Search found 67 matches
- Thu May 17, 2012 2:17 pm
- Forum: Dreamcast Port
- Topic: ScummVM won't boot, what am I doing wrong?
- Replies: 4
- Views: 23737
Still nothing, and I can't get NullDC to run because it says that it's missing a DLL, that's already installed in the system. What dll are you referring to? All the other self-boot images works, and I can get the Dreamcast to run the nrg files that are available for download here, so I must be doin...
- Sun Apr 08, 2012 4:28 pm
- Forum: Dreamcast Port
- Topic: ScummVM won't boot, what am I doing wrong?
- Replies: 4
- Views: 23737
- Mon Jan 02, 2012 7:32 pm
- Forum: Dreamcast Port
- Topic: Where to find libronin?
- Replies: 1
- Views: 19824
*Massive Bump*
I'm posting these links here due to both the official github readme, and the scummvm wiki page dead-linking to non-existent files.
Libronin 0.5
- Binary
- Source
Maybe someone from the scummvm team can officially mirror them somewhere, for end users?
I'm posting these links here due to both the official github readme, and the scummvm wiki page dead-linking to non-existent files.
Libronin 0.5
- Binary
- Source
Maybe someone from the scummvm team can officially mirror them somewhere, for end users?
- Sun Jan 01, 2012 2:13 pm
- Forum: Dreamcast Port
- Topic: Will Disc Swapping Ever Be Supported?
- Replies: 5
- Views: 21583
The problem being that many of the multidisc supported game have files needed for playback spread over multiple discs. With the exception of some of the really old DOS games, it's not like they just have the files scummvm needs to access on disc 1, followed by disc 2, etc. Scummvm more than likely n...
- Mon Aug 08, 2011 4:58 pm
- Forum: Other Ports
- Topic: SCUMMVM port for DOS
- Replies: 13
- Views: 37697
I installed FreeDOS on a 2005 PC, so it had more recent hardware than the machines DOS originally ran on. Per E-Male's link, I installed the HX DOS Extender. After running the command from the following site to start ScummVM, it seemed to be working fine, minus some mouse issues. But to be honest, t...
- Sat Jun 04, 2011 3:06 pm
- Forum: Other Ports
- Topic: PS3 Scummvm?
- Replies: 118
- Views: 710371
Has there been any interest shown in the OpenSDK (PSL1GHT) kit being developed for the PS3?
https://github.com/ps3dev
Could this possibly be used in the future to create a PS3 ScummVM for everyone, even those without OtherOS compatible systems?
https://github.com/ps3dev
Could this possibly be used in the future to create a PS3 ScummVM for everyone, even those without OtherOS compatible systems?
- Wed Apr 13, 2011 12:06 pm
- Forum: Other Ports
- Topic: PS3 Scummvm?
- Replies: 118
- Views: 710371
It's been said that the hackers could have jailbroken the PS3 years ago but werent that interested as it supported Linux. Hell if it had been known it was so easy to get the private key it would have been cracked wide open upon day of release. That all sounds rather Ad hoc . Could of, would of, sho...
- Wed Mar 30, 2011 10:26 am
- Forum: Other Ports
- Topic: Old xbox port
- Replies: 3
- Views: 9771
Just thought I'd mention that the latest Xbox port isn't "old" anymore.
http://forums.xbox-scene.com/index.php? ... try4789568
SD only, but hey considering the games being played on it...
http://forums.xbox-scene.com/index.php? ... try4789568
SD only, but hey considering the games being played on it...
- Wed Mar 30, 2011 10:10 am
- Forum: Other Ports
- Topic: PS3 Scummvm?
- Replies: 118
- Views: 710371
Well, it will definitely change as future consoles (maybe not the PS4, but the generation after that) won't rely on physical media anymore but on streaming. If the next gen systems take a cloud computing approach, which I doubt, the PS3 has more than held it's own. Being out for 4 years now, these ...
- Fri Dec 24, 2010 3:52 am
- Forum: Dreamcast Port
- Topic: Toonstruck
- Replies: 8
- Views: 42184
- Thu Oct 28, 2010 12:58 am
- Forum: Dreamcast Port
- Topic: ScummVM INI help
- Replies: 5
- Views: 27047
Zeldin is indeed Marcus Comstedt. That I know. There's a user on the forums with 'mc' as the username. I didn't know if it was someone who was pretending to be him or not. I even dropped the newbie guides within the DCEvo demo releases because of it. Yes, guides probably help people make disc image...
- Wed Oct 27, 2010 10:08 pm
- Forum: Dreamcast Port
- Topic: ScummVM INI help
- Replies: 5
- Views: 27047
Wrong forum - this should be in the Dreamcast Port subforum. This was more a question of 'documentation' . Considering we are like the only two regular posters in the DC section, I posted where one of the devs might actually read it. I'm not sure if the user 'mc' is actually Zeldin, or not... If so...
- Wed Oct 27, 2010 8:12 pm
- Forum: Dreamcast Port
- Topic: ScummVM INI help
- Replies: 5
- Views: 27047
ScummVM INI help
First of all, I was wondering when (if at all) the Dreamcast port had INI support added? Is there any documentation on how to set it up? For instance, there would be obvious parameters that wouldn't be acceptable by the DC, like - scaling, screen resolution, and various audio formats not being suppo...
- Tue Oct 26, 2010 4:08 pm
- Forum: Dreamcast Port
- Topic: Hex editing DC ScummVM
- Replies: 1
- Views: 19126
Hex editing DC ScummVM
Hi all. I've been attempting to hex edit ScummVM to only recognize certain games. The reason? = Disc drive thrashing. While I'd like to put multiple games on one disc, the more you put on one, the harder the disc searching beats on the drive. It's actually worse for some games with lots of essential...
- Wed Aug 25, 2010 1:51 pm
- Forum: The Junkyard
- Topic: Monkey 1 Ultimate Talkie Edition (released)
- Replies: 154
- Views: 347113
I take it then that the 'Monkey Island Speech Project' was dumped in favor of using the SE voices?
That's disappointing, because I didn't want to have to buy another version for voices...
That's disappointing, because I didn't want to have to buy another version for voices...