Search found 6 matches
- Wed Dec 19, 2007 2:56 am
- Forum: iPhone Port
- Topic: iPhone port project dead?
- Replies: 11
- Views: 11521
Okay its been said already but jeez, impatient little man! ScummVM for the iPhone isn't even official to the best of my knowledge; I thought we still only had a bunch of svn builds. I downloaded an update less than 2 weeks ago so wouldn't say the port is feeling dead. Maybe Microsoft has canned Wind...
- Fri Dec 14, 2007 1:55 pm
- Forum: iPhone Port
- Topic: Full Throttle Controls
- Replies: 5
- Views: 14963
- Wed Dec 12, 2007 2:51 pm
- Forum: iPhone Port
- Topic: iPhone/iPod Touch Games Compatibility List
- Replies: 271
- Views: 379584
- Tue Dec 11, 2007 2:02 pm
- Forum: iPhone Port
- Topic: iPhone/iPod Touch Games Compatibility List
- Replies: 271
- Views: 379584
Just a query; does anyone else get a crash in Full Throttle in the part just after you've dumped the fertiliser on the road and you're heading back to the mink farm to annoy ripburger's goons so that they get shafted by the fertiliser? For me it goes into the debugger, so maybe I can help fix the is...
- Mon Dec 10, 2007 3:20 am
- Forum: iPhone Port
- Topic: Improvements to AGI games?
- Replies: 4
- Views: 5667
Yes with King's Quest 1 and 2 I find it impossible to leave the screen using the left side; no obvious reason why as the right hand side is fine. Arrow keys would be great. As the original poster said though... ScummVM on the iPhone (or in my case iPod Touch) is simply amazing!! Keep up the good work.
- Sat Dec 08, 2007 2:44 pm
- Forum: iPhone Port
- Topic: iPhone/iPod Touch Games Compatibility List
- Replies: 271
- Views: 379584
Just a quick note that you can complete Beneath a Steel Sky without problems. The hardest part was near the beginning when you blow up the pipe that has gas coming out of it by pushing a button at the same time that Joey pushes it. The button is soooo small, and I just couldn't hit it in time as it ...