This is not quite true. Many games (in fact, most SCI1.1 and later) have "patch files" in the game directory which fix critical bugs in the games. Some occur only later on.KuroShiro wrote:If you can add the game to scummvm and play without crashing, you have all the required files.
Search found 10 matches
- Tue Feb 08, 2011 1:24 pm
- Forum: Help and Support
- Topic: List of SCI gamedata files?
- Replies: 23
- Views: 12444
- Thu Dec 02, 2010 1:39 pm
- Forum: General Discussion
- Topic: Weird Quest For Glory 3 issues
- Replies: 18
- Views: 19479
Re: Weird Quest For Glory 3 issues
WARNING: Attempt to use invalid/unused file handle 65535! WARNING: Attempt to use invalid/unused file handle 65535! The only file external resource I have is 65535.MAP - though the game seems to work even despite the warning. This has nothing to do with 65535.MAP and is probably a game bug. Somehow...
- Fri Oct 26, 2007 9:03 pm
- Forum: The Junkyard
- Topic: SCI Games
- Replies: 37
- Views: 35380
As I have said in other threads, I was disheartened with how slow FreeSCI development is and that there is an almost chauvinistic disregard for any OS but Linux Chauvinistic disregard? Um, in the SCI1.1 announcement I wrote that I had figured out how to get a cross-build environment working for the...
- Wed Jul 25, 2007 9:05 pm
- Forum: The Junkyard
- Topic: Translation tool and HOWTO?
- Replies: 8
- Views: 8330
What about Sierra's stuff and others? Depends on what game exactly. Some versions of SCI (Sierra's engine) use a 7-bit character set which is inadequate for many languages. Later versions use a full 8-bit character set. Regardless, the game text is stored separately from the code. The tools include...
- Wed Jul 25, 2007 8:59 pm
- Forum: The Junkyard
- Topic: The Lost Files of Sherlock Holmes
- Replies: 28
- Views: 37262
- Wed Jun 06, 2007 6:03 pm
- Forum: General Discussion
- Topic: FreeSCI in ScummVM
- Replies: 56
- Views: 84352
About the legal issue, and the clean room vs. RE approach: I don't understand why merging a clean room SCI support into the existing non-clean room ScummVM would raise legal issues with Sierra: all the relevant Sierra modules are clean room, so no reason for them to sue, right? The problem is not r...
- Wed Jun 06, 2007 3:11 pm
- Forum: General Discussion
- Topic: FreeSCI in ScummVM
- Replies: 56
- Views: 84352
- Tue Jun 05, 2007 1:59 pm
- Forum: General Discussion
- Topic: FreeSCI in ScummVM
- Replies: 56
- Views: 84352
I'm intrigued by the differences in reverse engineering between SCUMMVM and FreeSCI. Any posts anywhere that contrast these differences? FreeSCI has traditionally not only been re-implemented, but also re-engineered (things like sound iterators, widget subsystem, ...). The most recent example is th...
- Tue Jun 05, 2007 1:46 pm
- Forum: General Discussion
- Topic: FreeSCI in ScummVM
- Replies: 56
- Views: 84352
- Sat Jun 02, 2007 7:13 pm
- Forum: General Discussion
- Topic: FreeSCI in ScummVM
- Replies: 56
- Views: 84352
Just to follow up on fingolfin's response here, which I appreciate: The current FreeSCI situation is that Christoph is working on his PhD - this is taking most of his time, and he has therefore ceded maintainership to me. I have historically had an analyst role in the project, only occasionally cont...