Search found 819 matches

by Praetorian
Sun Jun 30, 2024 9:48 am
Forum: Help and Support
Topic: ScummVM Graphical Issue on Startup_Un-useable
Replies: 3
Views: 79

Re: ScummVM Graphical Issue on Startup_Un-useable

Morgia wrote: Sun Jun 30, 2024 7:18 am I tried that and the same graphical issue is still present upon re-start of scummvm with a clean ini file.
Could you run ScummVM from command line with at debug level 5 and post the output here? (eg. via a link to pastebin)

Code: Select all

scummvm.exe -d 5
by Praetorian
Sat Jun 29, 2024 5:19 pm
Forum: Help and Support
Topic: ScummVM Graphical Issue on Startup_Un-useable
Replies: 3
Views: 79

Re: ScummVM Graphical Issue on Startup_Un-useable

Have you tried launching ScummVM with a clean configuration file? You'll need to close ScummVM (if running), backup your existing scummvm.ini file and then remove the file (or rename it) so that ScummVM creates a new one upon launch. https://docs.scummvm.org/en/latest/advanced_topics/configuration_f...
by Praetorian
Sat Jun 29, 2024 11:00 am
Forum: Help and Support
Topic: ScummVM 2.8.1 The Dig error
Replies: 7
Views: 243

Re: ScummVM 2.8.1 The Dig error

Okay, so I haven't found out how to copy the savegame yet. I have tried both methods you mentioned, but I can't seem to get it to work. But I'll look into some more and copy the savegame and upload it here. I did however find a workaround or maybe a fix of some sort. If the tram isn't located at th...
by Praetorian
Thu Jun 27, 2024 1:27 pm
Forum: Help and Support
Topic: ScummVM 2.8.1 The Dig error
Replies: 7
Views: 243

Re: ScummVM 2.8.1 The Dig error

I'm trying to find the savegame file, but I'm unable to locate the folder location, which contains the savegame files. I got Android version 13 if that helps :) If you haven't set a custom path for the saved games (that in Android 13 would most likely require going through the SAF process or using ...
by Praetorian
Sun Jun 23, 2024 9:35 am
Forum: Help and Support
Topic: Getting Starship Titanic to run on Steam
Replies: 1
Views: 141

Re: Getting Starship Titanic to run on Steam

Hey everyone, I've been having an issue with Starship Titanic. It's not running on Steam. I'm using Pop! OS. According to the Steam forums, it's fixable: "Ah, yes. The problem appears to be that the copy of Scummvm that Steam is using depends on libreadline.so.7, but the current version is lib...
by Praetorian
Sun Jun 23, 2024 9:25 am
Forum: General Discussion
Topic: Anyone know if it's possible to extract Loom's CDDA.SOU?
Replies: 41
Views: 53250

Re: Anyone know if it's possible to extract Loom's CDDA.SOU?

Hi there!, my name is José. I'm working on a musical/artistic conceptual project and maybe some of you can help me. My idea is to recompose, arrenge and produce Loom's soundtrack from scratch. I figured if i can extract the CDDA.SOU file to wav and then change it and convert it to its original form...
by Praetorian
Sat Jun 22, 2024 6:33 pm
Forum: Help and Support
Topic: ScummVM 2.8.1 The Dig error
Replies: 7
Views: 243

Re: ScummVM 2.8.1 The Dig error

I'm trying to find the savegame file, but I'm unable to locate the folder location, which contains the savegame files. I got Android version 13 if that helps :) If you haven't set a custom path for the saved games (that in Android 13 would most likely require going through the SAF process or using ...
by Praetorian
Sat Jun 22, 2024 5:03 am
Forum: Help and Support
Topic: ScummVM 2.8.1 The Dig error
Replies: 7
Views: 243

Re: ScummVM 2.8.1 The Dig error

Could you open a ticket on the bug tracker about this issue? Please also attach a saved game near the part where the bug happens.
by Praetorian
Wed Jun 19, 2024 10:15 am
Forum: General Discussion
Topic: SCI Compression Tool
Replies: 30
Views: 17801

Re: SCI Compression Tool

Sorry for bringing this old topic up again, but no matter what I try, I always get the error message: Unexpected input file 'AUDIO001.002'! I've been trying with the command scummvm-tools-cli --tool compress_sci --flac AUDIO001.002 after using the python tool above and I made sure I indeed have WAV...
by Praetorian
Sat Jun 15, 2024 6:13 am
Forum: Android Port
Topic: Support Smart Pen Xiamoi Mi Pad 6
Replies: 6
Views: 296

Re: Support Smart Pen Xiamoi Mi Pad 6

Wow! I'm glad we got it (with a little help from Google and Reddit of course :wink: )!

Thank you for reporting the issue and confirming that the proposed solution works. Maybe it will help others with a modern stylus pen too.
by Praetorian
Fri Jun 14, 2024 7:35 pm
Forum: Android Port
Topic: Support Smart Pen Xiamoi Mi Pad 6
Replies: 6
Views: 296

Re: Support Smart Pen Xiamoi Mi Pad 6

I tryed in different control mode and the same... The xiaomi smartpen use Bluetooth for connect to the tablet, not is a simple stylus... If i touch the screen with it in the launcher or inside the game, doesnt work. If i can make any test for you, i can try to do it. Does your tablet have a Games' ...
by Praetorian
Fri Jun 14, 2024 11:27 am
Forum: Android Port
Topic: Support Smart Pen Xiamoi Mi Pad 6
Replies: 6
Views: 296

Re: Support Smart Pen Xiamoi Mi Pad 6

Hello, Which version of the ScummVM app for Android are you testing with? Also, do I understand correctly that ScummVM does not move the cursor when you move the pen on the screen, but it does detect that you press a button on the pen? - Is this on the launcher GUI (before you launch a game), or wit...
by Praetorian
Tue Jun 11, 2024 11:56 am
Forum: Help and Support
Topic: Alum (PC)
Replies: 2
Views: 222

Re: Alum (PC)

The process to submit an icon for a ScummVM supported game that is currently missing one is described in the readme text here: https://github.com/scummvm/scummvm-icons You can either submit a pull request with your icon for the game, or open a github issue for it. Make sure you conform with the spec...
by Praetorian
Wed May 29, 2024 8:52 am
Forum: Help and Support
Topic: MT-32 Support
Replies: 5
Views: 339

Re: MT-32 Support

MT-32 emulation is set up from the "Audio" tab. I believe the "MT-32" tab refers to configuring the sound for an actual physical MT-32 device. (Although, again on my Windows ScummVM, there's a setting for "MT-32 emulation" in the dropdown for "Global Options" ...