Search found 43 matches
- Fri Oct 30, 2009 3:25 pm
- Forum: iPhone Port
- Topic: Thoughts on the App Store
- Replies: 150
- Views: 157284
You people fail to understand. Of course you can transfer files onto your iPhone and subsequently view them (and Apple allows you to do so). You are not allowed to transfer interpreted code onto the device and subsequently run it! Office files (.doc, .ppt, .html, .pdf, etc.) are not interpreted code...
- Fri Oct 30, 2009 11:31 am
- Forum: iPhone Port
- Topic: Thoughts on the App Store
- Replies: 150
- Views: 157284
- Wed Oct 07, 2009 1:59 pm
- Forum: iPhone Port
- Topic: Thoughts on the App Store
- Replies: 150
- Views: 157284
Again, quoting Vinterstum from one page back: This is a portion of Apple's EULA: 3.3.2 An Application may not itself install or launch other executable code by any means, including without limitation through the use of a plug-in architecture, calling other frameworks, other APIs or otherwise. No int...
- Tue Oct 06, 2009 1:46 pm
- Forum: iPhone Port
- Topic: Thoughts on the App Store
- Replies: 150
- Views: 157284
- Tue Sep 08, 2009 7:01 pm
- Forum: iPhone Port
- Topic: Thoughts on the App Store
- Replies: 150
- Views: 157284
And, it's gone again. Exactly because of the BASIC interpreter that was only disabled (and not removed) and could easily be enabled again with a trick.
http://toucharcade.com/2009/09/08/c64-e ... r-release/
http://toucharcade.com/2009/09/08/c64-e ... r-release/
- Fri Aug 29, 2008 1:45 pm
- Forum: iPhone Port
- Topic: ScummVM in the AppStore
- Replies: 1
- Views: 4726
Please, this has been discussed lengthy - just browse this forum..
Read this and you get your answer: http://forums.scummvm.org/viewtopic.php?t=5916
Read this and you get your answer: http://forums.scummvm.org/viewtopic.php?t=5916
- Fri Mar 28, 2008 10:42 am
- Forum: iPhone Port
- Topic: Zack McKracken FM-Towns Version not fullscreen...
- Replies: 5
- Views: 9611
- Fri Feb 22, 2008 3:39 pm
- Forum: iPhone Port
- Topic: ScummVM custom skin
- Replies: 36
- Views: 43095
re: coverflow
Erica Sadun of TUAW fame just released a proof of concept app that builds on coverflow; so it IS doable! So having a game browser like that could actually work.
Read the story here: http://www.tuaw.com/2008/02/21/appflow-for-the-iphone/
Erica Sadun of TUAW fame just released a proof of concept app that builds on coverflow; so it IS doable! So having a game browser like that could actually work.
Read the story here: http://www.tuaw.com/2008/02/21/appflow-for-the-iphone/
- Mon Jan 28, 2008 10:19 am
- Forum: iPhone Port
- Topic: App quitting on loading screen
- Replies: 13
- Views: 14881
- Tue Dec 18, 2007 8:44 pm
- Forum: iPhone Port
- Topic: leisure suit larry 1 fully compatible on my iphone
- Replies: 3
- Views: 8044
I think he's referring to this list: http://wiki.scummvm.org/index.php/IPhone
- Sun Nov 25, 2007 11:41 pm
- Forum: iPhone Port
- Topic: Guybrush walks left - bug in MI1
- Replies: 8
- Views: 10522
Hehe well, the accelerometer was just a wild guess. And since the bug first appeared after switching from landscape to portrait mode and back, I figured it was the accelerometer that noticed which mode was to use.. But since I still can't reproduce the bug, I assume it must've been something else (m...
- Sun Nov 25, 2007 10:45 pm
- Forum: iPhone Port
- Topic: Guybrush walks left - bug in MI1
- Replies: 8
- Views: 10522
I'm sorry, I just continued the trend of posting it here, because I thought it'd be appropriate for this port*. But I will refrain from doing it in the future. Apologies.
* quoting md5: Please, make new threads with any problems/suggestions you want to make - (source)
* quoting md5: Please, make new threads with any problems/suggestions you want to make - (source)
- Sun Nov 25, 2007 7:35 pm
- Forum: iPhone Port
- Topic: Guybrush walks left - bug in MI1
- Replies: 8
- Views: 10522
Update: I tried a few other games (MI2, Zak or Indy 4) and these worked fine. Then I tried MI1 again, and I could not reproduce the bug, the game behaved as it should! I also pushed the home button to return to SpringBoard and then go back into ScummVM, and it's still fine! I'm of course happy the b...
- Sun Nov 25, 2007 7:32 pm
- Forum: iPhone Port
- Topic: Guybrush walks left - bug in MI1
- Replies: 8
- Views: 10522
Guybrush walks left - bug in MI1
First of all, thanks for the latest version, the sleepmode is a wonderful addition, and the "ON" looks really good! But I just discovered something weird: I opened Monkey Island 1 to test it, and the following happens: As soon as the game starts (after the few intro scenes), Guybrush has a...
- Sat Nov 24, 2007 9:01 am
- Forum: iPhone Port
- Topic: ScummVM does not work.
- Replies: 36
- Views: 42290