Search found 10 matches
- Tue Dec 04, 2007 9:38 pm
- Forum: iPhone Port
- Topic: game format
- Replies: 2
- Views: 4888
- Tue Dec 04, 2007 9:11 pm
- Forum: iPhone Port
- Topic: ScummVM custom skin
- Replies: 36
- Views: 43032
Also, it will be hard to have more than one interface, cause they will all have to stay up to date, unless someone is up to the task of maintaining a separate UI, which I doubt Well that depends on exactly what the UI is - if it's just a new skin for the iPhone then the maintaining should be very m...
- Tue Dec 04, 2007 9:05 pm
- Forum: iPhone Port
- Topic: ScummVM custom skin
- Replies: 36
- Views: 43032
What made you think so? Our brand comes from the website. The GUI is designed after that. 6 years of UI design experience ;) A brand has nothing to do directly with the UI. It might influence choices, but it shouldn't lead them. Take a look at the MS Office suite. Their brand has nothing to do with...
- Tue Dec 04, 2007 9:00 pm
- Forum: iPhone Port
- Topic: DotT Crashing with Speech
- Replies: 2
- Views: 4495
Well if there is - then it's an issue with the ScummVM tools. I compressed to sog from the original files (that work on the iPhone without crashing). So either is the port - or its the tools, but something to do with ScummVM is breaking my copy of DotT on the iPhone. I mean... I can play it (I creat...
- Fri Nov 30, 2007 12:18 am
- Forum: iPhone Port
- Topic: Mass add?
- Replies: 13
- Views: 17159
- Thu Nov 29, 2007 9:23 pm
- Forum: iPhone Port
- Topic: DotT Crashing with Speech
- Replies: 2
- Views: 4495
DotT Crashing with Speech
Currently I can crash Day Of The Tentacle predictably in the intro when I use the sog file for the speech/effects. It always crashes in the same point, but not the exact same point, sometimes it'll get a second or two further, but it's the point where the intro has the purple tenticle saying "I...
- Thu Nov 29, 2007 9:03 pm
- Forum: iPhone Port
- Topic: Ogg support?
- Replies: 3
- Views: 5067
- Thu Nov 29, 2007 8:26 pm
- Forum: iPhone Port
- Topic: ScummVM custom skin
- Replies: 36
- Views: 43032
The problem with branding on a UI is that a UI is supposed to be just that... not a brand. The ScummVM UI works on a PC, but on the iPhone it looks clunky and out of place. I've edited the modern theme to look more iphone-like on mine, and it does wonders for making it look more like a solid native ...
- Thu Nov 29, 2007 1:01 am
- Forum: iPhone Port
- Topic: Keyboard and mouse input - suggestions and problems
- Replies: 20
- Views: 28170
Re: Clickpoint offset
I second this impression. In fact this is one of the only two bugs I've found (other one was the weird freezing mouse pointer one).burgerkiller wrote:It seems to me that there is a small offset to the right and down of the cursor point compared to the tap position.
- Thu Nov 29, 2007 12:40 am
- Forum: iPhone Port
- Topic: Ogg support?
- Replies: 3
- Views: 5067
Ogg support?
Is there any likelihood of having Ogg support on the iPhone ScummVM? Here's my dilemma - all my original games are around 6000 miles away from me (in the UK, I now live in California). As they are technically at my parents house I don't even know if they still exist right now! Anyhow... sensibly I b...