Search found 39 matches
- Sun Aug 09, 2009 10:09 am
- Forum: iPhone Port
- Topic: Monkey Island 2 copy protection
- Replies: 3
- Views: 23470
- Sun Aug 09, 2009 9:59 am
- Forum: iPhone Port
- Topic: Suggestion for improving the touchpad controls
- Replies: 4
- Views: 6029
Just to echo this (maybe I have fat fingers). But if you could minimize the keyboard in portrait mode to use the space as part of the touchpad area, I'd love it too. Even the official MI:SE gets annoying when I cant see where the cursors moving to because of my fingers. And big thanks for the iPhon...
- Mon Jul 20, 2009 7:15 pm
- Forum: iPhone Port
- Topic: Zoom
- Replies: 2
- Views: 4059
Re: Zoom
Hey guys! Mainly for Vinterstum, I was wondering if there is any update on the zoom feature? These two threads were discussing it 'n you mentioned there you were working on it in 2008? http://forums.scummvm.org/viewtopic.php?t=4936&highlight=zoom http://forums.scummvm.org/viewtopic.php?t=4763&a...
- Sat Jul 18, 2009 4:53 am
- Forum: iPhone Port
- Topic: Zoom
- Replies: 2
- Views: 4059
Zoom
Hey guys! Mainly for Vinterstum, I was wondering if there is any update on the zoom feature? These two threads were discussing it 'n you mentioned there you were working on it in 2008? http://forums.scummvm.org/viewtopic.php?t=4936&highlight=zoom http://forums.scummvm.org/viewtopic.php?t=4763&am...
- Thu Jul 16, 2009 12:31 pm
- Forum: iPhone Port
- Topic: Discworld 1 not recognised on 0.13.1 ?
- Replies: 15
- Views: 19416
- Thu Jul 16, 2009 11:44 am
- Forum: iPhone Port
- Topic: Discworld 1 not recognised on 0.13.1 ?
- Replies: 15
- Views: 19416
- Thu Jul 16, 2009 11:32 am
- Forum: iPhone Port
- Topic: Discworld 1 not recognised on 0.13.1 ?
- Replies: 15
- Views: 19416
- Thu Jun 04, 2009 1:51 pm
- Forum: PSP Port
- Topic: ScummVM on PSP Firmware 5.50
- Replies: 3
- Views: 8006
- Wed Dec 03, 2008 6:42 pm
- Forum: General Discussion
- Topic: Discworld
- Replies: 484
- Views: 514629
- Thu Oct 23, 2008 5:07 pm
- Forum: PSP Port
- Topic: scummvm12 savegame errors: cannot load any savegame
- Replies: 6
- Views: 10052
- Mon Oct 20, 2008 7:51 pm
- Forum: Help and Support
- Topic: Installing on Windows Vista 64-bit?
- Replies: 7
- Views: 5528
same here tooLordHoto wrote:The Win32 version of ScummVM works fine on my Vista 64bit.Barbayat wrote:I don't have the standard win32 on my pc, and I don't feel like buying a win32 version and re-install everything. So I was wondering if there was a way to make this work.
perhaps the poster was lookin for info before trying?
- Mon Oct 20, 2008 6:31 pm
- Forum: Nintendo DS Port
- Topic: Is Ogg support possible?
- Replies: 15
- Views: 14156
- Sat Oct 18, 2008 6:24 pm
- Forum: PSP Port
- Topic: scummvm12 savegame errors: cannot load any savegame
- Replies: 6
- Views: 10052
scummvm12 savegame errors: cannot load any savegame
Hi guys I've played full throttle for about an hour, saved my game and quit. Then tried to load the savegame again. It saw the savegame but when I selected it the load button was greyed out. After that I changed the savegame folder for the game from "default" to a specific folder, and save...
- Tue Oct 07, 2008 9:31 am
- Forum: PSP Port
- Topic: ScummVM on PSP! WOW!
- Replies: 7
- Views: 14572
Re: lol
Ofcourse this has been done on purpose, it's a desperate attempt to get market control on psp games.. with the success of psp cfw sony is crying because they don't earn enough money on their games, (most of them SUCKS anyway.) the only reason i would ever own a psp would be to play snes emulator an...
- Tue Oct 07, 2008 9:29 am
- Forum: PSP Port
- Topic: ScummVM on PSP! WOW!
- Replies: 7
- Views: 14572
Not really. I doubt Sony has done it on purpose, but the prx for reading the memory stick has been changed to a slower one. To restore the reading speed from 3.71 and before on your current custom firmware - use this - http://youtube.com/watch?v=OmDvFg67vQ0 this is not needed for everyone, it depen...