Search found 819 matches
- Mon Jan 28, 2019 1:43 pm
- Forum: General Discussion
- Topic: Blade Runner WIP
- Replies: 95
- Views: 71139
Re: Blade Runner WIP
Thanks for the response and good to hear that you sleep well. Sadly the commands didn't work but maybe I'll figure out somehow how to get him moving again (without having to start a new game again). I'm going to report any bugs that I encounter in the future on IRC, like you suggested. As a tempora...
- Tue Jan 22, 2019 1:51 pm
- Forum: Help and Support
- Topic: Unable to run daily snapshots
- Replies: 16
- Views: 9740
Re: Unable to run daily snapshots
@digitall yes, I've tried bgk's fix with a custom build and it works ok!
@Tribun, @UrQuan let us know if the next official daily development build (from buildbot) fixes the issue for you.
@Tribun, @UrQuan let us know if the next official daily development build (from buildbot) fixes the issue for you.
- Tue Jan 22, 2019 10:44 am
- Forum: Help and Support
- Topic: Unable to run daily snapshots
- Replies: 16
- Views: 9740
Re: Unable to run daily snapshots
Maybe this is related, because this happened to me today with the latest w32 daily snapshot (mingw-w32-master-364a2aa0) on Windows 10 x64. The error I got was the assertion fault in common/file.cpp that @Tribun mentioned. Steps to reproduce were: 1. Run scummvm.exe (loaded fine for me, modern theme,...
- Fri Jan 04, 2019 10:24 am
- Forum: General Discussion
- Topic: Swedish translations of SCUMM games
- Replies: 45
- Views: 29025
Re: Swedish translations of SCUMM games
I noticed that the death easter egg verb grid has different values, since they have no function connected to them. I hacked together a version for my translation where I couldn't get "Stare" to fit where it's supposed to be. I'll do more experiments using the original data and will update...
- Mon Dec 31, 2018 9:27 pm
- Forum: General Discussion
- Topic: Swedish translations of SCUMM games
- Replies: 45
- Views: 29025
Re: Swedish translations of SCUMM games
Nice one. Well done!thanius wrote: ↑Mon Dec 31, 2018 1:34 pm I've managed to reverse engineer the verb grid, I will disclose the info after implementing into my translation and doing some tests.
EDIT: Success!
Happy new year:
http://s000.tinyupload.com/?file_id=479 ... 8595060752
Happy new year!
- Sat Sep 29, 2018 9:09 am
- Forum: General Discussion
- Topic: Blade Runner WIP
- Replies: 95
- Views: 71139
For my side-project, I've pretty much finished with the subtitles transcripts. I have the french version,there is no subtitles feature in the native game. What about the english one? With your subtitles transcript feature we could add subtitles to others games that doesn't have one? To my knowledge...
- Wed Sep 12, 2018 7:10 am
- Forum: Help and Support
- Topic: Is there a way to disable pause-with-spacebar?
- Replies: 4
- Views: 2772
Re: Is there a way to disable pause-with-spacebar?
It's surprising if that's the case, because I couldn't find anyone else raising the issue here. Don't a lot of games in general use spacebar? E.g, for jumping? Odd. I don't think it's that common with the classic point and click adventure games. Not any that I can think of. Although, what I should ...
- Tue Sep 11, 2018 8:41 am
- Forum: Help and Support
- Topic: Is there a way to disable pause-with-spacebar?
- Replies: 4
- Views: 2772
Re: Is there a way to disable pause-with-spacebar?
The game I'm using Scumm for, Riven, uses the spacebar to skip cutscenes (or at least I assume so because Myst does; I could be wrong). But Scumm overrides this into something like the opposite, a pause button. How can I change this? ADDENDUM: I'm using Windows 10, and I have give more specs if nee...
- Sat Aug 18, 2018 8:25 am
- Forum: General Discussion
- Topic: Blade Runner WIP
- Replies: 95
- Views: 71139
For my side-project, I've pretty much finished with the subtitles transcripts. Someone could try compiling ScummVM from my Pull Request (and get the SUBTITLES.MIX from there), if they'd like to see how that works in-game and provide feedback to improve the transcript or the subtitles mechanism, but ...
- Wed Jun 06, 2018 6:10 pm
- Forum: General Discussion
- Topic: Russian translation - The Secret of the Monkey Island CD
- Replies: 8
- Views: 5134
Serj94, I think the text file encoding that should work for you would be Windows-1251. You can send me your modified text file and your modified font bmp and I could check if I can spot where your issue lies. Alternatively, I could send you the respective sample files from my work on the Greek trans...
- Tue Jun 05, 2018 12:18 pm
- Forum: General Discussion
- Topic: Russian translation - The Secret of the Monkey Island CD
- Replies: 8
- Views: 5134
Well, I'll try to contact PRCA, but if you or someone else who will read this topic knows how to solve this problem with the translation of fonts - please write how to solve this problem (the text either does not appear or black squares are displayed instead of the text). My advice would be to try ...
- Sat Apr 21, 2018 9:38 pm
- Forum: General Discussion
- Topic: Swedish translations of SCUMM games
- Replies: 45
- Views: 29025
Do you have idea as to the meaning of the @-signs that occur with some strings? For example, there are certain name-of-object strings that contain these @-signs and I tried experimenting what would happen if I edited that a little, but it seemed to make little difference with the version of ScummVM...
- Sat Apr 21, 2018 2:46 pm
- Forum: General Discussion
- Topic: Swedish translations of SCUMM games
- Replies: 45
- Views: 29025
Hi, I'm not sure if you solved the issues you've had with getting the extra fonts and translated text to play with the game, but maybe I could help? It's been quite a few years since we completed an unofficial Greek translation of The Secret of Monkey Island (floppy version, VGA CD, and also the Spe...
- Sun Apr 01, 2018 9:46 am
- Forum: Help and Support
- Topic: Indy walkthru from Mixnmojo.com
- Replies: 4
- Views: 3008
That looks like a very good work for a guide. Why was it removed?OmerMor wrote:Here:
https://web.archive.org/web/20161207053 ... jo.com:80/
- Sun Mar 25, 2018 8:04 am
- Forum: Help and Support
- Topic: New scummvm installation cannot find saved games of GOG game
- Replies: 2
- Views: 4308
Re: New scummvm installation cannot find saved games of GOG
Any ideas about what could be the issue? I think the file name of the savegames is often based on the game's "ID" (that you can see in the "Edit Game" dialog). If the game got a different ID when you added it in ScummVM 2.0 than it had in GOG's version, you may have to rename th...