Sadly, no jailbreak/console hacking discussion here. I advise you to look on some PSP scene websites: there are easy ways to run homebrew code on your PSP, and in your case it doesn't even require a downgrade.
Good luck!
edited to comply forum rules.
Search found 32 matches
- Mon Jul 18, 2011 6:31 pm
- Forum: PSP Port
- Topic: Lady needs help!
- Replies: 2
- Views: 21392
- Mon Jul 18, 2011 9:30 am
- Forum: Other Ports
- Topic: How to get it working on PS3?
- Replies: 4
- Views: 8685
- Wed Jul 13, 2011 3:40 pm
- Forum: Other Ports
- Topic: N64 images not booting in emulators
- Replies: 1
- Views: 4405
Hello, i haven't been able to find a single emulator running my N64 port decently. Most of the time it's because some opcodes generated by gcc aren't recognized by the cpu interpreter inside the emulators, other times i had problems with the framebuffer support. So the port is supported on real cons...
- Sun May 22, 2011 12:35 pm
- Forum: Other Ports
- Topic: ScummVM for Classic Amiga's
- Replies: 16
- Views: 29498
- Mon Jan 24, 2011 12:57 pm
- Forum: Other Ports
- Topic: Teenagent - Nintendo 64 Exception Error
- Replies: 2
- Views: 6553
Hi, thanks for the test, last time i tried teen agent (and it was quite a long ago, the engine was recently added to the repository) on my port, it was crashing because of corruption caused by running out of ram... and since then i forgot to test it again. From the output of the exception handler ap...
- Thu Sep 16, 2010 8:52 pm
- Forum: General Discussion
- Topic: Fancy a good Coktel with Doralice?
- Replies: 13
- Views: 9499
- Thu Sep 16, 2010 12:01 pm
- Forum: Other Ports
- Topic: ScummVM A320 Dingux port.
- Replies: 26
- Views: 41847
- Thu Sep 16, 2010 6:53 am
- Forum: Other Ports
- Topic: ScummVM A320 Dingux port.
- Replies: 26
- Views: 41847
I'm very sorry, you are right, i made a mess preparing the last package.
Here is a new one, tested it myself this time:
http://hkzlab.ipv7.net/files/misc/dingu ... n52741.zip
Remember to remove your old data and point to scummvm.gpe
Here is a new one, tested it myself this time:
http://hkzlab.ipv7.net/files/misc/dingu ... n52741.zip
Remember to remove your old data and point to scummvm.gpe
- Sun Sep 12, 2010 9:09 pm
- Forum: Other Ports
- Topic: ScummVM A320 Dingux port.
- Replies: 26
- Views: 41847
I think fingolfin is probably right, i think you might have some leftovers from the old unofficial scummvm binary. I say this for two reasons: 1) The key to bring up virtual keyboard in the official dingux port is SELECT, no need for modifiers 2) I remember trying the unofficial port a while ago, an...
- Sun Sep 12, 2010 5:57 am
- Forum: Other Ports
- Topic: ScummVM A320 Dingux port.
- Replies: 26
- Views: 41847
- Sat Sep 11, 2010 10:26 pm
- Forum: Other Ports
- Topic: ScummVM A320 Dingux port.
- Replies: 26
- Views: 41847
- Sat Sep 11, 2010 9:57 pm
- Forum: Other Ports
- Topic: ScummVM A320 Dingux port.
- Replies: 26
- Views: 41847
- Sat Sep 11, 2010 9:36 pm
- Forum: Other Ports
- Topic: ScummVM A320 Dingux port.
- Replies: 26
- Views: 41847
- Fri Aug 27, 2010 4:52 am
- Forum: Other Ports
- Topic: Add shortcut to actions on a game device like Dingoo 320
- Replies: 3
- Views: 6149
Re: Great I found this post now
he succeed to overcome the segfault problems I had. Hello, the segfault problems were apparently caused by problems in the compiler found in the original dingux sdk, i had to rebuild a newer gcc version, also, the tremor libraries were f*cked up pretty good (and i hope only those), so i had to rebu...
- Sat Aug 21, 2010 10:22 am
- Forum: Other Ports
- Topic: ScummVM A320 Dingux port.
- Replies: 26
- Views: 41847