Search found 3 matches

by ptothel
Tue Nov 13, 2007 7:03 pm
Forum: iPhone Port
Topic: iPod Touch/iPhone Port?
Replies: 237
Views: 380088

rotane wrote: Well, all I can say is I'm running VGA/DOS (German) and it's working w/o a problem as well (iPhone 1.0.2 btw).

It didn't start at first though, so I set both Language and Platform to <default> - I suggest you try this!
Yup. That was it!

It's working fine now. Thanks!
by ptothel
Tue Nov 13, 2007 5:35 pm
Forum: iPhone Port
Topic: iPod Touch/iPhone Port?
Replies: 237
Views: 380088

Curious, indeed! I'm running MI1, Loom, and Indiana Jones: Fate of Atlantis without a glitch. What version of MI1 are you running? Mine is EGA/DOS. Where on the iTouch do you have the files stored? I'm on an iPhone, but ScummVM.app is in /Applications and the games are all in subfolders of /private...
by ptothel
Tue Nov 13, 2007 2:55 pm
Forum: iPhone Port
Topic: iPod Touch/iPhone Port?
Replies: 237
Views: 380088

Everybody seems to be able to run Monkey Island without any problems... I have a iTouch 1.1.1. I copied my backup of MI1, which works fine on my PC, to my iTouch and chmod 777 everything from folder to files, but it just won't work. It freezes without even showing the Lucas Arts splash screen... it ...