Search found 19 matches
- Tue Oct 20, 2020 8:01 am
- Forum: Nintendo Switch Port
- Topic: Lands of Lore controls
- Replies: 12
- Views: 22958
Re: Lands of Lore controls
Remap feature works fine, but LMB (and may be RMB) - not! By default, RMB=(A) and LMB=(B), but impossible to make a "click" of LMB by pressing (B) joy-con button in many cases. For example, it didn't work in MAIN MENU or impossible to make a strike by clicking on "weapon attack" ...
- Fri Jul 17, 2020 6:28 pm
- Forum: Nintendo Switch Port
- Topic: Lands of Lore controls
- Replies: 12
- Views: 22958
Re: Lands of Lore controls
So, what about controls in Lands of Lore now? Is it possible to remap or add alternative control scheme (by hotkeys like it was done in Pix's builds for PSP - http://www.pspx.ru/forum/images/pspx_buttons/triangle.gif + http://www.pspx.ru/forum/images/pspx_buttons/circle.gif + http://www.pspx.ru/foru...
- Thu Feb 20, 2020 4:01 pm
- Forum: Nintendo Switch Port
- Topic: The Legend of Kyrandia - Book Two: The Hand of Fate (RUSSIAN) crash!
- Replies: 1
- Views: 9527
The Legend of Kyrandia - Book Two: The Hand of Fate (RUSSIAN) crash!
Yesterday i tried to play russian version of HoF on NSW and got a crash (see attachments).
In WINDOWS build all fine with the same data files (no any crashes)!
What a heck?
In WINDOWS build all fine with the same data files (no any crashes)!
What a heck?
Code: Select all
7bc3e87305b59e2679f8d97f82a21317 *GARDEN.EMC
4 806 bytes
- Tue Feb 18, 2020 12:46 pm
- Forum: Nintendo Switch Port
- Topic: MIDI (General MIDI, MT-32, etc...)
- Replies: 12
- Views: 20708
Re: MIDI (General MIDI, MT-32, etc...)
Finally, I discovered the reason why MT32 midi didn’t work correctly: "...\LOLDATA\DATA\ ENG\STARTUP.PAK " MUST to be present in THIS folder, EVEN if other localization folder in use (GER folder in case of my RUSSIAN one). If SCUMM VM doesn't find " ENG\STARTUP.PAK ", it will not...
- Fri Feb 14, 2020 12:14 am
- Forum: Nintendo Switch Port
- Topic: Lands of Lore controls
- Replies: 12
- Views: 22958
Re: Lands of Lore controls
It works for me using latest code. Please check again with tomorrow’s buildbot version. If it still doesn’t work for you, please provide step by step instructions how to reproduce the bug. Thanks. Still NOT work (tried "latest development build"). (B) button (or any other, assigned for &q...
- Thu Feb 13, 2020 11:04 pm
- Forum: Nintendo Switch Port
- Topic: MIDI (General MIDI, MT-32, etc...)
- Replies: 12
- Views: 20708
Re: MIDI (General MIDI, MT-32, etc...)
About "correct" GM music in Lands of Lore with MT-32 emulation: tried now in windows build and... it' horrible like on Switch version and like it should be if you play GM/GS on MT-32 device :( But Lands of Lore has support for MT-32 synth too in setup! Is it possible to use mapper or MT-32...
- Fri Feb 07, 2020 3:47 pm
- Forum: Nintendo Switch Port
- Topic: MIDI (General MIDI, MT-32, etc...)
- Replies: 12
- Views: 20708
MIDI (General MIDI, MT-32, etc...)
Thanks for adding support of MT-32 ROMs as internal MT-32 emulator. Works fine. But is it possible to add some soft-synth engine like this for General MIDI support? Or use MT-32 ROMS (i prefer to use extended CM-32L ROMS instead of MT-32) for GM emulation? About MT-32 emulation: For example, I have ...
- Fri Feb 07, 2020 3:34 pm
- Forum: Nintendo Switch Port
- Topic: Lands of Lore controls
- Replies: 12
- Views: 22958
Re: Lands of Lore controls
New "remp feature" is great, now we can customize controls as we like. But there is new trouble at NSW port: associated mouse buttons don't work, at least, LMB usually binfed to (B) gamepad button. And I think RMB binfed to gamepad (A) too. The only way to use a mouse buttons in game is a ...
- Sat Oct 12, 2019 1:30 am
- Forum: Nintendo Switch Port
- Topic: Lands of Lore controls
- Replies: 12
- Views: 22958
Re: Lands of Lore controls
1. First of all, THANK YOU for your work! 2. Today i tested LoL on my switch (switch-master-912bbf36) and found some... (bug?) in controls: TURN LEFT = (<) + [R] all fine, as expected, but TURN RIGHT = (^) + [R] but (>) + [R] expected! Can you fix it or explain if it'd not a bug? 3. Can you remove M...
- Tue Feb 12, 2019 12:32 am
- Forum: Playstation Vita Port
- Topic: General MIDI SoundFont support
- Replies: 2
- Views: 15316
Re: General MIDI SoundFont support
Me too!
Or better is include support of "Pix's hacks" (to replace MIDI with OGG-tracks).
Or better is include support of "Pix's hacks" (to replace MIDI with OGG-tracks).
- Tue Dec 23, 2014 2:19 pm
- Forum: Android Port
- Topic: Touche: hold right click for context menu
- Replies: 15
- Views: 20128
- Tue Dec 23, 2014 3:02 am
- Forum: Android Port
- Topic: Touche: hold right click for context menu
- Replies: 15
- Views: 20128
Touche does some odd and very complext things internally with mouse within the main function... But may be you should make something NOT in this game's engine, but in Android port globally (touchscreen interface)? Is it possible at all in any other games (in android scummvm port) to hold right mous...
- Mon Dec 22, 2014 10:44 pm
- Forum: Android Port
- Topic: Touche: hold right click for context menu
- Replies: 15
- Views: 20128
- Thu Aug 21, 2014 5:20 pm
- Forum: Help and Support
- Topic: MD5 hash check disable
- Replies: 11
- Views: 9872
MD5 hash check disable
I'm working on Lands of Lore RUSSIAN translation, so hashes of *.PAK files changes every test build.
I need a way to run the game without checking MD5.
Is any option/switch in SCUMM VM engine to ignore MD5?
Help me, please.
I need a way to run the game without checking MD5.
Is any option/switch in SCUMM VM engine to ignore MD5?
Help me, please.
- Sat Feb 08, 2014 11:37 pm
- Forum: Android Port
- Topic: Touche: hold right click for context menu
- Replies: 15
- Views: 20128