Oh, not good statistics
The ones that support MT32, do they generally use standard sounds, or do they program their own patches?
All of these games wont work with the FluidSynth-driver either then?
Search found 5 matches
- Tue May 29, 2007 4:20 pm
- Forum: Nintendo DS Port
- Topic: Better music driver?
- Replies: 9
- Views: 9821
- Tue May 29, 2007 3:12 pm
- Forum: Nintendo DS Port
- Topic: Better music driver?
- Replies: 9
- Views: 9821
Ah, thanks for the explanation, I understand alot better now :) How many games use dedicated Adlib, as opposed to MIDI? Would there be any point to making an improved MIDI driver? I was messing around with ScummVM DS last night, but couldn't get it to sound any other way than the default sound :) I ...
- Tue May 29, 2007 1:33 pm
- Forum: Nintendo DS Port
- Topic: Better music driver?
- Replies: 9
- Views: 9821
- Tue May 29, 2007 1:30 pm
- Forum: Nintendo DS Port
- Topic: Better music driver?
- Replies: 9
- Views: 9821
Re: Better music driver?
Are there any plans to make a better music driver than Adlib-emulation? Just using simple samples instead of Adlib might enhance both audio and performance? I would be willing to help if there is interest with the developers. Out of curiosity, how would that work? Unlike MIDI, the Adlib music does ...
- Tue May 29, 2007 12:38 am
- Forum: Nintendo DS Port
- Topic: Better music driver?
- Replies: 9
- Views: 9821
Better music driver?
Are there any plans to make a better music driver than Adlib-emulation? Just using simple samples instead of Adlib might enhance both audio and performance?
I would be willing to help if there is interest with the developers.
I would be willing to help if there is interest with the developers.