Search found 5 matches

by joblack
Sun Jul 12, 2009 12:29 am
Forum: Help and Support
Topic: Ratio aspect with 16:10 monitor
Replies: 11
Views: 10076

Ok, the Linux NVIDIA Geforce driver have it but I haven't found the option for the Windows driver? Any idea (my monitor only fits the screen or shows it full what means it only scales (anamorph) completely or increase the resolution by an even number of pixels).
by joblack
Sun Jul 12, 2009 12:06 am
Forum: General Discussion
Topic: The Secret of Monkey Island - Atari ST German - + Protection
Replies: 11
Views: 7611

The Secret of Monkey Island - Atari ST German - + Protection

It seems that the Copy Protection is still active for that version? Intent or a bug?
by joblack
Wed Jul 01, 2009 11:49 pm
Forum: Help and Support
Topic: Ratio aspect with 16:10 monitor
Replies: 11
Views: 10076

You gotta tell that your video drivers there. ScummVM only requests a specific resolution via SDL, how that is mapped is the responsibility of your video card. No thats not right because even if I would change the resolution I normally have no black borders. It can't be that hard to scale it right ...
by joblack
Wed Jul 01, 2009 10:03 pm
Forum: Help and Support
Topic: Ratio aspect with 16:10 monitor
Replies: 11
Views: 10076

Ratio aspect with 16:10 monitor

I've got a HannsG 28" 16:10 monitor and almost all games have the wrong ratio aspect. Are there some options to have a aspect ratio neutral mapping (so that you have some black borders left and right). If that doesn't exist it's a suggestion to implement - especially because of all the new wide...
by joblack
Tue Jun 17, 2008 2:53 pm
Forum: General Discussion
Topic: Hercules Graphics - green and amber
Replies: 1
Views: 2120

Hercules Graphics - green and amber

I´m a great fan of the old Hercules Graphics. Also I like the afterglow effect.

It´s bad that scumm doesn´t support this green or amber color and the afterglow effect.