Search found 16 matches
- Sat Feb 24, 2018 7:58 pm
- Forum: General Discussion
- Topic: The case against aspect correction of Monkey Island
- Replies: 27
- Views: 24521
- Sun Feb 18, 2018 7:47 pm
- Forum: General Discussion
- Topic: Gabriel Knight 1: Any difference between DOS /Windows ver?
- Replies: 2
- Views: 4331
Gabriel Knight 1: Any difference between DOS /Windows ver?
I noticed that ScummVM 2.0 supports both versions. What's the difference, as far as ScummVM is concerned?
- Wed Dec 13, 2017 12:30 am
- Forum: General Discussion
- Topic: The case against aspect correction of Monkey Island
- Replies: 27
- Views: 24521
Monkey Island was originally EGA, and converted to VGA later. The EGA version doesn't have any moon in the sky, but there are other circular objects usable as reference points. https://i.imgur.com/dCTxTt8.png https://i.imgur.com/SVh0hNk.png Both of these look better to me with correction than withou...
- Mon Jun 08, 2015 12:32 am
- Forum: Help and Support
- Topic: Can someone clarify the MIDI & MT-32 tab options?
- Replies: 5
- Views: 4628
From playing around, I don't think these settings do anything at all! From what I can tell, [Audio]->[Preferred Device] and [MT-32]->[True Roland MT-32] are responsible for the entire MIDI rendering path. Take Day of the Tentacle, a game with AdLib, MT-32 MIDI, and GM. If [Preferred Device] isn't a ...
- Sun Jun 07, 2015 1:42 pm
- Forum: Help and Support
- Topic: Can someone clarify the MIDI & MT-32 tab options?
- Replies: 5
- Views: 4628
- Sat Jun 06, 2015 8:03 pm
- Forum: Help and Support
- Topic: Can someone clarify the MIDI & MT-32 tab options?
- Replies: 5
- Views: 4628
Can someone clarify the MIDI & MT-32 tab options?
I am more or less familiar with how MIDI works. I know the difference between Adlib, MT-32, and GM. But I am confused about the ScummVM MIDI & MT-32 options tabs. Specifically, what do "GM Device" and "MT-32 Device" actually do? There's already a "Preferred Device" ...
- Sat May 14, 2011 4:12 pm
- Forum: The Junkyard
- Topic: Anyone want to peer review my article on early LucasArts?
- Replies: 3
- Views: 3532
Anyone want to peer review my article on early LucasArts?
There's a project I've been working on for a couple of months, that I called "Gaming Appreciation 101." The gist of it is it's a 50 chapter textbook on the history of video games, with the focus on games that are very high quality, important to the development of games, and relatively acce...
- Mon Apr 25, 2011 8:31 pm
- Forum: General Discussion
- Topic: What is the best music standard for each LucasArts game?
- Replies: 17
- Views: 26370
- Mon Apr 25, 2011 4:15 pm
- Forum: General Discussion
- Topic: What is the best music standard for each LucasArts game?
- Replies: 17
- Views: 26370
- Mon Apr 25, 2011 3:35 pm
- Forum: General Discussion
- Topic: What is the best music standard for each LucasArts game?
- Replies: 17
- Views: 26370
- Sun Apr 24, 2011 8:08 pm
- Forum: General Discussion
- Topic: What is the best music standard for each LucasArts game?
- Replies: 17
- Views: 26370
- Sun Apr 24, 2011 3:38 pm
- Forum: General Discussion
- Topic: What is the best music standard for each LucasArts game?
- Replies: 17
- Views: 26370
What is the best music standard for each LucasArts game?
I've got an MT-32, a Roland Virtual Sound Canvas, and I'm planning on doing a LucasArts marathon with the best possible music standard for each game. Here's what I *think* is best: Maniac Mansion - IBM PCJr Zak McKracken - Digital (FM-Towns CD) Indiana Jones and the Last Crusade - Digital (FM-Towns ...
- Thu Aug 05, 2010 2:48 am
- Forum: General Discussion
- Topic: SCI Pre-Release Testing
- Replies: 417
- Views: 230527
Game: Conquests of Camelot
Game Version: DOS/ENGLISH
ScummVM Version: 1.2.0svn51733
Operating System: WinXP (SP3)
This crashed on me when fighting the Mad Monk, submitted 3039785. I don't know of any workaround.
Game Version: DOS/ENGLISH
ScummVM Version: 1.2.0svn51733
Operating System: WinXP (SP3)
This crashed on me when fighting the Mad Monk, submitted 3039785. I don't know of any workaround.
- Tue Aug 03, 2010 10:05 pm
- Forum: General Discussion
- Topic: SCI Pre-Release Testing
- Replies: 417
- Views: 230527
Game: The Castle of Dr. Brain Game Version: DOS/ENGLISH ScummVM Version: 1.2.0svn51672 Operating System: WinXP (SP3) I attempted a playthrough on expert. This crashed on me at the robot jokes puzzle, submitted 3039036 . The game is completable - the crash doesn't happen if you solve the robot maze ...
- Sun Aug 05, 2007 10:35 pm
- Forum: General Discussion
- Topic: ScummVM vs. NAGI
- Replies: 12
- Views: 9838