Search found 13 matches
- Fri Aug 20, 2010 6:45 pm
- Forum: Android Port
- Topic: Android Install Instructions
- Replies: 8
- Views: 15494
- Thu Jul 08, 2010 8:22 pm
- Forum: General Discussion
- Topic: LeChuck's Revenge: Special Edition
- Replies: 74
- Views: 69595
Also, has anyone managed to extract the .pak file like extractpak can do with the first game? I can't get extractpak to work with monkey2.pak. Looks like Monkey Island Explorer 0.0.3 Beta extracts everything from monkey2.pak just fine. http://www.lucasforums.com/showthread.php?t=203598 Contents of ...
- Wed Aug 19, 2009 2:14 pm
- Forum: The Junkyard
- Topic: Hook
- Replies: 23
- Views: 47274
- Fri Jul 31, 2009 2:47 pm
- Forum: PocketPC/WinCE Port
- Topic: New SVN-Build (w/all engines) [Update: Nightlies available]
- Replies: 38
- Views: 86860
- Fri Jul 31, 2009 2:54 am
- Forum: PocketPC/WinCE Port
- Topic: New SVN-Build (w/all engines) [Update: Nightlies available]
- Replies: 38
- Views: 86860
I really was unaware of the fact that there were previous builds of scummvm for wince with sci support.. If I had known that, I maybe had never started with working to get a usable buildbot configuration ;) Oh, I was referring to builds on other platforms, so I should have clarified. I'm pretty sur...
- Thu Jul 30, 2009 5:20 pm
- Forum: PocketPC/WinCE Port
- Topic: New SVN-Build (w/all engines) [Update: Nightlies available]
- Replies: 38
- Views: 86860
...New build... I'll be testing out this new build just as soon as I can get my annoying linux box to cooperate in mounting my sd card. I should have results soon(ish)! edit: I've tested it, and it appears to work at least in regards to the previously-mentioned input problem. Unfortunately the only...
- Tue Jul 28, 2009 1:16 am
- Forum: Wii Port
- Topic: Mass Add functionality broken
- Replies: 2
- Views: 4926
- Mon Jul 20, 2009 3:35 pm
- Forum: PocketPC/WinCE Port
- Topic: New SVN-Build (w/all engines) [Update: Nightlies available]
- Replies: 38
- Views: 86860
- Sun Jun 21, 2009 8:48 pm
- Forum: Wii Port
- Topic: ScummVM/Wii SVN builds
- Replies: 121
- Views: 158445
Thanks, but I was just reporting back information on these recent Bossk builds stating that my drive isn't detected. I know that r35894 is old, I was just using that as a basis for comparison in terms of what can and cannot detect my USB drive. As it were, I tried the recent Buildbot build, which di...
- Sat Jun 20, 2009 12:01 am
- Forum: Wii Port
- Topic: ScummVM/Wii SVN builds
- Replies: 121
- Views: 158445
I can confirm that neither of your most recent SVN builds are detecting my USB HDD (WD My Passport 320GB WDME3200TN), whereas the most recent build from the sticky (r35894) detects it without any trouble. Unfortunately I don't have any other Wii system-related information handy to be of any further ...
- Fri Dec 12, 2008 4:55 pm
- Forum: Wii Port
- Topic: IHNMAIMS - Won't Run
- Replies: 3
- Views: 5636
- Tue Dec 09, 2008 8:54 pm
- Forum: Wii Port
- Topic: IHNMAIMS - Won't Run
- Replies: 3
- Views: 5636
- Tue Dec 09, 2008 8:15 pm
- Forum: Wii Port
- Topic: IHNMAIMS - Won't Run
- Replies: 3
- Views: 5636
IHNMAIMS - Won't Run
I simply cannot get this game to run via the Wii port (0.12), despite everything else working properly (other scummvm games, other homebrew, etc). It either freezes immediately upon trying to start the game, or it shows me a black screen, which remains unless I remove the SD card at which point it i...