Yes you need MinGW an msys, as I remember you don't needthe other files from the mingw page.
mad, sdl, etc are the same from the scummvm download page, but they are already compiled for mingw.
You can also compile them yourself for mingw. Ogg and vorbis must be configured with --disable-shared
Search found 5 matches
- Tue Dec 20, 2005 11:59 pm
- Forum: Help and Support
- Topic: compilers?
- Replies: 10
- Views: 10076
- Tue Dec 20, 2005 10:07 am
- Forum: Help and Support
- Topic: compilers?
- Replies: 10
- Views: 10076
- Mon Dec 12, 2005 8:23 pm
- Forum: Help and Support
- Topic: Adding own MD5
- Replies: 3
- Views: 5708
- Mon Dec 12, 2005 6:27 pm
- Forum: Help and Support
- Topic: Adding own MD5
- Replies: 3
- Views: 5708
I just tested it, ScummVM shows me the same MD5 which I've calculated witeh the tool. Edit: I just saw that the launcher don't recognize the game, but if I add the original version and edit the scummvm.ini that the game directory points to the patched version. The downloaded ScummVM shows me the unk...
- Mon Dec 12, 2005 5:54 pm
- Forum: Help and Support
- Topic: Adding own MD5
- Replies: 3
- Views: 5708
Adding own MD5
Hi, I got yesterday my Indy 4 CD and applied the translation patch for german subtitles. I already read how to alter the scummvm.ini, but I decided to compile my own version of ScummVM which has this md5 integrated. Because of this I used a tool to calculate the new md5 and I added it to scumm-md5.t...