Search found 595 matches

by DrMcCoy
Tue Jun 19, 2012 11:22 pm
Forum: General Discussion
Topic: Extract/Convert Adlib Instruments
Replies: 20
Views: 16452

I read the digital audio bus on OPL2 and OPL3 chips with USB logic analyzer just fine before the DAC converts it to analog. Oh, neat. :) Of course not something a normal non-programmer/-engineer (like I guess tashiy is) could do. I like this a lot, though. :) Well, ScummVM emulator knows how to pla...
by DrMcCoy
Tue Jun 19, 2012 1:13 pm
Forum: General Discussion
Topic: Extract/Convert Adlib Instruments
Replies: 20
Views: 16452

I read there is adlib support in scumm vm. Because of that I think the OPL FM Synthesizer chip must be emulated. Sure, we have an OPL emulator in ScummVM (courtesy of DOSBox, based, partially on MAME's emulator by Tatsuyuki Satoh). However, so that it's easy to plug in, from the engine's perspectiv...
by DrMcCoy
Tue Jun 19, 2012 10:30 am
Forum: General Discussion
Topic: Extract/Convert Adlib Instruments
Replies: 20
Views: 16452

Re: Extract/Convert Adlib Instruments

Is there a possible way to convert single instruments to wave samples from the games? I know Adlib have a Yamaha 2OP FM chip. Therefor the instruments have to be emulated. The OPL2 is a synthesizer chip, meaning the instruments are not stored as finished wave samples, but created from scratch. Basi...
by DrMcCoy
Sat Jun 16, 2012 2:19 am
Forum: General Discussion
Topic: Oh! But, Grandmother, what a terrible big mouth you have!
Replies: 3
Views: 3691

Oh! But, Grandmother, what a terrible big mouth you have!

All the better to eat you with! We are proud to announce that yet another Coktel Vision game is supported now. Once Upon A Time: Little Red Riding Hood is an interactive story following the well-known fairy tale and lets you play as either the titular Little Red Riding Hood or as the wolf. So if you...
by DrMcCoy
Thu Jun 14, 2012 12:28 am
Forum: Help and Support
Topic: Gobliiins ios version?
Replies: 10
Views: 4008

You need to rename track1_24.mp3 to track1.mp3. The only other two files you need except that track1.mp3 are "GOB.LIC" (tells the game what piece of track1.mp3 to play when) and "INTRO.STK" (the actual data file containing all of the game resources). So can theoretically delete t...
by DrMcCoy
Tue Jun 12, 2012 11:35 pm
Forum: General Discussion
Topic: A mad scientist has kidnapped your girlfriend Eve!
Replies: 8
Views: 6626

I don't know how much extra work was required to add Geisha, but I suspect that he had already done some of the work from adding other Coktel Vision games. Yeah, most of the game was already working due to previous work on the engine. What's left was a) Some small investigation work that the game u...
by DrMcCoy
Sat Jun 09, 2012 2:50 am
Forum: General Discussion
Topic: A mad scientist has kidnapped your girlfriend Eve!
Replies: 8
Views: 6626

A mad scientist has kidnapped your girlfriend Eve!

Traveling to Tokyo, you begin your search. But time is running out, because the mad scientist is about to transform her into a cyborg- Geisha ... So, be quick and grab the latest daily build of ScummVM together with your copy of Geisha . Report all bugs to our bug tracker and submit screenshots of t...
by DrMcCoy
Mon Jun 04, 2012 11:43 pm
Forum: The Junkyard
Topic: Nile: An Ancient Egyptian Quest?
Replies: 6
Views: 7505

Re: Game is not 3d, its 2d DirectX5

nilequest wrote:Anybody have a copy out there that I can get ISOs?
Yeah, no, we can't do that. Copyright. You should know that.
by DrMcCoy
Mon Jun 04, 2012 10:40 pm
Forum: Help and Support
Topic: please help. I am trying! but I still need help!
Replies: 1
Views: 1159

Rule #0. Go away, you will get no help here.
by DrMcCoy
Fri May 25, 2012 10:59 am
Forum: General Discussion
Topic: Playtoons 1: Uncle Archiblad
Replies: 2
Views: 1709

Actually, no, it's not officially supported (yet). Only the earlier Bambou game, which might qualify as part of the Playtoons series, is supported. The other parts are not supported and don't even fully work as of now. You can go through the stories, but those are still a bit glitchy; the playground...
by DrMcCoy
Sun Apr 22, 2012 4:53 pm
Forum: Android Port
Topic: Problem with Goblins 2 and inventory
Replies: 3
Views: 2666

That's "normal", it's how the game works. In this case, you have to press the right mouse button to open up the inventory, not by using the menu.

I have no idea how you'd normally press the right mouse button on the Android, though.
by DrMcCoy
Sun Apr 15, 2012 2:04 pm
Forum: General Discussion
Topic: Sam & Max Hit the Road
Replies: 22
Views: 16641

Re: Sam & Max Hit the Road

joeflint82 wrote:An adventure game shouldn't be a chore, it's a massive turn off.
Aww, muffin.
by DrMcCoy
Wed Apr 04, 2012 1:12 am
Forum: General Discussion
Topic: new Jane Jensen game
Replies: 19
Views: 10528

For me, the countdown still has nearly 7 hours.
I guess they forgot to take different timezones into account?

EDIT: Looking into the counter.js, it appears to be that way. They just wait for 2012-04-04T10:00:00, without specifying a timezone, which is then the client system's timezone. Fail.
by DrMcCoy
Fri Mar 30, 2012 4:10 pm
Forum: The Junkyard
Topic: simon the sorcerer & goblins 2 spanish Amiga versions
Replies: 10
Views: 7285

just tested the latest build and scummvm recognizes the game as goblins 2 unknown/dos I think you need to wait for the next one (i.e. wait for tomorrow); because that looks more like the fallback detector than the entry I added. however the game runs and works ok in spanish....but there is no music...