Search found 32 matches
- Wed Nov 28, 2007 3:06 am
- Forum: Help and Support
- Topic: Broken Sword I & II - Enhanced cutscene project - Update
- Replies: 106
- Views: 96726
- Mon Nov 26, 2007 1:21 pm
- Forum: Help and Support
- Topic: Broken Sword I & II - Enhanced cutscene project - Update
- Replies: 106
- Views: 96726
The filter has indeed gotten an update and I already made a lossless encode during the night. Expect a new DXA version to toy with in a few hours.
[edit]Here it is:
http://www.bestsharing.com/files/vy4Hz3 ... o.dxa.html
[edit]Here it is:
http://www.bestsharing.com/files/vy4Hz3 ... o.dxa.html
- Fri Nov 16, 2007 1:38 am
- Forum: Help and Support
- Topic: Broken Sword I & II - Enhanced cutscene project - Update
- Replies: 106
- Views: 96726
- Tue Nov 06, 2007 8:54 pm
- Forum: Help and Support
- Topic: Broken Sword I & II - Enhanced cutscene project - Update
- Replies: 106
- Views: 96726
It gets better :-) This time the background noise shows up only every two or three seconds The problem is, the raven isn't animated anymore (stuck on the sky) unless there's fade-in and fade-out of the credits... Overall really looking good, keep on That's exactly the kind of feedback I was looking...
- Mon Nov 05, 2007 11:14 pm
- Forum: Help and Support
- Topic: Broken Sword I & II - Enhanced cutscene project - Update
- Replies: 106
- Views: 96726
Here's a new version with the new filterchain and new palette creation set to "every 2 frames":
http://rapidshare.com/files/67715436/intro.dxa.html
Hopefully the changes made for a better-loking result.
http://rapidshare.com/files/67715436/intro.dxa.html
Hopefully the changes made for a better-loking result.
- Sat Nov 03, 2007 1:06 pm
- Forum: Help and Support
- Topic: Broken Sword I & II - Enhanced cutscene project - Update
- Replies: 106
- Views: 96726
- Sat Nov 03, 2007 3:45 am
- Forum: Help and Support
- Topic: Broken Sword I & II - Enhanced cutscene project - Update
- Replies: 106
- Views: 96726
Here's another version, this time made using john_doe's suggestion: http://rapidshare.com/files/67074868/intro.dxa.html Hopefully it looks better, as it now takes almost 64MB :shock:. By the way john_doe, I couldn't find the standalone DXA player you were talking about and the ffdshow version I down...
- Fri Nov 02, 2007 8:56 am
- Forum: Help and Support
- Topic: Broken Sword I & II - Enhanced cutscene project - Update
- Replies: 106
- Views: 96726
- Fri Nov 02, 2007 2:59 am
- Forum: Help and Support
- Topic: Broken Sword I & II - Enhanced cutscene project - Update
- Replies: 106
- Views: 96726
Ok, I now made an actual DXA encode. My SCUMMVM folder is in a drive I can't access right now, so I can't try it for myself. Therefore, I ask that you test it for me. Here is the download link:
http://rapidshare.com/files/66851197/intro.dxa.html
http://rapidshare.com/files/66851197/intro.dxa.html
- Thu Nov 01, 2007 9:32 am
- Forum: Help and Support
- Topic: Broken Sword I & II - Enhanced cutscene project - Update
- Replies: 106
- Views: 96726
- Tue Oct 30, 2007 9:58 pm
- Forum: Help and Support
- Topic: Broken Sword I & II - Enhanced cutscene project - Update
- Replies: 106
- Views: 96726
Currently encoding lossless intermediary file. In the meantime, here's another couple of screenshots showing one of the frames with (IMHO) the most improvement: http://img220.imageshack.us/img220/9743/frame1400sourcenj2.png http://img220.imageshack.us/img220/6910/frame1400filteredlr3.png By the way,...
- Tue Oct 30, 2007 1:19 am
- Forum: Help and Support
- Topic: Broken Sword I & II - Enhanced cutscene project - Update
- Replies: 106
- Views: 96726
- Tue Oct 16, 2007 1:22 am
- Forum: Help and Support
- Topic: Broken Sword I & II - Enhanced cutscene project - Update
- Replies: 106
- Views: 96726
- Mon Oct 15, 2007 10:22 pm
- Forum: Help and Support
- Topic: Broken Sword I & II - Enhanced cutscene project - Update
- Replies: 106
- Views: 96726
I'll ask around and try to find out if ffmpeg supports or will support DXA encoding. In the meantime, I want to try clem's sugestion and give the filterchain a new try as I found a fixed version of one of the filters. By the way, if there's any other cutscenes or game-related footage you would like ...
- Sat Oct 13, 2007 3:21 am
- Forum: General Discussion
- Topic: I Have No Mouth, and I Must Scream
- Replies: 27
- Views: 27244