Thanks for the info! So that path info is precalculated, not calculated at run time...
Yes, I am still curious what happens to get to a specific point within a node once the path to that node is determined.
Search found 2 matches
- Sat Sep 22, 2007 11:00 pm
- Forum: Help and Support
- Topic: How does pathfinding work in Scumm?
- Replies: 5
- Views: 6954
- Sat Sep 22, 2007 3:30 am
- Forum: Help and Support
- Topic: How does pathfinding work in Scumm?
- Replies: 5
- Views: 6954
How does pathfinding work in Scumm?
Greetings gang, I thought some of the programming Wizards who put together ScummVM could answer a question for me. What kind of pathfinding do the old Scumm game use? It works quite well for what it is...yet I'm thinking perhaps it's not A*? All the articles on the topic nowadays talk about A* or so...