Search found 5 matches

by Unno
Sun May 24, 2009 2:58 am
Forum: General Discussion
Topic: Non-standard binary repository
Replies: 2
Views: 2332

Oh...I feel a bit foolish.

Thank you for letting me know!

Unno
by Unno
Wed May 20, 2009 1:36 am
Forum: General Discussion
Topic: Non-standard binary repository
Replies: 2
Views: 2332

Non-standard binary repository

Hey everyone, I'm just wondering if there's a site somewhere that hosts Scummvm binaries that include extra libraries and the like. I want to upgrade to the new version, but if I do I'll lose my fluidsynth functionality, which I've become quite fond of. The ability to build binaries on my own is bey...
by Unno
Tue May 20, 2008 6:19 am
Forum: Help and Support
Topic: Aspect Ratio Correction on FM Towns Games
Replies: 104
Views: 97101

Aspect Ratio Correction on FM Towns Games

First of all, I'm not sure if this applies to all FM Towns games. The only one I own is Loom, but I have seen Monkey Island screenshots online that seem to confirm it has the same issue. The games are, of course, at the FM Towns resolution of 320x240, and therefore ScummVM does not bother with stret...
by Unno
Wed May 14, 2008 5:29 pm
Forum: Help and Support
Topic: compress_scumm_san without audio compression
Replies: 2
Views: 2516

Ok, thanks for letting me know.
by Unno
Mon May 12, 2008 11:23 pm
Forum: Help and Support
Topic: compress_scumm_san without audio compression
Replies: 2
Views: 2516

compress_scumm_san without audio compression

Perhaps I'm just dense, but in reading the usage for compress_scumm_san, it seems like if I just put in the filenames and directories, it should apply zlib compression to the video and leave the audio alone. However, every time I run it, it tries to reencode the audio into an mp3 format. I'm going f...