Search found 19 matches

by MAN-biker
Tue Oct 20, 2020 8:01 am
Forum: Nintendo Switch Port
Topic: Lands of Lore controls
Replies: 12
Views: 22958

Re: Lands of Lore controls

Remap feature works fine, but LMB (and may be RMB) - not! By default, RMB=(A) and LMB=(B), but impossible to make a "click" of LMB by pressing (B) joy-con button in many cases. For example, it didn't work in MAIN MENU or impossible to make a strike by clicking on "weapon attack" ...
by MAN-biker
Fri Jul 17, 2020 6:28 pm
Forum: Nintendo Switch Port
Topic: Lands of Lore controls
Replies: 12
Views: 22958

Re: Lands of Lore controls

So, what about controls in Lands of Lore now? Is it possible to remap or add alternative control scheme (by hotkeys like it was done in Pix's builds for PSP - http://www.pspx.ru/forum/images/pspx_buttons/triangle.gif + http://www.pspx.ru/forum/images/pspx_buttons/circle.gif + http://www.pspx.ru/foru...
by MAN-biker
Thu Feb 20, 2020 4:01 pm
Forum: Nintendo Switch Port
Topic: The Legend of Kyrandia - Book Two: The Hand of Fate (RUSSIAN) crash!
Replies: 1
Views: 9527

The Legend of Kyrandia - Book Two: The Hand of Fate (RUSSIAN) crash!

Yesterday i tried to play russian version of HoF on NSW and got a crash (see attachments).
In WINDOWS build all fine with the same data files (no any crashes)!
What a heck?

Code: Select all

7bc3e87305b59e2679f8d97f82a21317 *GARDEN.EMC
4 806 bytes
by MAN-biker
Tue Feb 18, 2020 12:46 pm
Forum: Nintendo Switch Port
Topic: MIDI (General MIDI, MT-32, etc...)
Replies: 12
Views: 20708

Re: MIDI (General MIDI, MT-32, etc...)

Finally, I discovered the reason why MT32 midi didn’t work correctly: "...\LOLDATA\DATA\ ENG\STARTUP.PAK " MUST to be present in THIS folder, EVEN if other localization folder in use (GER folder in case of my RUSSIAN one). If SCUMM VM doesn't find " ENG\STARTUP.PAK ", it will not...
by MAN-biker
Fri Feb 14, 2020 12:14 am
Forum: Nintendo Switch Port
Topic: Lands of Lore controls
Replies: 12
Views: 22958

Re: Lands of Lore controls

It works for me using latest code. Please check again with tomorrow’s buildbot version. If it still doesn’t work for you, please provide step by step instructions how to reproduce the bug. Thanks. Still NOT work (tried "latest development build"). (B) button (or any other, assigned for &q...
by MAN-biker
Thu Feb 13, 2020 11:04 pm
Forum: Nintendo Switch Port
Topic: MIDI (General MIDI, MT-32, etc...)
Replies: 12
Views: 20708

Re: MIDI (General MIDI, MT-32, etc...)

About "correct" GM music in Lands of Lore with MT-32 emulation: tried now in windows build and... it' horrible like on Switch version and like it should be if you play GM/GS on MT-32 device :( But Lands of Lore has support for MT-32 synth too in setup! Is it possible to use mapper or MT-32...
by MAN-biker
Fri Feb 07, 2020 3:47 pm
Forum: Nintendo Switch Port
Topic: MIDI (General MIDI, MT-32, etc...)
Replies: 12
Views: 20708

MIDI (General MIDI, MT-32, etc...)

Thanks for adding support of MT-32 ROMs as internal MT-32 emulator. Works fine. But is it possible to add some soft-synth engine like this for General MIDI support? Or use MT-32 ROMS (i prefer to use extended CM-32L ROMS instead of MT-32) for GM emulation? About MT-32 emulation: For example, I have ...
by MAN-biker
Fri Feb 07, 2020 3:34 pm
Forum: Nintendo Switch Port
Topic: Lands of Lore controls
Replies: 12
Views: 22958

Re: Lands of Lore controls

New "remp feature" is great, now we can customize controls as we like. But there is new trouble at NSW port: associated mouse buttons don't work, at least, LMB usually binfed to (B) gamepad button. And I think RMB binfed to gamepad (A) too. The only way to use a mouse buttons in game is a ...
by MAN-biker
Sat Oct 12, 2019 1:30 am
Forum: Nintendo Switch Port
Topic: Lands of Lore controls
Replies: 12
Views: 22958

Re: Lands of Lore controls

1. First of all, THANK YOU for your work! 2. Today i tested LoL on my switch (switch-master-912bbf36) and found some... (bug?) in controls: TURN LEFT = (<) + [R] all fine, as expected, but TURN RIGHT = (^) + [R] but (>) + [R] expected! Can you fix it or explain if it'd not a bug? 3. Can you remove M...
by MAN-biker
Tue Feb 12, 2019 12:32 am
Forum: Playstation Vita Port
Topic: General MIDI SoundFont support
Replies: 2
Views: 15316

Re: General MIDI SoundFont support

Me too!
Or better is include support of "Pix's hacks" (to replace MIDI with OGG-tracks).
by MAN-biker
Tue Dec 23, 2014 2:19 pm
Forum: Android Port
Topic: Touche: hold right click for context menu
Replies: 15
Views: 20128

Is it possible to replace input scheme in TOUCHE engine???
from
RMB hold -> move cursor -> RMB release
to
RMB click -> move cursor -> LMB click
by MAN-biker
Tue Dec 23, 2014 3:02 am
Forum: Android Port
Topic: Touche: hold right click for context menu
Replies: 15
Views: 20128

Touche does some odd and very complext things internally with mouse within the main function... But may be you should make something NOT in this game's engine, but in Android port globally (touchscreen interface)? Is it possible at all in any other games (in android scummvm port) to hold right mous...
by MAN-biker
Mon Dec 22, 2014 10:44 pm
Forum: Android Port
Topic: Touche: hold right click for context menu
Replies: 15
Views: 20128

Image
by MAN-biker
Thu Aug 21, 2014 5:20 pm
Forum: Help and Support
Topic: MD5 hash check disable
Replies: 11
Views: 9872

MD5 hash check disable

I'm working on Lands of Lore RUSSIAN translation, so hashes of *.PAK files changes every test build.
I need a way to run the game without checking MD5.
Is any option/switch in SCUMM VM engine to ignore MD5?

Help me, please.
by MAN-biker
Sat Feb 08, 2014 11:37 pm
Forum: Android Port
Topic: Touche: hold right click for context menu
Replies: 15
Views: 20128

Very sad, but as i understood, "Touché: The Adventures of the Fifth Musketeer" is still unplayable on Android devices using touchscreens. :cry: