Search found 85 matches

by Mim
Thu Feb 17, 2022 8:17 am
Forum: General Discussion
Topic: "Back For More?"
Replies: 3
Views: 3802

Re: "Back For More?"

Nice that more games are supported. But when I see Clandestiny, I always wonder who thought it was a good idea to create a game where people speak in a thick Scottish accent and there are verbal cues, puns and rhymes, but no subtitles. :x
by Mim
Wed Nov 03, 2021 7:31 pm
Forum: The Junkyard
Topic: Which games would you like to be supported on the future?
Replies: 439
Views: 516200

Re: Which games would you like to be supported on the future?

Normality and Realms of the Haunting
by Mim
Mon Aug 09, 2021 1:30 pm
Forum: General Discussion
Topic: Discworld1 PC + PSX Speeches - Possible?
Replies: 25
Views: 15762

Re: Discworld1 PC + PSX Speeches - Possible?

I am also watching with interest :) PSX version in ScummVM has no original music support, but it has comparable graphics as PC version plus better speech. So maybe Discworld Enhanced Soundtrack tweaked for PSX version would be a good option for some people, who want to play the game with the best p...
by Mim
Tue Aug 03, 2021 1:42 pm
Forum: General Discussion
Topic: Discworld1 PC + PSX Speeches - Possible?
Replies: 25
Views: 15762

Re: Discworld1 PC + PSX Speeches - Possible?

EstelRandir wrote: Fri Jul 30, 2021 11:02 am Any progress on this?
I'm interested in this too. I'm not sure what approach would be the best, but any solution would be better than none.
by Mim
Tue Aug 03, 2021 1:24 pm
Forum: The Junkyard
Topic: Adding some obscure games to ScummVM?
Replies: 6
Views: 4001

Re: Adding some obscure games to ScummVM?

I agree too. It is just my wish, but developers may do something else if they wish, of course.
by Mim
Fri Jul 23, 2021 11:14 am
Forum: The Junkyard
Topic: Adding some obscure games to ScummVM?
Replies: 6
Views: 4001

Re: Adding some obscure games to ScummVM?

I would be more happy, if developers spent their valuable time on something else than obscure Portuguese games in Portuguese only about history of Portuguese colonization. These games have a government propaganda purpose and if government sponsored them, they should finance a port as well.
by Mim
Sat Jun 26, 2021 9:52 pm
Forum: General Discussion
Topic: Discworld1 PC + PSX Speeches - Possible?
Replies: 25
Views: 15762

Re: Discworld1 PC + PSX Speeches - Possible?

eddebaby wrote: Tue Jun 22, 2021 1:08 pm Suggestions on which of the 3 options I should take?
Nice that this will finally be possible. Maybe try to ask also ScummVM developers on Discord channel. I think that the more user-friendly the result will be, the better.
by Mim
Tue Feb 16, 2021 3:18 am
Forum: General Discussion
Topic: Sanitarium Engine - All help is welcome
Replies: 150
Views: 204257

Re: Sanitarium Engine - All help is welcome

Excellent. :D I played the game again recently and thought how great would be completed ScummVM support and also how nice candidate Sanitarium would then be for AI upscaling project.
viewtopic.php?f=8&t=14787
by Mim
Fri Feb 05, 2021 12:57 am
Forum: The Junkyard
Topic: *sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled from github by author)
Replies: 163
Views: 388590

Re: *UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)

I agree and hope that some fan made remaster will be better than that. But I can live with the official remastered versions and would prefer MI3 HR first. Also MI4 HR would be nice. I liked MI1-3 more, but still would like to play MI4 with better graphics. There is 3D in this game, so HiRes support ...
by Mim
Fri Feb 05, 2021 12:28 am
Forum: The Junkyard
Topic: *sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled from github by author)
Replies: 163
Views: 388590

Re: *UPDATES!* ESRGAN AI Upscaling (HiRes packs now possible!)

tomimt wrote: Thu Feb 04, 2021 11:25 am If someone wants to play around with my Colone's Bequest HR mod, here's a link to my Blogger blog: https://bit.ly/3tp8Nyv
Nice, I will try it.
by Mim
Sun Jan 31, 2021 11:14 am
Forum: The Junkyard
Topic: *sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled from github by author)
Replies: 163
Views: 388590

Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

I think that the best results will be probably achieved with VGA and SVGA games, it would be interesting to see for example upscaled Torin's Passage or King's Quest VII.
by Mim
Sat Jan 30, 2021 10:01 pm
Forum: The Junkyard
Topic: *sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled from github by author)
Replies: 163
Views: 388590

Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

So far only the SCI engine (and not even all SCI games) are supported. I could see this expanding though down the road. Yes, the description of the project on github states "engines" so there will be probably more than one added. I hope that one day, maybe with help from some other develo...
by Mim
Sat Jan 30, 2021 3:39 pm
Forum: The Junkyard
Topic: *sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled from github by author)
Replies: 163
Views: 388590

Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

MusicallyInspired wrote: Sat Jan 30, 2021 2:18 pm:) Myles has been killing it!
Nice. :D BTW: There are many people currently on these forums and the most users ever online were soon after this project was announced. It could be taken sort of as a poll about demand for this feature. :wink:
by Mim
Sat Jan 30, 2021 8:58 am
Forum: The Junkyard
Topic: *sad update* ESRGAN AI Upscaling (ScummVM fork and tools pulled from github by author)
Replies: 163
Views: 388590

Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

It looks like this is coming along nicely. Yes, it seems that we are close to having SCI support. :) I wonder how difficult will be to implement this for other engines. I've recently tried to play The Curse of Monkey Island on a large screen TV and it did not look too good. So I fiddled with xBRZ, ...