I am searching for the same thing too, being able to have an integer scaling, like with many Android emulator out there :P But so far no matter what version I try, still no luck, the display always stretch in a very ugly way, even if the ratio is hept. It's strange that they didn't include such opti...
As the title asks, I am wondering why there are no more shaders available in the Android version. I mean I would understand if they were originally removed because of the lack of capabilities of smartphones/tablets, but now even low power phone are able to handle it :lol: There are available on Scum...
I know but the aspect ratio is only for the resolution, I mean an old 4:3 screen isn't 4:3 with the size, because it doesn't have square pixels. Compare the ratio of your pda (wich have square pixels) with and old screen, do you see the difference ? If we want to have the correct ratio, we need to e...
Thx for the answers. Yes, it's really 320x320 with the new Samsung i780. It works quite well with scummvm but only with a 320x240 resolution, with 2 black spaces above and below. The games look flat and small in my screen... Is it possible to modify scummvm code simply to scretch it in full screen ?...
I've cheked the wav format a lot of times and it's exactly the same than in the FAQ :? Another person who have an EZFlash-V has tried to play games with wav files, and it does the same thing... The problem is apparently the same with all EZ-V cards, but not with other linkers... I've done a lot of t...
Hi, I've a problem with the wav files ripped from the original CD of games. I've converted the cd files with cdex in this format : Format: WAV Compression: IMA ADPCM Samplerate: 22050 Hz Channels: Mono On the fly encoding: On When I start Monkey Island, Loom or gobliiins with wav tracks, the games c...