Congratulations and well done!
-Oscar
Search found 21 matches
- Mon Nov 16, 2009 7:20 am
- Forum: General Discussion
- Topic: ScummVM 1.0.0 "Shiny Logo" is finally out
- Replies: 14
- Views: 12555
- Wed Nov 04, 2009 1:43 pm
- Forum: iPhone Port
- Topic: Thoughts on the App Store
- Replies: 150
- Views: 156965
- Thu Sep 10, 2009 8:58 am
- Forum: General Discussion
- Topic: The End of the Beginning - Release Testing
- Replies: 367
- Views: 262910
- Sun Sep 06, 2009 9:06 pm
- Forum: iPhone Port
- Topic: Thoughts on the App Store
- Replies: 150
- Views: 156965
Interestingly, Apple has approved a Commodore 64 emulator for an iPhone app . The makers had to remove the BASIC interpreter as it allowed for the running of arbitrary code, but it does have a built-in store of some kind. I'm not saying the ScummVM crew should now jump on making a formal iPhone app,...
- Thu Jul 16, 2009 8:09 am
- Forum: General Discussion
- Topic: Monkey Island SE with SCUMMVM???
- Replies: 58
- Views: 62644
- Fri Jun 26, 2009 9:20 pm
- Forum: General Discussion
- Topic: Monetization of SCUMMVM
- Replies: 15
- Views: 10056
- Wed Apr 29, 2009 7:29 am
- Forum: General Discussion
- Topic: does anyone know what this adventure game is?
- Replies: 4
- Views: 3975
- Mon Apr 27, 2009 8:05 am
- Forum: General Discussion
- Topic: I think I need a clarification on rule 0.
- Replies: 13
- Views: 9066
- Sat Mar 07, 2009 10:15 am
- Forum: The Junkyard
- Topic: X-COM series
- Replies: 12
- Views: 14678
- Thu Nov 27, 2008 2:25 pm
- Forum: General Discussion
- Topic: can someone suggest the next point and click to play.
- Replies: 6
- Views: 5954
- Tue Nov 04, 2008 10:39 am
- Forum: General Discussion
- Topic: t7gre - Groovie Engine
- Replies: 52
- Views: 42512
- Wed Oct 29, 2008 5:19 pm
- Forum: General Discussion
- Topic: How old are you all
- Replies: 138
- Views: 149148
- Mon Sep 08, 2008 5:02 pm
- Forum: General Discussion
- Topic: Future Wars on OSX -> no saving?
- Replies: 4
- Views: 3473
- Mon Sep 08, 2008 9:51 am
- Forum: General Discussion
- Topic: Future Wars on OSX -> no saving?
- Replies: 4
- Views: 3473
Re: Future Wars on OSX -> no saving?
Pressing both mouse buttons should bring up a system menu, but do Macs in general have two-button mice? (Most of my Macintosh knowledge comes from 80'ies.) I think there's a keyboard shortcut as well, but if so it should be mentioned in the game's manual. You can get mice with any number of buttons...
- Mon Sep 08, 2008 7:47 am
- Forum: General Discussion
- Topic: Future Wars on OSX -> no saving?
- Replies: 4
- Views: 3473
Future Wars on OSX -> no saving?
Dear ScummVM, I was trying to play Future Wars yesterday with the new and shiny v0.12 on OSX 10.4.11, and I found that none of the F5, alt 0-9 and ctrl 0-9 seemed to do anything for loading and saving in Future Wars. I think F5 gave me the operate command, like the manual said. Is this something any...