Search found 70 matches

by rented mule
Sun Jul 19, 2009 3:30 am
Forum: General Discussion
Topic: monkey island special edition
Replies: 51
Views: 49894

Despite some nice graphic tricks (I really like LeChuck's ghostly glow), and how long I've waited for a talkie version of TSoMI, I can't help but be a little disappointed with this port. The animation looks frankly terrible - it's easy to accept in the original version but given today's capabilitie...
by rented mule
Thu Jul 16, 2009 8:51 pm
Forum: General Discussion
Topic: The "1.0" release
Replies: 21
Views: 17313

There are tons of stuff that could have/should have/hopefully would have been implemented before the big One Oh. But, in the end, does it matter?

It would have been interesting to see the special Mac soft synth emulated for the Mac versions of MI, MI2, Indy FOA but whatever...life goes on.
by rented mule
Thu Jul 16, 2009 2:57 pm
Forum: General Discussion
Topic: The "1.0" release
Replies: 21
Views: 17313

Kaminari wrote:A 1.0 release without Loom PCE support would be quite frankly disappointing.
Somewhere, a tiny violin is playing.
by rented mule
Mon Jul 13, 2009 12:35 pm
Forum: General Discussion
Topic: Lucasarts adventures on Steam!
Replies: 151
Views: 114600

Well, the analogy isn't quite right because, even though in both instances a product isn't sold anymore, in one instance you're stealing something physical and in the other you're stealing something virtual. Yes, but you're still missing the point. In one instance, you're stealing something physica...
by rented mule
Sun Jul 12, 2009 3:48 pm
Forum: General Discussion
Topic: Lucasarts adventures on Steam!
Replies: 151
Views: 114600

Well just because a car isn't produced and sold anymore, you don't have the right to steal it, right? Well, the analogy isn't quite right because, even though in both instances a product isn't sold anymore, in one instance you're stealing something physical and in the other you're stealing somethin...
by rented mule
Tue Jun 23, 2009 1:57 pm
Forum: General Discussion
Topic: Help testing Amiga Monkey Island + Sound!
Replies: 34
Views: 34487

The ultimate test would be a sample of people who have never played any Monkey Islands and let them listen to music from the DOS (Floppy, CD), Amiga and Mac versions. I'm sure for MI1, most people would find the CD version of MI1 to be the best. But for, say, MI2, I'd be very interested in knowing i...
by rented mule
Mon Apr 27, 2009 3:38 pm
Forum: General Discussion
Topic: How best to extract data from 5.25" disks?
Replies: 21
Views: 11905

You should download them. I didn't extract my classic games from floppy, i think it is risky and complicated nowadays. If you have a legal copy of them, you are 'allowed' to have a backup, and, in my opinion, the way you got it is not the most important thing. Isn't anyone going to censor this comm...
by rented mule
Sat Mar 28, 2009 1:19 pm
Forum: The Junkyard
Topic: ScummVM port to Java: possible?
Replies: 33
Views: 42424

sev wrote:
rented mule wrote: Sure, it's hard work...
Look. It is over 800,000 lines of constantly evolving code. Even if it was a book, that would be 20,000 pages. Could you imagine efforts of translating this book from one language to another?

That is basically what you're asking.


Eugene
Heh...I'm not asking anything.
by rented mule
Sat Mar 28, 2009 1:29 am
Forum: The Junkyard
Topic: ScummVM port to Java: possible?
Replies: 33
Views: 42424

What?! It's a lot of hard work, that's what it is. Period. Oh, I know it is. But you can't deny that some people are born with affinities for certain things. Some people will simply never become programmers no matter how hard they try. And others will only become mediocre programmers. This is almos...
by rented mule
Fri Mar 27, 2009 8:16 pm
Forum: The Junkyard
Topic: ScummVM port to Java: possible?
Replies: 33
Views: 42424

What exactly are you bumping? The thread. If you want progress, do the work yourself. Thank you for believing that I'm a programer... Neither of the devs were programmers until they learnt HOW to program either. No, I'm pretty sure they were programmers before they learnt how to program. It's a sta...
by rented mule
Thu Mar 19, 2009 11:35 pm
Forum: General Discussion
Topic: MT-32 emulator development: Good news!
Replies: 47
Views: 44476

Perhaps...but software and hardware evolve. Even if the current implementation is inadequate for current mobile phones, it'll run just fine on phones manufactured two years from now. . You were quite specific on the current iPhone, though *ggg*. Nope. I said "an iPhone/Android phone". You...
by rented mule
Thu Mar 19, 2009 1:59 pm
Forum: General Discussion
Topic: MT-32 emulator development: Good news!
Replies: 47
Views: 44476

So... judging by the current version of munt build in ScummVM, the iPhone will most probably NOT handle MT-32 emulation. But, if munt's performance is improved, then it might be likely. With the current situation, it isn't. Perhaps...but software and hardware evolve. Even if the current implementat...
by rented mule
Thu Mar 19, 2009 11:35 am
Forum: General Discussion
Topic: MT-32 emulator development: Good news!
Replies: 47
Views: 44476

MT-32 emulation requires a lot of CPU, so it's unlikely that a mobile phone will handle such a task. However, not everyone owns a MT-32, so munt is a fantastic solution! Eh? iPhone's are running on ARM chips clocked at around 600MHz and multicore CPUs for smart phones are right around the corner. T...
by rented mule
Thu Mar 19, 2009 3:14 am
Forum: General Discussion
Topic: MT-32 emulator development: Good news!
Replies: 47
Views: 44476

Don't you mean 'good news for non-MT-32 and CM-32L owners?' No, since you still need to own the actual ROMs. My point is, why use an emulator when you have the real thing? So you can enjoy it on a laptop away from the MT-32 you own? So you don't have to find a way to hook your MT-32 up to an iPhone...
by rented mule
Sat Mar 14, 2009 7:24 pm
Forum: The Junkyard
Topic: Which games would you like to be supported on the future?
Replies: 439
Views: 510308

Re: Which games would you like to be supported on the future?

Well, if scummVM remains a graphical point'n'click adventure game interpreter, my wish list would be the Dynamix games:

Willy Beamish
Heart of China
Rise of the Dragon