Search found 20 matches
- Fri Jun 04, 2021 2:43 pm
- Forum: General Discussion
- Topic: Eye Of The Beholder 1 & 2 AGA Versions?
- Replies: 6
- Views: 6082
Re: Eye Of The Beholder 1 & 2 AGA Versions?
These games are only available via illegal download and thus cannot be supported, since we have a strict anti-piracy policy. My understanding is that these game versions are basically made up from 3 different games (graphics from the PC versions of EOB, sound data from the Amiga versions and some au...
- Sun Jan 10, 2021 5:40 pm
- Forum: Help and Support
- Topic: Lands of Lore on mac / bug report
- Replies: 2
- Views: 1371
Re: Lands of Lore on mac / bug report
I have just done a quick test with LOL CD, LOL Floppy English and LOL PC-98 Japanese. The Vaelan's Cube works fine for me in all 3 versions. You have to pick it up and right click with it on one of the character portraits. You have to do it three times I think. After the first click there is an anim...
- Wed Dec 19, 2012 10:13 pm
- Forum: General Discussion
- Topic: ScummVM Summons the Heroes of the Forgotten Realms
- Replies: 16
- Views: 13216
Re: Finished EOB1
Truus999 wrote: The new question is The dropped party member is gone. Is that the same behaviour as in the original game.
Yes, that's normal behavior. Where else should these characters appear, anyway?.
- Sun Dec 16, 2012 1:36 pm
- Forum: General Discussion
- Topic: ScummVM Summons the Heroes of the Forgotten Realms
- Replies: 16
- Views: 13216
Re: Finished EOB1
Further more I have a two question which MAY be bugs. When dropping a party member he becomes a set of bones. When resurrecting dead people by the dwarven cleric with a full party the person you replace ends als as a set of bones Was this the same in the original? Sounds like a bug. I'll try to fix...
- Tue Jul 17, 2012 8:51 pm
- Forum: General Discussion
- Topic: Eye of the Beholder
- Replies: 7
- Views: 9804
Re: Eye of the Beholder
Does the SegaCD version of the game use the same engine as the DOS version? Not as far as we know. EDIT: I also think no developer working on EoB has the SegaCD version, so it's hard to verify whether it's really using a different engine. I'm not a ScummVM developer, but I do have a copy of the Seg...
- Sun May 06, 2012 9:53 pm
- Forum: Help and Support
- Topic: Lands of Lore Bug report
- Replies: 6
- Views: 5569
- Sat Feb 25, 2012 1:38 pm
- Forum: Help and Support
- Topic: Bug with ScummVM when selecting MIDI devices.
- Replies: 3
- Views: 3164
I have attempted to fix the issue you mentioned.
Please test with the latest build (http://www.scummvm.org/downloads/scummvm-win32.exe or http://buildbot.scummvm.org/builds.html). It can take a while until the changes get picked up, though.
Please test with the latest build (http://www.scummvm.org/downloads/scummvm-win32.exe or http://buildbot.scummvm.org/builds.html). It can take a while until the changes get picked up, though.
- Fri Feb 03, 2012 11:23 pm
- Forum: Help and Support
- Topic: Bug with ScummVM when selecting MIDI devices.
- Replies: 3
- Views: 3164
As far as I remember we don't really deal with devices which have the exact same name. Using the IDs (like DosBox) for identifying devices is usually not such a good idea, since they may easily change (just remove one of you USB cables and you'll most likely have most or all of your DosBox IDs wrong...
- Fri Nov 04, 2011 5:23 pm
- Forum: General Discussion
- Topic: Fate of Atalntis Fighting ...
- Replies: 20
- Views: 19118
Looking at the yellow manual card that shows the keyboard/mouse/joystick controls seems to verify this, too. I can't read Japanese, but the card shows a keyboard picture with descriptions for certain keys. There is no description for the number keys. If it would help, I could translate the Japanese...
- Sat Oct 01, 2011 1:01 pm
- Forum: General Discussion
- Topic: Fate of Atalntis Fighting ...
- Replies: 20
- Views: 19118
My tests (looking at disasm and scripts, also checking with UNZ) seem to indicate that keyboard fighting is not supported in the FM-TOWNS version, although the 'f' key still works for switching keyboard mode on and off. The only key that works is the '0' key for an instant win (verified with UNZ). L...
- Sat Sep 17, 2011 5:20 pm
- Forum: Help and Support
- Topic: MUNT Windows Driver doesn't show up in ScummVM
- Replies: 4
- Views: 2987
- Mon Jun 27, 2011 11:37 pm
- Forum: General Discussion
- Topic: Fate of Atalntis Fighting ...
- Replies: 20
- Views: 19118
- Sun Jun 26, 2011 12:48 pm
- Forum: General Discussion
- Topic: ScummVM frontend/launcher?
- Replies: 5
- Views: 5619
Re: ScummVM frontend/launcher?
Does such a thing exist? Since ScummVM supports a finite list of games, there could be a wonderful frontend for it, complete with a database full of tasty info about each game (year, platform, media, publisher, developer, genre, etc), plus screenshots, box scans, media scans etc. Something like MAM...
- Sun Jun 19, 2011 12:51 pm
- Forum: General Discussion
- Topic: FM-TOWNS Japanese font lag fixed!
- Replies: 2
- Views: 2698
Re: FM-TOWNS Japanese font lag fixed!
I just installed ScummVM 1.3.0, and I couldn't help but notice that my Japanese FM-TOWNs Zak McKracken now displays characters properly. I'm absolutely thrilled! A huge thank you to whomever decided to address this problem. I've been looking forward to it for literal years. You might have noticed t...
- Sat Jun 18, 2011 11:09 pm
- Forum: General Discussion
- Topic: "This arrow is ..quite annoying..."
- Replies: 24
- Views: 20448
I had this slight problem - I don't know if it's the game's fault or ScummVM's: I forgot to visit the pod-room in the Draracle caves so I never got Lora as a companion. No big deal, I thought, but suddenly, after visiting the Draracle, she's there and leaves the caves with me. I'll restart the game...