I am using the virtual keyboard and managed to understand that you have to input one number at a time for the game to register, like:
you want to type 55, bring up the virtual keyboard, type 5, dismiss the keyboard. Bring up the keyboard again, type 5 once more, dismiss it. There.
Search found 6 matches
- Sat Dec 27, 2014 11:23 am
- Forum: Android Port
- Topic: Pass by LeChuck's Revenge ini protection
- Replies: 5
- Views: 6607
- Sat Dec 27, 2014 11:12 am
- Forum: Android Port
- Topic: Monkey Island 2 - copy protection
- Replies: 8
- Views: 13243
- Mon Feb 06, 2012 2:15 am
- Forum: General Discussion
- Topic: ScummVM 1.4.0 "10th Anniversary" Released!
- Replies: 16
- Views: 16373
There is a lot of love for these games on the past 10 years. I mean, it is clearly not the will to mimic perfectly the performance of these games back in their time, but the need to play it perfectly and remember the very first time you could breathe underwater for 10 minutes or use the hand on the ...
- Mon Feb 06, 2012 1:47 am
- Forum: Android Port
- Topic: Aspect ratio help
- Replies: 8
- Views: 6205
- Sun Feb 05, 2012 11:00 pm
- Forum: Android Port
- Topic: Port progress & nightly builds
- Replies: 147
- Views: 240856
(...) What I'm saying here is that maybe this port needs other way of interaction which might be necessary so that the gaming experience can be more enjoyable. (...) I was precisely thinking about that when i came to the forums today. On Xperia Play, using the trackpad for mouse movement (as it is ...
- Sat Jun 09, 2007 3:21 am
- Forum: PlayStation 2 Port
- Topic: ScummVM + uLaunchELF + Pendrive = WTF??
- Replies: 0
- Views: 5345
ScummVM + uLaunchELF + Pendrive = WTF??
Ok, this is what happens: I have a modded PS2 and my chip can boot directly from the Pendrive. So i boot the uLaunchELF, run the ScummVM PS2 Port but it simply does not show my games on the pendrive. I double-tap the X button and it keeps loading the same screen, with a "mass:" appearing o...