't have the game on hand to check), but I remember that the f...
by Kurufinwe
Tue Aug 11, 2009 6:34 am
Forum: Help and Support
Topic: Stuck on Discworld
Replies: 13
Views: 12706

It's definitely that. I can't remember on which guard you have to use it (try it on both!), but I remember hitting the same problem as you did a few years ago (and not finding the answer in the uhs file), and having to figure it out myself, so I'm completely sure the solution involves the bag.
by Kurufinwe
Mon Aug 10, 2009 10:58 am
Forum: Help and Support
Topic: Stuck on Discworld
Replies: 13
Views: 12706

Give them the bag (which held the leeches).
by Kurufinwe
Sun Aug 09, 2009 10:05 am
Forum: General Discussion
Topic: The End of the Beginning - Release Testing
Replies: 367
Views: 259301

I've completed Elvira 1 (Amiga, English), using ScummVM 1.0.0pre0043164, under Win XP (SP3). I encountered three bugs, reported them as I found them, and kirben fixed them almost instantly – which is rather fantastic. :) There's still a minor graphical glitch to be taken care of in bug 2834254 , but...
by Kurufinwe
Sun Aug 02, 2009 8:48 am
Forum: General Discussion
Topic: The End of the Beginning - Release Testing
Replies: 367
Views: 259301

I've completed The 7th Guest . The only puzzle I skipped was the microscope puzzle (which I've never been able to win in my life). The game works great. I've reported two bugs: a small (but very frustrating, as it tends to kick in at crucial times) music bug , and a minor bug that only occurs when l...
by Kurufinwe
Tue Jul 14, 2009 12:00 pm
Forum: General Discussion
Topic: The End of the Beginning - Release Testing
Replies: 367
Views: 259301

I've just finished The Dig (English Windows CD version), using ScummVM v. 1.0.0svn42433 under MacOSX 10.5. Reported two bugs, one of which seems pretty important to me (prevents your from saving your game). Apart from that, everything works great.
by Kurufinwe
Sun Apr 19, 2009 10:39 am
Forum: Nintendo DS Port
Topic: Please test! ScummVM DS 0.13.1 beta3 download here!
Replies: 10
Views: 16541

Kyrandia 2 (floppy) hangs when saving (using a Supercard DS one). Actually, the save is created fine, and can be loaded afterwards, but the game hangs after creating it. Saving seems to work fine in other games I've tried (including Kyrandia 1).
by Kurufinwe
Thu Jan 10, 2008 6:46 am
Forum: General Discussion
Topic: IQ POINTS
Replies: 6
Views: 6083

I made a full list years ago. I've put it there, if anyone's interested.
by Kurufinwe
Sat Apr 21, 2007 12:37 pm
Forum: Nintendo DS Port
Topic: Corrupt saves (Supercard DS One)
Replies: 10
Views: 11853

OK, thanks. I guess I'll just have to wait for an update... :?