Just posting to inform that the issue has been fixed. I am now running the latest buildbot build playing Rivendafioram wrote:I ran into this exact issue:
https://bugs.scummvm.org/ticket/10024
Hopefully, when an Android porter has more time they can look into this.
Search found 24 matches
- Fri Nov 24, 2017 10:14 am
- Forum: Android Port
- Topic: Port progress & nightly builds
- Replies: 147
- Views: 241452
- Tue Oct 10, 2017 8:51 am
- Forum: Android Port
- Topic: Call for beta testers
- Replies: 9
- Views: 11178
MT-32 emulation works great, first build for me were it actually worked. However can't get The Secret of Monkey Island unofficial SE talkie and Riven to run, they run perfectly fine on my ScummVM git version on Arch Linux. Tested on Samsung Note 3 with Lineage 14 upwards, Oneplus 5 with official sto...
- Tue Oct 10, 2017 8:26 am
- Forum: Android Port
- Topic: Port progress & nightly builds
- Replies: 147
- Views: 241452
Nightly builds don't work for me, keep getting black screen, nothing else happens. Same issue with the 1.9.0 release binaries from the ScummVM website. However the beta (1.9.0.1) from the play store does work, albeit some games have issues that my ScummVM git build on Arch Linux doesn't have but tha...
- Wed Jul 27, 2011 11:38 am
- Forum: Help and Support
- Topic: D-Fend Reloaded not loading scummvm games?
- Replies: 4
- Views: 7928
I think you are confusing some things, lukeman3000. From the looks of it, D-Fend is a user-friendly shell to wrap DOSBox in. ScummVM is not DOSBox, and has little to do with DOS to begin with. You are trying to use screwdriver to hammer in a nail. Actually, D-Fend Reloaded can act as a front end fo...
- Mon Jul 11, 2011 5:31 am
- Forum: Help and Support
- Topic: Fullscreen Problem
- Replies: 5
- Views: 6868
I dunno why, but when I try using the OpenGL graphic option, it just gives me a blank screen. Weather in window or fullscreen mode. Using the latest daily builds. Using Win7 32 bit with a GeForce 9800 GT graphics card. Up to date drivers. I can confirm this issue, OpenGL output seems to be broken i...
- Fri Jul 01, 2011 12:18 pm
- Forum: Help and Support
- Topic: Playing fullscreen in 4:3 on a 16:10 or 16:9 screen
- Replies: 25
- Views: 41749
- Fri Jul 01, 2011 10:12 am
- Forum: Help and Support
- Topic: Playing fullscreen in 4:3 on a 16:10 or 16:9 screen
- Replies: 25
- Views: 41749
We will, this has been worked on as part of GSoC and will be likely included in the next stable version (1.3.0) Has this feature been included yet? I am asking because last night i was playing MI2 SE for the first time, and when i switched to classic mode, it was perfect 4:3 aspect ratio on my 1280...
- Mon Dec 13, 2010 9:18 am
- Forum: The Junkyard
- Topic: FPS source ports and TCs
- Replies: 30
- Views: 34704
A couple of things I've noticed in the list: Voxelstein is largely just a Wolfenstein-themed tech demo of Ken Silverman's Voxlap engine. It is not an engine for Wolf3d, nor a remake. Q2K4 appears to be a Quake 1 engine, not a Quake 2 engine Thanks for spotting that, moved Q2K4 to the correct game. ...
- Thu Dec 09, 2010 1:41 pm
- Forum: The Junkyard
- Topic: Broken Sword Directors Cut now on the PC
- Replies: 19
- Views: 21276
Broken Sword Directors Cut released on GoG, together with their weekend promo 60% off for the Broken Sword series: link.
Get it while it is hot!
Get it while it is hot!
- Thu Dec 09, 2010 9:51 am
- Forum: The Junkyard
- Topic: FPS source ports and TCs
- Replies: 30
- Views: 34704
- Thu Dec 02, 2010 9:22 am
- Forum: The Junkyard
- Topic: FPS source ports and TCs
- Replies: 30
- Views: 34704
You are very welcome luciusDXL, and thanks for taking the time in joining the forum and replying. I actually discovered DarkXL some months ago while i was looking for a source port for Dark Forces cause i was tired of playing it in low res in Dosbox. And i've been playing around with it ever since. ...
- Wed Dec 01, 2010 8:05 pm
- Forum: The Junkyard
- Topic: FPS source ports and TCs
- Replies: 30
- Views: 34704
- Wed Dec 01, 2010 12:52 pm
- Forum: The Junkyard
- Topic: FPS source ports and TCs
- Replies: 30
- Views: 34704
FPS source ports and TCs
Thought some of you would play other games instead of adventures so here is a nice little list to get your frag started on these all time FPS classics. If you have something that isn't on the list, let me know, and i will add it. Blood: Transfusion TC OpenBlud Hypertension ZBlood TC Blood32 BloodTC ...
- Tue Nov 30, 2010 2:09 pm
- Forum: The Junkyard
- Topic: EXPIRED: Monkey Island 2: SE £1.75 on Steam for 24hrs
- Replies: 3
- Views: 3566
- Tue Oct 26, 2010 3:13 pm
- Forum: Help and Support
- Topic: Compiling ScummVM questions
- Replies: 4
- Views: 2664