Search found 70 matches
- Fri Jan 29, 2010 12:10 pm
- Forum: The Junkyard
- Topic: LucasArts Posters - The better thread
- Replies: 437
- Views: 681448
- Fri Jan 29, 2010 12:16 am
- Forum: The Junkyard
- Topic: LucasArts Posters - The better thread
- Replies: 437
- Views: 681448
I'm pretty sure the exception supersedes the general rule.LordHoto wrote:rented mule wrote:Let's see more, Jonatan. Anything new? C'mon. It's been a few minutes. More, more, more![b]Forum Rules. READ BEFORE POST.[/b] wrote:4) Be nice to each other [...]. Profanity and insults will not be tolerated. ..."
- Thu Jan 28, 2010 10:05 pm
- Forum: The Junkyard
- Topic: LucasArts Posters - The better thread
- Replies: 437
- Views: 681448
- Wed Jan 20, 2010 12:24 am
- Forum: The Junkyard
- Topic: LucasArts Posters - The better thread
- Replies: 437
- Views: 681448
- Mon Jan 18, 2010 8:10 pm
- Forum: The Junkyard
- Topic: LucasArts Posters - The better thread
- Replies: 437
- Views: 681448
- Sat Jan 09, 2010 9:48 pm
- Forum: General Discussion
- Topic: Boxer vs ScummVM
- Replies: 18
- Views: 18496
There are simply no resources in the team to do that. I, being the release manager, struggle even with the port builders , i.e. those folks who need to launch GCC on their respective platform and upload the binary. Current trend which we are propagate is exactly the opposite: reuse the code as much...
- Sat Jan 09, 2010 9:45 pm
- Forum: General Discussion
- Topic: Boxer vs ScummVM
- Replies: 18
- Views: 18496
Re: Boxer vs ScummVM
package support (a way to encapsulate a bunch of related files into a single file) allowing the user to launch the game from the Finder or Spotlight Well, not exactly. A Mac application bundle isn't a file. It's a disguised folder, the top-level folder for a program with the actual binary and relat...
- Sat Jan 09, 2010 6:22 pm
- Forum: General Discussion
- Topic: Boxer vs ScummVM
- Replies: 18
- Views: 18496
Boxer vs ScummVM
While I really much love the ScummVM project and how far it's progressed, there's something I very much hate about it: the interface. ScummVM's engines are top notch and, honestly, I think that's the most important. But I do believe that now that support for many of the most popular 80s and early 90...
- Fri Oct 30, 2009 6:42 pm
- Forum: General Discussion
- Topic: ScummVM 1.0.0rc1 "Grog XD" is ready for your testi
- Replies: 23
- Views: 19447
- Tue Oct 06, 2009 4:37 pm
- Forum: The Junkyard
- Topic: Support: Scooby Doo Mysteries (Genesis)
- Replies: 22
- Views: 28160
- Thu Jul 23, 2009 12:37 pm
- Forum: General Discussion
- Topic: Monkey Island is on the App Store
- Replies: 9
- Views: 11445
- Thu Jul 23, 2009 12:39 am
- Forum: General Discussion
- Topic: monkey island special edition
- Replies: 51
- Views: 51430
I saw an interview with the sound guy, and the were actually talking about how great it was having Dom do all the lines since he already knew the game like the back of his hand and didn't even have to reherse them that much. They called him the ultimate fanboy. Face it, your idea of what guybrush s...
- Wed Jul 22, 2009 12:55 pm
- Forum: General Discussion
- Topic: monkey island special edition
- Replies: 51
- Views: 51430
Lemme guess, Mark Hamill is an excellent actor in Star Wars? Right? Yes. Your point is? I think it's sufficiently clear at this point. It's also clear that Dom was just given the lines without the context and told to read them. How else can he Guybrush not sound shy when speaking to Elaine for the ...
- Tue Jul 21, 2009 1:57 pm
- Forum: General Discussion
- Topic: monkey island special edition
- Replies: 51
- Views: 51430
- Mon Jul 20, 2009 3:02 pm
- Forum: General Discussion
- Topic: monkey island special edition
- Replies: 51
- Views: 51430