Search found 41 matches

by seubz
Tue Oct 02, 2007 11:28 am
Forum: General Discussion
Topic: Adding Voice acting to Non-Voice acting games
Replies: 20
Views: 14430

In order to do that, you'll have to do find the appropriate opcode (print), and add a subopcode (PlayCDTrack). Anyway, it wouldn't be hard at all to do that. The problem is that the scripts are included in a resource file, and by modifying (ie adding) some sub opcodes into the script contents, it wi...
by seubz
Sun Sep 30, 2007 1:23 am
Forum: Other Ports
Topic: Scummvm on iPhone clone CECT P168?
Replies: 2
Views: 6501

Apparently the OS of this phone is Windows Mobile, which is nothing more than a "fixed" version of Windows CE distributed by Microsoft... so ScummVM's Win CE port should work with this device I guess.
by seubz
Sat Sep 29, 2007 12:36 pm
Forum: The Junkyard
Topic: Does SCUMM v8 support MIDI ?
Replies: 6
Views: 6037

Thank you clone, that gives me the possibility to use latest SCUMM versions for my project. I have a new question though: I just started a v8 resource decompiler, to understand the differences from earlier versions. In my project I would love to be able to use palette cycling, and I see that v8 has ...
by seubz
Wed Sep 26, 2007 7:01 pm
Forum: The Junkyard
Topic: Does SCUMM v8 support MIDI ?
Replies: 6
Views: 6037

Thank you joostp, I'll have a look at those. Another question I have is about iMuse. It would seem logical that's it's more convenient to use it with MIDI music, but I actually have absolutely no idea how it's handled using "digital music" -I don't even know if it's used in v7/8. Is there ...
by seubz
Wed Sep 26, 2007 7:22 am
Forum: The Junkyard
Topic: Does SCUMM v8 support MIDI ?
Replies: 6
Views: 6037

Thanks Kirben, I thought COMI used LUA... Could you tell me more about the "more advanced" features of HE games ? Is the resource format completely different from earlier SCUMM versions ? The easy thing for me is that I have a few SCUMM games, but no HE game, so it's hard for me to underst...
by seubz
Tue Sep 25, 2007 8:58 pm
Forum: The Junkyard
Topic: Does SCUMM v8 support MIDI ?
Replies: 6
Views: 6037

Does SCUMM v8 support MIDI ?

Hello everybody, I don't really know where to post this, and I don't have access to IRC right now, so I thought - hey, why not post that into the Junkyard ? ;) The title of this post says it all, but a few explanations might be useful. I'm doing a SCUMM assembler right now, planning to create a game...
by seubz
Sat Sep 22, 2007 11:25 am
Forum: Help and Support
Topic: How does pathfinding work in Scumm?
Replies: 5
Views: 6925

The only thng I know is that the resource files store all paths. For example, when a character is on Box 1 and he wants to go on Box2, SCUMM will automatically find in which box to go next by looking into an already computed matrix in the resource files (BOXM block). I don't know how this matrices w...
by seubz
Wed Aug 22, 2007 11:54 am
Forum: The Junkyard
Topic: Engine development info
Replies: 2
Views: 3835

Hello, I think what you want to do is a very big task, but I'm not saying it's not doable. From your question I feel like you don't really have experience about programming (no offense), and that is certainly a problem if you want to accomplish such a project. First you need to master a programming ...
by seubz
Wed Aug 22, 2007 2:13 am
Forum: General Discussion
Topic: Gqmes with better than average graphics.....
Replies: 9
Views: 7436

The number 2 was better for this, yes. Still, I liked the first one, even though there were those problems.
by seubz
Tue Aug 21, 2007 4:39 pm
Forum: General Discussion
Topic: Gqmes with better than average graphics.....
Replies: 9
Views: 7436

I'm sure you and your girlfriend would love Runaway 1 and 2's style. It's of course not supported in ScummVM as both are recent, but if you're looking for cool adventure games with nice graphics, you should give these a try.
by seubz
Sat Aug 11, 2007 1:35 am
Forum: General Discussion
Topic: Best program to develop a new adventure to be used with SCUM
Replies: 116
Views: 105603

ScummGEN

Hello everybody, I'm new to this forum. I'm answering here because I wanted to tell some people who might be interested that I'm starting a new project called ScummGEN which will eventually be a set of editors that will be able to create SCUMM games (and of course playable with ScummVM). After a cou...