Search found 443 matches
- Wed Aug 19, 2020 9:01 am
- Forum: General Discussion
- Topic: You are in a maze of twisty little passages, all alike
- Replies: 66
- Views: 29866
Re: You are in a maze of twisty little passages, all alike
Could the detection entry for tcomremake be updated to "The Colour of Magic remake" as it's written in British English. Also does the graphic version of tcomremake need to be added to the unstable list of games like the rest of the version 6 z-code games, or is that not needed because it d...
- Fri Jun 26, 2020 7:22 pm
- Forum: General Discussion
- Topic: You are in a maze of twisty little passages, all alike
- Replies: 66
- Views: 29866
Re: You are in a maze of twisty little passages, all alike
What files do I need anyway, is there are list? I have amiga versions, and zork trilogy works but I need to rename Story.data, to Story.dat for scummvm to recognize it. Currently, the ZCode engine supports the following extensions: .z<1 to 8> (though v6 games are considered unsupported right now), ...
- Fri Apr 12, 2019 8:01 pm
- Forum: Help and Support
- Topic: ScummVM settings dont affect game
- Replies: 25
- Views: 9335
Re: ScummVM settings dont affect game
Could this be causing issues with sound? sdl2.dll isn't a sound font, is it?
soundfont=G:\Program Files (x86)\ScummVM\SDL2.dll
soundfont=G:\Program Files (x86)\ScummVM\SDL2.dll
- Mon Mar 25, 2019 6:00 pm
- Forum: Help and Support
- Topic: Problems loading Fate of Atlantis
- Replies: 2
- Views: 2763
Re: Problems loading Fate of Atlantis
Some games need to be installed to get the data files, so you'll probably need to use dosbox.
- Sun Mar 24, 2019 3:26 pm
- Forum: General Discussion
- Topic: Myst III: 3D box borders visible
- Replies: 4
- Views: 7150
Re: Myst III: 3D box borders visible
I don't get the visible borders like that.
Running on Debian 9 amd64:
ResidualVM 0.4.0git (Feb 13 2019 10:02:36)
Features compiled in: Vorbis MP3 ALSA RGB zLib MPEG2 Theora FreeType2 JPEG PNG
Running on Debian 9 amd64:
ResidualVM 0.4.0git (Feb 13 2019 10:02:36)
Features compiled in: Vorbis MP3 ALSA RGB zLib MPEG2 Theora FreeType2 JPEG PNG
- Tue Dec 11, 2018 11:05 pm
- Forum: General Discussion
- Topic: Aspect ratio stretch pre-upscale or post-upscale?
- Replies: 6
- Views: 4346
Re: Aspect ratio stretch pre-upscale or post-upscale?
The comments in those two source files seem to explain what the process is, it's in plain English.
Comments are the lines that start with // or * (in between /** & */
Comments are the lines that start with // or * (in between /** & */
- Sun Jun 10, 2018 7:09 pm
- Forum: General Discussion
- Topic: Secret of Monkey Island 1992 mystery release
- Replies: 10
- Views: 8053
- Thu Sep 28, 2017 1:43 pm
- Forum: General Discussion
- Topic: Succesfuly ompleted Lost in Time CD version without ripping
- Replies: 2
- Views: 3220
- Sun Sep 10, 2017 4:03 pm
- Forum: General Discussion
- Topic: No Mouse Pointer in Monkey Island
- Replies: 2
- Views: 6198
Re: No Mouse Pointer in Monkey Island
Escape from Monkey Island doesn't have mouse controls, it's all keyboard or gamepad.
https://help.disney.com/articles/en_US/ ... tion=Games
https://help.disney.com/articles/en_US/ ... tion=Games
- Mon Jul 03, 2017 5:27 pm
- Forum: General Discussion
- Topic: Trapped on a luxury cruise ship.. In Space!
- Replies: 11
- Views: 11177
- Wed Nov 04, 2015 8:18 am
- Forum: The Junkyard
- Topic: Mike's pants
- Replies: 2
- Views: 4925
Last post Mike's Pants:
http://groups.google.com/forum/#!topic/ ... FVRRFpldaw
Hello Sailor:
http://en.wikipedia.org/wiki/Hello,_sailor
http://groups.google.com/forum/#!topic/ ... FVRRFpldaw
Hello Sailor:
http://en.wikipedia.org/wiki/Hello,_sailor
- Sun Oct 26, 2014 8:28 pm
- Forum: General Discussion
- Topic: GOG will add Disney / LucasArts games in less than 2 days!
- Replies: 11
- Views: 9375
- Sun Aug 24, 2014 6:07 pm
- Forum: The Junkyard
- Topic: Blackwell and The Door
- Replies: 6
- Views: 6702
The Blackwell series runs on AGS and there is an Android port but I don't have an Android device so I can't give you instructions on how to get it working.
See:
http://www.wadjeteyegames.com/forum/ind ... pic=1834.0
See:
http://www.wadjeteyegames.com/forum/ind ... pic=1834.0
- Fri Mar 14, 2014 12:25 am
- Forum: Grim Fandango Deluxe
- Topic: Helping with Textures
- Replies: 56
- Views: 107919
I tried GIMP, and it does handle palettes a little differently from Photoshop -- but maybe not quite in the way we need. For a start, it reordered the palette and stripped out any duplicate colours. *sob* I'm not sure why it would reorder the palette but you can edit the palette however you need; a...
- Tue Mar 11, 2014 8:37 pm
- Forum: Grim Fandango Deluxe
- Topic: Helping with Textures
- Replies: 56
- Views: 107919