Search found 150 matches

by pncFreak
Tue Feb 10, 2009 1:01 pm
Forum: PocketPC/WinCE Port
Topic: Problems with Dráscula.
Replies: 23
Views: 32773

This is a "branch" build which means more or less that this is a release candidate for the upcoming version 0.13.0. The Tinsel engine should be available with a "trunk" build of development version 0.14.0 but unfortunately there is a bug that the ScummVM launcher crashes at star...
by pncFreak
Tue Feb 10, 2009 12:30 pm
Forum: PocketPC/WinCE Port
Topic: Problems with Dráscula.
Replies: 23
Views: 32773

At the moment there is no official WinCE daily build available. So I made a new build based on today´s branch 0.13.0. Important: This build is not an official ScummVM build since I´m not the maintainer of this port. It is also not fully tested by me or other people. Download Link: http://www.file-u...
by pncFreak
Thu Jan 29, 2009 6:18 pm
Forum: PocketPC/WinCE Port
Topic: PocketPC/WinCE port status?
Replies: 39
Views: 44611

If you're talking about the two credit screens, then that's normal (you couldn't skip them in the original game either). We had a workaround for that, but it caused problems in some versions of the game, so it has been disabled for now. Well, I know that the original game had an 'unskippable' intro...
by pncFreak
Thu Jan 29, 2009 2:24 pm
Forum: PocketPC/WinCE Port
Topic: PocketPC/WinCE port status?
Replies: 39
Views: 44611

I will see if I get the time to compile a new SVN build this week. That would be very nice! I had some problems with the GUI in the launcher in the last compilation, it was all black. Dragging the stylus over the screen made the different elements visible though, enabling the launch of Discworld 1 ...
by pncFreak
Mon Jan 26, 2009 3:31 pm
Forum: General Discussion
Topic: The top 10 adventure games of all time?
Replies: 62
Views: 138920

Re: The top 10 adventure games of all time?

What are they? Iv just started playing adventure games and i would lke some ideas on what to get. 1. Day of the Tentacle 2. Discworld 2 3. Discworld 4. Curse of Monkey Island 5. Monkey Island 1 6. Monkey Island 2 7. Simon the Sorcerer 1 8. Simon the Sorcerer 2 9. Indiana Jones and the Fate of Atlan...
by pncFreak
Wed Jan 21, 2009 12:06 pm
Forum: General Discussion
Topic: Testing, testing (Help us with 0.13.0 release testing)
Replies: 95
Views: 126468

md5 wrote:
If so, what is the expected conclusion of these negotiations, subsequently the expected release of a freeware discworld distribution?
Yes
Thank you for a quick reply. I read your second answer to mean that the dev team does not know when this will happen.
by pncFreak
Wed Jan 21, 2009 10:21 am
Forum: General Discussion
Topic: Testing, testing (Help us with 0.13.0 release testing)
Replies: 95
Views: 126468

...In the NEWS file DW and DW2 are mentioned as newly supported games, but, according to the wiki, the Tinsel engine is categorized as "in progress"... Is this due to the negotiations concerning a free distribution of Discworld? If so, what is the expected conclusion of these negotiations...
by pncFreak
Mon Jan 19, 2009 6:27 pm
Forum: PocketPC/WinCE Port
Topic: PocketPC/WinCE port status?
Replies: 39
Views: 44611

Lostech wrote:It´s zipped still around 6MB. That´s too big for mailing. Also other users perhaps wants to have it too and I can´t mail it to everyone. So here´s a RS download link:
Any chance of a later version?
by pncFreak
Fri Jan 16, 2009 2:05 pm
Forum: PocketPC/WinCE Port
Topic: Grim Fandango on windows mobile?
Replies: 11
Views: 25309

Yes, a software renderer is implemented in residual: "Residual is a ScummVM (http://www.scummvm.org/) sub-project to play LucasArts' LUA-based 3D adventures, such as Grim Fandango. Residual utilizes OpenGL for 3d graphics hardware acceleration. A software renderer is also included for machines...
by pncFreak
Fri Jan 16, 2009 11:18 am
Forum: PocketPC/WinCE Port
Topic: Grim Fandango on windows mobile?
Replies: 11
Views: 25309

Solipsist wrote:GF worked well with software rendering in its day, it's just a matter of writing a compatible engine.

Does anyone know if residual/Grim Fandango will be portable to WinCE (software rendered)?
by pncFreak
Wed Jan 14, 2009 4:59 pm
Forum: General Discussion
Topic: Monkey Island theme as ringtone?
Replies: 9
Views: 9182

Freddo wrote:I've used the "chapter screen" song from MI1 as a text ring tone for years.
I now happily use the MI theme tune from the opening soundtrack of COMI :D
by pncFreak
Tue Jan 13, 2009 4:46 pm
Forum: General Discussion
Topic: Monkey Island theme as ringtone?
Replies: 9
Views: 9182

Jonatan wrote:ehrm, I don't think anyone is going to hunt you down if you do it on your own personal phone;)

selling it, on the other hand would be far more problematic.
Well thats more or less what I thought as well, I think I'll pop it on the phone tonight. The Christmass ringtone seems a little bit dated...
by pncFreak
Tue Jan 13, 2009 12:31 pm
Forum: General Discussion
Topic: Monkey Island theme as ringtone?
Replies: 9
Views: 9182

Monkey Island theme as ringtone?

Would it be a breach of copyright to use the Monkey Island theme music as a ringtone?
by pncFreak
Mon Jan 05, 2009 1:44 pm
Forum: PocketPC/WinCE Port
Topic: HTC Touch, still wont work. :S
Replies: 1
Views: 4586

Re: HTC Touch, still wont work. :S

I installed Scumm on my HTC Touch and when I run a game the first time everything works fine. After I exit it and try to run another game it errors and I have to restart my touch. I don't know what I did wrong. Probally something stupid. :s Any help? Edit: I still can't get it to work. I downloaded...
by pncFreak
Mon Jan 05, 2009 1:15 pm
Forum: iPhone Port
Topic: Full THrottle + Mine Road (i want to kill myself)
Replies: 3
Views: 12036

Re: Full THrottle + Mine Road (i want to kill myself)

Hey people, is anyone able to get past mine road on full throttle? It's funny I get to change the first weapon by doing the right click, hold one finger then tap another, but then I cant change anymore. It simply doesnt work. I get frustrated and double tap but it exists (ESC) this one works perfec...