Search found 6 matches

by Warp
Wed Feb 20, 2008 8:16 pm
Forum: General Discussion
Topic: BASS elevator
Replies: 10
Views: 6312

Ah, OK so after redoing the sequence and burning the cable before going down he actually says "come on Joey" each time and Joey comes along. This did not happen before! So I guess I screwed the engine up somehow. It seems to work now though.. I hope things like this don't happen all the ti...
by Warp
Wed Feb 20, 2008 8:00 pm
Forum: General Discussion
Topic: BASS elevator
Replies: 10
Views: 6312

You seem to have an older version of the game (0.0348), there's a newer one available (0.0372)
Ok, do you know where I can get it? My current version is the one from the ScummVM download page I think. Or do you mean the CD version? This is the floppy one.
by Warp
Wed Feb 20, 2008 3:32 pm
Forum: General Discussion
Topic: BASS elevator
Replies: 10
Views: 6312

I thought Joey was supposed to follow you into the elevator if he's in the room with you when you enter. He followed me down, but he won't go up with me again. I tried standing in the elevator with the door open for about five minutes and nothing happened. When I try to speak to him the game just r...
by Warp
Tue Feb 19, 2008 11:14 pm
Forum: General Discussion
Topic: BASS elevator
Replies: 10
Views: 6312

BASS elevator

Hi, after going down to the second floor I can't seem to get Joey to follow me back up again. Is this normal? I missed making Joey cut the cable with his torch on the main floor but can't make him go up there again to fix it. Is this a dead end situation or is there some trick to it? He keeps insist...
by Warp
Fri Dec 21, 2007 2:40 pm
Forum: General Discussion
Topic: Blargg NTSC filter
Replies: 7
Views: 6207

I am not speaking as a lead dev here who's trying to veto anything, rather I am merely voicing my bewilderment here: Those games where never made to be run on a TV, why should we try to emulate the looks of one? . It's not about making them look like on a TV per see, but about making them look bett...
by Warp
Fri Dec 21, 2007 6:07 am
Forum: General Discussion
Topic: Blargg NTSC filter
Replies: 7
Views: 6207

Blargg NTSC filter

Would it be possible to implement this filter in Scummvm?
It is currently used in zsnes (amoung others) and looks really great in RGB mode (way better than any filters currently used in scumm imho).

http://www.slack.net/~ant/libs/ntsc.html