Search found 5 matches
- Wed Dec 07, 2005 1:21 pm
- Forum: PalmOS Port
- Topic: TX and Loom
- Replies: 9
- Views: 12463
I tried the PC speaker setting and it works (at least, it works as well as a PC speaker emulation can). When the TX is set to AdLib or FM-Towns (whatever that is), I seem to have no control over the volume, which is set to an extremely high level. Now that I think of it, does the original, floppy-ba...
- Mon Dec 05, 2005 8:14 pm
- Forum: PalmOS Port
- Topic: TX and Loom
- Replies: 9
- Views: 12463
Thanks to everyone for their help. I discovered that the files I was using for Loom worked on the Windows version of ScummVM, but I needed the files from the original floppy for the Palm. After digging out the original disk, the game now looks just like it did then only smaller. One final problem, h...
- Fri Dec 02, 2005 2:12 pm
- Forum: PalmOS Port
- Topic: TX and Loom
- Replies: 9
- Views: 12463
Are scumm.engine, scumm.data and common.data located in the Mods directory of your card? Did you hotsync over both the Scummvm.prc and Sin.pdb to your TX? I assume that Sin.pdb is actually Skin.pcb?<G> I just checked on the other three files that should be in the Mods directory and they are not the...
- Thu Dec 01, 2005 4:31 pm
- Forum: PalmOS Port
- Topic: TX and Loom
- Replies: 9
- Views: 12463
- Wed Nov 30, 2005 4:24 pm
- Forum: PalmOS Port
- Topic: TX and Loom
- Replies: 9
- Views: 12463
TX and Loom
I've probably made a dumb error, but I can't figure out what it is. I've used ScummVM in Windows with no problem. But I can't get the Palm version of recognize the Loom files. My TX has a 1Gb card that is less than 25% used. The entries in the Game Manager-Game dialog are as follows: Entry name: Loo...