Search found 15 matches
- Wed Nov 15, 2023 11:20 pm
- Forum: Help and Support
- Topic: Curse of Monkey Island - Music stutters
- Replies: 4
- Views: 1210
Re: Curse of Monkey Island - Music stutters
The Windows drivers are a bit janky but I rarely have any real issues. I did test my PCs onboard sound and it had the same issue. Seems this has been going on a while with COMI. I tried to play it a couple of years ago and to be fair it was worse than this, so things are improving.
- Wed Nov 15, 2023 4:44 pm
- Forum: Help and Support
- Topic: Curse of Monkey Island - Music stutters
- Replies: 4
- Views: 1210
Re: Curse of Monkey Island - Music stutters
Heyhey! First of all, with "latest" version of ScummVM you mean 2.7.1 or the latest daily? (Try the latter one, just in case) ScummVM sets up the audio device at start-up and it shows some information on the text console: can you tell me what is the value for the audio buffer size? Also, ...
- Tue Nov 14, 2023 4:09 pm
- Forum: Help and Support
- Topic: Curse of Monkey Island - Music stutters
- Replies: 4
- Views: 1210
Curse of Monkey Island - Music stutters
The music will sometimes briefly stutter or cut out when Guybrush looks at an object in the scene or when quick travelling several screens in sequence. A guaranteed way to trigger a music stutter is to look at the inventory item treasure map (for the theatre lights) in Puerto Pollo. Low latency mode...
- Mon Oct 12, 2020 10:30 pm
- Forum: Help and Support
- Topic: Glitchy Audio
- Replies: 21
- Views: 9516
Re: Glitchy Audio
I'm running on Windows 7 x64 with a relatively heavy spec. Curse of Monkey Island doesn't use MT32. Is the MT32 emulation always active in the background?
- Sat Sep 19, 2020 10:10 pm
- Forum: Help and Support
- Topic: Glitchy Audio
- Replies: 21
- Views: 9516
Glitchy Audio
I recently updated to the latest stable build (windows) and I've been getting lots of audio stutters and glitches. It's especially bad when selecting dialogue but games that have streaming background music (COMI) are also pretty bad. I installed the most recent daily build and it's much improved, th...
- Thu Jul 02, 2020 3:38 pm
- Forum: General Discussion
- Topic: MI2 Ultimate Talkie - No MT32 in ScummVM?
- Replies: 1
- Views: 1103
Re: MI2 Ultimate Talkie - No MT32 in ScummVM?
Never mind. I forgot to unzip the MT-32 Roms last time I updated ScummVM. It's working fine.
- Thu Jul 02, 2020 2:14 am
- Forum: General Discussion
- Topic: MI2 Ultimate Talkie - No MT32 in ScummVM?
- Replies: 1
- Views: 1103
MI2 Ultimate Talkie - No MT32 in ScummVM?
Just checking, is MT-32 an unsupported feature in ScummVM for MI2 Ultimate Talkie at the moment?
- Tue Oct 21, 2008 11:37 am
- Forum: Help and Support
- Topic: Grim Fandango advice needed
- Replies: 9
- Views: 6960
- Mon Oct 20, 2008 7:29 pm
- Forum: Help and Support
- Topic: Grim Fandango advice needed
- Replies: 9
- Views: 6960
- Mon Oct 20, 2008 6:45 pm
- Forum: Help and Support
- Topic: Grim Fandango advice needed
- Replies: 9
- Views: 6960
- Mon Oct 20, 2008 6:33 pm
- Forum: Help and Support
- Topic: Grim Fandango advice needed
- Replies: 9
- Views: 6960
- Mon Oct 20, 2008 1:42 am
- Forum: Help and Support
- Topic: Grim Fandango advice needed
- Replies: 9
- Views: 6960
- Mon Oct 20, 2008 1:41 am
- Forum: Help and Support
- Topic: Grim Fandango advice needed
- Replies: 9
- Views: 6960
Grim Fandango advice needed
Sorry for being slightly off topic as I know it doesn't and will never work with scummvm but I always assumed it still worked with XP in software mode. After years I've installed it again and I get lines all over the screen in software mode and partially invisible characters in accelerated mode (as ...
- Thu Jan 10, 2008 8:53 pm
- Forum: Nintendo DS Port
- Topic: ScummVM DS 0.11.0 beta3 released for testing! [obsolete]
- Replies: 20
- Views: 27081
- Tue Jan 01, 2008 8:46 pm
- Forum: Nintendo DS Port
- Topic: ScummVM DS 0.11.0 beta2 released for testing! [obsolete]
- Replies: 18
- Views: 27231
Hi man, Thanks for all the work youre doing, this is my favorite toy right now :) Everything I've tried seems to work well apart from when using the cpu scaler in the FM-Towns version of Zak. It appears to break the inventory part of the screen as everything below the top two lines is completely bla...