Search found 5 matches
- Thu Apr 12, 2007 12:44 pm
- Forum: Nintendo DS Port
- Topic: Beneath A Steel Sky Sound Stutter
- Replies: 3
- Views: 4510
Can you tell why this doesn't happen on Simon the Sorcerer (talkie)? Is it because each scene on Simon has less data to load? On a related note regarding sound, there are a few spots in Simon where he's obviously talking but there's no sound. For example, at the beginning of the game when he is read...
- Sat Apr 07, 2007 5:34 pm
- Forum: Nintendo DS Port
- Topic: Beneath A Steel Sky Sound Stutter
- Replies: 3
- Views: 4510
Beneath A Steel Sky Sound Stutter
Whenever I move from room to room, the sound/music stutters for a second or two. That is, the sound/music plays the last, say, 0.5 secs over and over a few times before continuing. This also happens during the game intro. I'm using 0.9.1a beta 3 (I also had beta 2) on M3 simply. I'm using the full C...
- Mon Apr 02, 2007 4:29 pm
- Forum: Nintendo DS Port
- Topic: Scummvm DS Back-end Question
- Replies: 5
- Views: 5687
Hi agentq, I am only asking these questions because I am interested in porting some old games to the DS. However, I'd rather not reinvent the wheel if somebody has done it already (ie, graphics/sound subsystems). Would you say that your DS backend has good support for graphical operations of the bli...
- Sun Apr 01, 2007 1:01 pm
- Forum: Nintendo DS Port
- Topic: Scummvm DS Back-end Question
- Replies: 5
- Views: 5687
Hi agentq, I don't know of any other SDL-based apps that is using SDL DS port by GPF. I tried one on his site called DefendguinDS, which is an SDL game, and it wasn't that great. There was flicker and other problems but it may be because of the game. Could you clarify your reply a little bit more re...
- Sat Mar 31, 2007 8:16 pm
- Forum: Nintendo DS Port
- Topic: Scummvm DS Back-end Question
- Replies: 5
- Views: 5687
Scummvm DS Back-end Question
Hi, First of all, I want to say I got scummvm DS (the 0.9.1a beta) to run on my M3 simply with BASS. What an excellent program. I read through the README and it was mentioned that scummvm uses SDL. I was wondering if: a. The DS port maintains the SDL layer (ie, implement SDL for DS) or does it use s...