Search found 10 matches
- Tue Sep 12, 2017 12:31 pm
- Forum: iPhone Port
- Topic: Compiling 1.9.0git with Xcode 8
- Replies: 13
- Views: 16903
Just tried removing the flags and recompiling/ reinstalling. Under the main options its selectable but the games don't seem to use it. I've tried forcing it under the game options but there is not Roland m32 emulator available in the drop down menu. strange. These are sierra games I'm testing that h...
- Thu Sep 07, 2017 3:08 pm
- Forum: iPhone Port
- Topic: Compiling 1.9.0git with Xcode 8
- Replies: 13
- Views: 16903
Got it working thanks guys. I had the command line tools installed but under preferences locations in Xcode the Command Line Tools locations was empty. I had to click on the pull down menu to choose the tools. Does Roland Mt32 emulation work? I see in the build parameter its set to --disable-mt32emu...
- Thu Sep 07, 2017 6:57 am
- Forum: iPhone Port
- Topic: Compiling 1.9.0git with Xcode 8
- Replies: 13
- Views: 16903
I notice another error on the script. I've created the directories as indicated in the post. xcode-select: error: tool 'xcodebuild' requires Xcode, but active developer directory '/Library/Developer/CommandLineTools' is a command line tools instance Here is the full output. sh-3.2# ./prepare_workspa...
- Wed Sep 06, 2017 2:58 pm
- Forum: iPhone Port
- Topic: Compiling 1.9.0git with Xcode 8
- Replies: 13
- Views: 16903
- Sun Nov 13, 2011 1:16 pm
- Forum: General Discussion
- Topic: Real Roland MT32 not working under OSX Lion
- Replies: 1
- Views: 1647
- Sun Nov 13, 2011 1:07 pm
- Forum: General Discussion
- Topic: Real Roland MT32 not working under OSX Lion
- Replies: 1
- Views: 1647
Real Roland MT32 not working under OSX Lion
Hello all, I've downloaded the latest version of SCUMMVM for MAC and trying to get my Roland MT32 working. I've got it connected via an Edirol UM-2EX and works fine under dosbox. I select in the global options of ScummVm CoreMidi under the Roland Mt32 tab and mark the True Roland Option. Still no go...
- Sun Nov 13, 2011 12:19 pm
- Forum: iPhone Port
- Topic: Saved game location for iPad port
- Replies: 1
- Views: 4489
- Sun Mar 06, 2011 7:19 pm
- Forum: iPhone Port
- Topic: fm towns games on iPhone/iPad port?
- Replies: 4
- Views: 5860
fm towns games on iPhone/iPad port?
Hello all,
Just wondering if you can run FM tows games on scumm?
Cheers,
Rob[/u]
Just wondering if you can run FM tows games on scumm?
Cheers,
Rob[/u]
- Wed Dec 22, 2010 3:10 am
- Forum: iPhone Port
- Topic: Roland mt32 and sound blaster support ios
- Replies: 0
- Views: 5284
Roland mt32 and sound blaster support ios
Hey all, I've got the latest version of scumm installed and working on my iPad and was wondering if there is support for SoundBlaster? Also is it emulating Roland MT32? I've see there are some options in the game settings for some of the Sierra games. Would be great to have both sound blaster and mt...
- Tue Oct 28, 2008 3:39 pm
- Forum: iPhone Port
- Topic: cydia install works then icon disappears
- Replies: 1
- Views: 3755
cydia install works then icon disappears
Hello all, I've installed ScummVM via Cydia and all worked fine. I then installed Swifty MMS, Backgrounder and lastfm scrobber all via Cydian. No when I click on ScummVM it loads to the game selection screen then dumps out when I click play on a game. I then deinstalled it via Cydia and reinstalled ...